2001-04-26 16:45:43 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2006-02-01 06:32:25 +00:00
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Copyright (C) 1997-2006 Sam Lantinga
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2001-04-26 16:45:43 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2001-04-26 16:45:43 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2001-04-26 16:45:43 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2001-04-26 16:45:43 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2001-04-26 16:45:43 +00:00
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Sam Lantinga
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2001-12-14 12:38:15 +00:00
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slouken@libsdl.org
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2001-04-26 16:45:43 +00:00
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*/
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2006-02-21 08:46:50 +00:00
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#include "SDL_config.h"
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2001-04-26 16:45:43 +00:00
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2006-02-07 09:29:18 +00:00
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#include "SDL_video.h"
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2006-07-10 21:04:37 +00:00
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#include "SDL_compat.h"
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2001-04-26 16:45:43 +00:00
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_leaks.h"
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2006-01-19 08:43:00 +00:00
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2001-04-26 16:45:43 +00:00
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/* Public routines */
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/*
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* Create an empty RGB surface of the appropriate depth
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*/
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2006-07-10 21:04:37 +00:00
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SDL_Surface *
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SDL_CreateRGBSurface(Uint32 flags,
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int width, int height, int depth,
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Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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SDL_Surface *surface;
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/* Allocate the surface */
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2006-07-22 08:33:18 +00:00
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surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
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2006-07-10 21:04:37 +00:00
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if (surface == NULL) {
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SDL_OutOfMemory();
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return NULL;
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}
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surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask);
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if (!surface->format) {
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SDL_FreeSurface(surface);
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return NULL;
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}
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if (Amask) {
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surface->flags |= SDL_SRCALPHA;
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}
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surface->w = width;
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surface->h = height;
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surface->pitch = SDL_CalculatePitch(surface);
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SDL_SetClipRect(surface, NULL);
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if (surface->format->BitsPerPixel <= 8) {
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SDL_Palette *palette =
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SDL_AllocPalette((1 << surface->format->BitsPerPixel));
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if (!palette) {
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SDL_FreeSurface(surface);
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return NULL;
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}
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if (Rmask || Bmask || Gmask) {
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const SDL_PixelFormat *format = surface->format;
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/* create palette according to masks */
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int i;
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int Rm = 0, Gm = 0, Bm = 0;
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int Rw = 0, Gw = 0, Bw = 0;
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if (Rmask) {
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Rw = 8 - format->Rloss;
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for (i = format->Rloss; i > 0; i -= Rw)
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Rm |= 1 << i;
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}
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if (Gmask) {
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Gw = 8 - format->Gloss;
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for (i = format->Gloss; i > 0; i -= Gw)
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Gm |= 1 << i;
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}
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if (Bmask) {
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Bw = 8 - format->Bloss;
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for (i = format->Bloss; i > 0; i -= Bw)
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Bm |= 1 << i;
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}
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for (i = 0; i < palette->ncolors; ++i) {
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int r, g, b;
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r = (i & Rmask) >> format->Rshift;
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r = (r << format->Rloss) | ((r * Rm) >> Rw);
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palette->colors[i].r = r;
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g = (i & Gmask) >> format->Gshift;
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g = (g << format->Gloss) | ((g * Gm) >> Gw);
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palette->colors[i].g = g;
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b = (i & Bmask) >> format->Bshift;
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b = (b << format->Bloss) | ((b * Bm) >> Bw);
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palette->colors[i].b = b;
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}
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} else if (palette->ncolors == 2) {
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/* Create a black and white bitmap palette */
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palette->colors[0].r = 0xFF;
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palette->colors[0].g = 0xFF;
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palette->colors[0].b = 0xFF;
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palette->colors[1].r = 0x00;
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palette->colors[1].g = 0x00;
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palette->colors[1].b = 0x00;
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}
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SDL_SetSurfacePalette(surface, palette);
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SDL_FreePalette(palette);
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}
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/* Get the pixels */
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if (surface->w && surface->h) {
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surface->pixels = SDL_malloc(surface->h * surface->pitch);
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if (!surface->pixels) {
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SDL_FreeSurface(surface);
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SDL_OutOfMemory();
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return NULL;
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}
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/* This is important for bitmaps */
