2008-10-04 06:46:59 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2010-01-24 21:10:53 +00:00
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Copyright (C) 1997-2010 Sam Lantinga
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2008-10-04 06:46:59 +00:00
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_uikitopengles
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#define _SDL_uikitopengles
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#include "SDL_uikitvideo.h"
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extern int UIKit_GL_MakeCurrent(_THIS, SDL_Window * window,
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SDL_GLContext context);
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extern void UIKit_GL_SwapWindow(_THIS, SDL_Window * window);
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extern SDL_GLContext UIKit_GL_CreateContext(_THIS, SDL_Window * window);
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extern void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context);
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extern void *UIKit_GL_GetProcAddress(_THIS, const char *proc);
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extern int UIKit_GL_LoadLibrary(_THIS, const char *path);
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#endif
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2011-02-01 09:02:53 -08:00
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/* vi: set ts=4 sw=4 expandtab: */
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