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SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
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}
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/* Allocate an empty mapping */
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surface->map = SDL_AllocBlitMap();
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if (!surface->map) {
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SDL_FreeSurface(surface);
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return NULL;
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}
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SDL_FormatChanged(surface);
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/* The surface is ready to go */
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surface->refcount = 1;
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2001-04-26 16:45:43 +00:00
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#ifdef CHECK_LEAKS
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2006-07-10 21:04:37 +00:00
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++surfaces_allocated;
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2001-04-26 16:45:43 +00:00
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#endif
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2006-07-10 21:04:37 +00:00
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return surface;
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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2001-04-26 16:45:43 +00:00
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/*
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* Create an RGB surface from an existing memory buffer
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*/
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2006-07-10 21:04:37 +00:00
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SDL_Surface *
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SDL_CreateRGBSurfaceFrom(void *pixels,
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int width, int height, int depth, int pitch,
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Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
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Uint32 Amask)
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{
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SDL_Surface *surface;
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surface =
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SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
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if (surface != NULL) {
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surface->flags |= SDL_PREALLOC;
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surface->pixels = pixels;
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surface->w = width;
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surface->h = height;
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surface->pitch = pitch;
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SDL_SetClipRect(surface, NULL);
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}
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return surface;
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}
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static int
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SDL_SurfacePaletteChanged(void *userdata, SDL_Palette * palette)
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{
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SDL_Surface *surface = (SDL_Surface *) userdata;
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SDL_FormatChanged(surface);
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return 0;
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}
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int
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SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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if (!surface || !surface->format) {
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SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
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return -1;
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}
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if (palette && palette->ncolors != (1 << surface->format->BitsPerPixel)) {
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SDL_SetError
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("SDL_SetSurfacePalette() passed a palette that doesn't match the surface format");
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return -1;
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}
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if (surface->format->palette == palette) {
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return 0;
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}
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if (surface->format->palette) {
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SDL_DelPaletteWatch(surface->format->palette,
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SDL_SurfacePaletteChanged, surface);
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}
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surface->format->palette = palette;
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if (surface->format->palette) {
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SDL_AddPaletteWatch(surface->format->palette,
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SDL_SurfacePaletteChanged, surface);
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}
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return 0;
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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2001-04-26 16:45:43 +00:00
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/*
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* Set the color key in a blittable surface
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*/
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2006-07-10 21:04:37 +00:00
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int
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SDL_SetColorKey(SDL_Surface * surface, Uint32 flag, Uint32 key)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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/* Sanity check the flag as it gets passed in */
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if (flag & SDL_SRCCOLORKEY) {
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if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) {
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flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
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} else {
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flag = SDL_SRCCOLORKEY;
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}
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} else {
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flag = 0;
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}
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/* Optimize away operations that don't change anything */
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if ((flag == (surface->flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK))) &&
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(key == surface->format->colorkey)) {
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return (0);
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}
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/* UnRLE surfaces before we change the colorkey */
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if (surface->flags & SDL_RLEACCEL) {
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SDL_UnRLESurface(surface, 1);
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}
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if (flag) {
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surface->flags |= SDL_SRCCOLORKEY;
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surface->format->colorkey = key;
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if (flag & SDL_RLEACCELOK) {
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surface->flags |= SDL_RLEACCELOK;
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} else {
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surface->flags &= ~SDL_RLEACCELOK;
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}
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} else {
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surface->flags &= ~(SDL_SRCCOLORKEY | SDL_RLEACCELOK);
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surface->format->colorkey = 0;
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}
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SDL_InvalidateMap(surface->map);
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return (0);
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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2002-08-01 23:06:39 +00:00
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/* This function sets the alpha channel of a surface */
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2006-07-10 21:04:37 +00:00
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int
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SDL_SetAlpha(SDL_Surface * surface, Uint32 flag, Uint8 value)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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Uint32 oldflags = surface->flags;
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Uint32 oldalpha = surface->format->alpha;
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/* Sanity check the flag as it gets passed in */
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if (flag & SDL_SRCALPHA) {
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if (flag & (SDL_RLEACCEL | SDL_RLEACCELOK)) {
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flag = (SDL_SRCALPHA | SDL_RLEACCELOK);
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} else {
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flag = SDL_SRCALPHA;
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}
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} else {
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flag = 0;
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}
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/* Optimize away operations that don't change anything */
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if ((flag == (surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK))) &&
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(!flag || value == oldalpha)) {
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return (0);
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}
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if (!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL))
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SDL_UnRLESurface(surface, 1);
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if (flag) {
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surface->flags |= SDL_SRCALPHA;
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surface->format->alpha = value;
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if (flag & SDL_RLEACCELOK) {
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surface->flags |= SDL_RLEACCELOK;
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} else {
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surface->flags &= ~SDL_RLEACCELOK;
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}
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} else {
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surface->flags &= ~SDL_SRCALPHA;
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surface->format->alpha = SDL_ALPHA_OPAQUE;
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}
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/*
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* The representation for software surfaces is independent of
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* per-surface alpha, so no need to invalidate the blit mapping
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* if just the alpha value was changed. (If either is 255, we still
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* need to invalidate.)
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*/
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if (oldflags != surface->flags
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|| (((oldalpha + 1) ^ (value + 1)) & 0x100)) {
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SDL_InvalidateMap(surface->map);
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}
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return (0);
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2001-04-26 16:45:43 +00:00
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}
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2002-08-01 23:06:39 +00:00
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2006-07-10 21:04:37 +00:00
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int
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SDL_SetAlphaChannel(SDL_Surface * surface, Uint8 value)
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{
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int row, col;
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int offset;
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Uint8 *buf;
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if ((surface->format->Amask != 0xFF000000) &&
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(surface->format->Amask != 0x000000FF)) {
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SDL_SetError("Unsupported surface alpha mask format");
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return -1;
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}
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2002-08-01 23:06:39 +00:00
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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2006-07-10 21:04:37 +00:00
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if (surface->format->Amask == 0xFF000000) {
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offset = 3;
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} else {
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offset = 0;
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}
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2002-08-01 23:06:39 +00:00
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#else
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2006-07-10 21:04:37 +00:00
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if (surface->format->Amask == 0xFF000000) {
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offset = 0;
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} else {
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offset = 3;
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}
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2002-08-01 23:06:39 +00:00
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#endif /* Byte ordering */
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2006-07-10 21:04:37 +00:00
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/* Quickly set the alpha channel of an RGBA or ARGB surface */
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if (SDL_MUSTLOCK(surface)) {
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if (SDL_LockSurface(surface) < 0) {
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return -1;
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}
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}
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row = surface->h;
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while (row--) {
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col = surface->w;
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buf = (Uint8 *) surface->pixels + row * surface->pitch + offset;
|
|
|
|
while (col--) {
|
|
|
|
*buf = value;
|
|
|
|
buf += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (SDL_MUSTLOCK(surface)) {
|
|
|
|
SDL_UnlockSurface(surface);
|
|
|
|
}
|
|
|
|
return 0;
|
2002-08-01 23:06:39 +00:00
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Set the clipping rectangle for a blittable surface
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_bool
|
|
|
|
SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Rect full_rect;
|
|
|
|
|
|
|
|
/* Don't do anything if there's no surface to act on */
|
|
|
|
if (!surface) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Set up the full surface rectangle */
|
|
|
|
full_rect.x = 0;
|
|
|
|
full_rect.y = 0;
|
|
|
|
full_rect.w = surface->w;
|
|
|
|
full_rect.h = surface->h;
|
|
|
|
|
|
|
|
/* Set the clipping rectangle */
|
|
|
|
if (!rect) {
|
|
|
|
surface->clip_rect = full_rect;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
void
|
|
|
|
SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (surface && rect) {
|
|
|
|
*rect = surface->clip_rect;
|
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2001-04-26 16:45:43 +00:00
|
|
|
/*
|
|
|
|
* Set up a blit between two surfaces -- split into three parts:
|
|
|
|
* The upper part, SDL_UpperBlit(), performs clipping and rectangle
|
|
|
|
* verification. The lower part is a pointer to a low level
|
|
|
|
* accelerated blitting function.
|
|
|
|
*
|
|
|
|
* These parts are separated out and each used internally by this
|
|
|
|
* library in the optimimum places. They are exported so that if
|
|
|
|
* you know exactly what you are doing, you can optimize your code
|
|
|
|
* by calling the one(s) you need.
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
|
|
|
|
SDL_Surface * dst, SDL_Rect * dstrect)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Check to make sure the blit mapping is valid */
|
|
|
|
if ((src->map->dst != dst) ||
|
|
|
|
(src->map->dst->format_version != src->map->format_version)) {
|
|
|
|
if (SDL_MapSurface(src, dst) < 0) {
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return (src->map->sw_blit(src, srcrect, dst, dstrect));
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_UpperBlit(SDL_Surface * src, SDL_Rect * srcrect,
|
|
|
|
SDL_Surface * dst, SDL_Rect * dstrect)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Rect fulldst;
|
|
|
|
int srcx, srcy, w, h;
|
|
|
|
|
|
|
|
/* Make sure the surfaces aren't locked */
|
|
|
|
if (!src || !dst) {
|
|
|
|
SDL_SetError("SDL_UpperBlit: passed a NULL surface");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
if (src->locked || dst->locked) {
|
|
|
|
SDL_SetError("Surfaces must not be locked during blit");
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If the destination rectangle is NULL, use the entire dest surface */
|
|
|
|
if (dstrect == NULL) {
|
|
|
|
fulldst.x = fulldst.y = 0;
|
|
|
|
dstrect = &fulldst;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* clip the source rectangle to the source surface */
|
|
|
|
if (srcrect) {
|
|
|
|
int maxw, maxh;
|
|
|
|
|
|
|
|
srcx = srcrect->x;
|
|
|
|
w = srcrect->w;
|
|
|
|
if (srcx < 0) {
|
|
|
|
w += srcx;
|
|
|
|
dstrect->x -= srcx;
|
|
|
|
srcx = 0;
|
|
|
|
}
|
|
|
|
maxw = src->w - srcx;
|
|
|
|
if (maxw < w)
|
|
|
|
w = maxw;
|
|
|
|
|
|
|
|
srcy = srcrect->y;
|
|
|
|
h = srcrect->h;
|
|
|
|
if (srcy < 0) {
|
|
|
|
h += srcy;
|
|
|
|
dstrect->y -= srcy;
|
|
|
|
srcy = 0;
|
|
|
|
}
|
|
|
|
maxh = src->h - srcy;
|
|
|
|
if (maxh < h)
|
|
|
|
h = maxh;
|
|
|
|
|
|
|
|
} else {
|
|
|
|
srcx = srcy = 0;
|
|
|
|
w = src->w;
|
|
|
|
h = src->h;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* clip the destination rectangle against the clip rectangle */
|
|
|
|
{
|
|
|
|
SDL_Rect *clip = &dst->clip_rect;
|
|
|
|
int dx, dy;
|
|
|
|
|
|
|
|
dx = clip->x - dstrect->x;
|
|
|
|
if (dx > 0) {
|
|
|
|
w -= dx;
|
|
|
|
dstrect->x += dx;
|
|
|
|
srcx += dx;
|
|
|
|
}
|
|
|
|
dx = dstrect->x + w - clip->x - clip->w;
|
|
|
|
if (dx > 0)
|
|
|
|
w -= dx;
|
|
|
|
|
|
|
|
dy = clip->y - dstrect->y;
|
|
|
|
if (dy > 0) {
|
|
|
|
h -= dy;
|
|
|
|
dstrect->y += dy;
|
|
|
|
srcy += dy;
|
|
|
|
}
|
|
|
|
dy = dstrect->y + h - clip->y - clip->h;
|
|
|
|
if (dy > 0)
|
|
|
|
h -= dy;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (w > 0 && h > 0) {
|
|
|
|
SDL_Rect sr;
|
|
|
|
sr.x = srcx;
|
|
|
|
sr.y = srcy;
|
|
|
|
sr.w = dstrect->w = w;
|
|
|
|
sr.h = dstrect->h = h;
|
|
|
|
return SDL_LowerBlit(src, &sr, dst, dstrect);
|
|
|
|
}
|
|
|
|
dstrect->w = dstrect->h = 0;
|
|
|
|
return 0;
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Lock a surface to directly access the pixels
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_LockSurface(SDL_Surface * surface)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (!surface->locked) {
|
|
|
|
/* Perform the lock */
|
|
|
|
if (surface->flags & SDL_RLEACCEL) {
|
|
|
|
SDL_UnRLESurface(surface, 1);
|
|
|
|
surface->flags |= SDL_RLEACCEL; /* save accel'd state */
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Increment the surface lock count, for recursive locks */
|
|
|
|
++surface->locked;
|
|
|
|
|
|
|
|
/* Ready to go.. */
|
|
|
|
return (0);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
2001-04-26 16:45:43 +00:00
|
|
|
/*
|
|
|
|
* Unlock a previously locked surface
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
void
|
|
|
|
SDL_UnlockSurface(SDL_Surface * surface)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Only perform an unlock if we are locked */
|
|
|
|
if (!surface->locked || (--surface->locked > 0)) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Update RLE encoded surface with new data */
|
|
|
|
if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
|
|
|
|
surface->flags &= ~SDL_RLEACCEL; /* stop lying */
|
|
|
|
SDL_RLESurface(surface);
|
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Convert a surface into the specified pixel format.
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Surface *
|
|
|
|
SDL_ConvertSurface(SDL_Surface * surface,
|
|
|
|
SDL_PixelFormat * format, Uint32 flags)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Surface *convert;
|
|
|
|
Uint32 colorkey = 0;
|
|
|
|
Uint8 alpha = 0;
|
|
|
|
Uint32 surface_flags;
|
|
|
|
SDL_Rect bounds;
|
|
|
|
|
|
|
|
/* Check for empty destination palette! (results in empty image) */
|
|
|
|
if (format->palette != NULL) {
|
|
|
|
int i;
|
|
|
|
for (i = 0; i < format->palette->ncolors; ++i) {
|
|
|
|
if ((format->palette->colors[i].r != 0xFF) ||
|
|
|
|
(format->palette->colors[i].g != 0xFF) ||
|
|
|
|
(format->palette->colors[i].b != 0xFF))
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (i == format->palette->ncolors) {
|
|
|
|
SDL_SetError("Empty destination palette");
|
|
|
|
return (NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Create a new surface with the desired format */
|
|
|
|
convert = SDL_CreateRGBSurface(flags,
|
|
|
|
surface->w, surface->h,
|
|
|
|
format->BitsPerPixel, format->Rmask,
|
|
|
|
format->Gmask, format->Bmask,
|
|
|
|
format->Amask);
|
|
|
|
if (convert == NULL) {
|
|
|
|
return (NULL);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Copy the palette if any */
|
|
|
|
if (format->palette && convert->format->palette) {
|
|
|
|
SDL_memcpy(convert->format->palette->colors,
|
|
|
|
format->palette->colors,
|
|
|
|
format->palette->ncolors * sizeof(SDL_Color));
|
|
|
|
convert->format->palette->ncolors = format->palette->ncolors;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Save the original surface color key and alpha */
|
|
|
|
surface_flags = surface->flags;
|
|
|
|
if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
|
|
|
|
/* Convert colourkeyed surfaces to RGBA if requested */
|
|
|
|
if ((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY && format->Amask) {
|
|
|
|
surface_flags &= ~SDL_SRCCOLORKEY;
|
|
|
|
} else {
|
|
|
|
colorkey = surface->format->colorkey;
|
|
|
|
SDL_SetColorKey(surface, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
|
|
|
|
/* Copy over the alpha channel to RGBA if requested */
|
|
|
|
if (format->Amask) {
|
|
|
|
surface->flags &= ~SDL_SRCALPHA;
|
|
|
|
} else {
|
|
|
|
alpha = surface->format->alpha;
|
|
|
|
SDL_SetAlpha(surface, 0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Copy over the image data */
|
|
|
|
bounds.x = 0;
|
|
|
|
bounds.y = 0;
|
|
|
|
bounds.w = surface->w;
|
|
|
|
bounds.h = surface->h;
|
|
|
|
SDL_LowerBlit(surface, &bounds, convert, &bounds);
|
|
|
|
|
|
|
|
/* Clean up the original surface, and update converted surface */
|
|
|
|
if (convert != NULL) {
|
|
|
|
SDL_SetClipRect(convert, &surface->clip_rect);
|
|
|
|
}
|
|
|
|
if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
|
|
|
|
Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
|
|
|
|
if (convert != NULL) {
|
|
|
|
Uint8 keyR, keyG, keyB;
|
|
|
|
|
|
|
|
SDL_GetRGB(colorkey, surface->format, &keyR, &keyG, &keyB);
|
|
|
|
SDL_SetColorKey(convert, cflags | (flags & SDL_RLEACCELOK),
|
|
|
|
SDL_MapRGB(convert->format, keyR, keyG, keyB));
|
|
|
|
}
|
|
|
|
SDL_SetColorKey(surface, cflags, colorkey);
|
|
|
|
}
|
|
|
|
if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
|
|
|
|
Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
|
|
|
|
if (convert != NULL) {
|
|
|
|
SDL_SetAlpha(convert, aflags | (flags & SDL_RLEACCELOK), alpha);
|
|
|
|
}
|
|
|
|
if (format->Amask) {
|
|
|
|
surface->flags |= SDL_SRCALPHA;
|
|
|
|
} else {
|
|
|
|
SDL_SetAlpha(surface, aflags, alpha);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* We're ready to go! */
|
|
|
|
return (convert);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Free a surface created by the above function.
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
void
|
|
|
|
SDL_FreeSurface(SDL_Surface * surface)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (surface == NULL) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (--surface->refcount > 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
while (surface->locked > 0) {
|
|
|
|
SDL_UnlockSurface(surface);
|
|
|
|
}
|
|
|
|
if (surface->flags & SDL_RLEACCEL) {
|
|
|
|
SDL_UnRLESurface(surface, 0);
|
|
|
|
}
|
|
|
|
if (surface->format) {
|
|
|
|
SDL_SetSurfacePalette(surface, NULL);
|
|
|
|
SDL_FreeFormat(surface->format);
|
|
|
|
surface->format = NULL;
|
|
|
|
}
|
|
|
|
if (surface->map != NULL) {
|
|
|
|
SDL_FreeBlitMap(surface->map);
|
|
|
|
surface->map = NULL;
|
|
|
|
}
|
|
|
|
if (surface->pixels && ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC)) {
|
|
|
|
SDL_free(surface->pixels);
|
|
|
|
}
|
|
|
|
SDL_free(surface);
|
2001-04-26 16:45:43 +00:00
|
|
|
#ifdef CHECK_LEAKS
|
2006-07-10 21:04:37 +00:00
|
|
|
--surfaces_allocated;
|
2001-04-26 16:45:43 +00:00
|
|
|
#endif
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|