2001-04-26 16:45:43 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2008-12-08 00:27:32 +00:00
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Copyright (C) 1997-2009 Sam Lantinga
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2001-04-26 16:45:43 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2001-04-26 16:45:43 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2001-04-26 16:45:43 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2001-04-26 16:45:43 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2001-04-26 16:45:43 +00:00
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Sam Lantinga
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2001-12-14 12:38:15 +00:00
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slouken@libsdl.org
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2001-04-26 16:45:43 +00:00
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*/
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2006-02-21 08:46:50 +00:00
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#include "SDL_config.h"
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2001-04-26 16:45:43 +00:00
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/* General event handling code for SDL */
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#include "SDL.h"
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2009-01-04 05:41:52 +00:00
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#include "SDL_events.h"
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2001-04-26 16:45:43 +00:00
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#include "SDL_syswm.h"
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2009-01-04 05:41:52 +00:00
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#include "SDL_thread.h"
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2001-04-26 16:45:43 +00:00
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#include "SDL_sysevents.h"
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2006-02-16 10:11:48 +00:00
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#include "SDL_events_c.h"
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#include "../timer/SDL_timer_c.h"
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#if !SDL_JOYSTICK_DISABLED
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#include "../joystick/SDL_joystick_c.h"
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#endif
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2001-04-26 16:45:43 +00:00
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/* Public data -- the event filter */
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SDL_EventFilter SDL_EventOK = NULL;
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2006-07-10 21:04:37 +00:00
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void *SDL_EventOKParam;
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2001-04-26 16:45:43 +00:00
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Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
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static Uint32 SDL_eventstate = 0;
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/* Private data -- event queue */
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#define MAXEVENTS 128
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2006-07-10 21:04:37 +00:00
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static struct
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{
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SDL_mutex *lock;
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int active;
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int head;
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int tail;
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SDL_Event event[MAXEVENTS];
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int wmmsg_next;
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struct SDL_SysWMmsg wmmsg[MAXEVENTS];
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2001-04-26 16:45:43 +00:00
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} SDL_EventQ;
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/* Private data -- event locking structure */
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2006-07-10 21:04:37 +00:00
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static struct
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{
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SDL_mutex *lock;
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int safe;
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2001-04-26 16:45:43 +00:00
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} SDL_EventLock;
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/* Thread functions */
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2006-07-10 21:04:37 +00:00
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static SDL_Thread *SDL_EventThread = NULL; /* Thread handle */
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static Uint32 event_thread; /* The event thread id */
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2001-04-26 16:45:43 +00:00
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2006-07-10 21:04:37 +00:00
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void
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SDL_Lock_EventThread(void)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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if (SDL_EventThread && (SDL_ThreadID() != event_thread)) {
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/* Grab lock and spin until we're sure event thread stopped */
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SDL_mutexP(SDL_EventLock.lock);
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while (!SDL_EventLock.safe) {
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SDL_Delay(1);
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}
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}
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2001-04-26 16:45:43 +00:00
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}
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2008-08-27 15:10:03 +00:00
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2006-07-10 21:04:37 +00:00
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void
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SDL_Unlock_EventThread(void)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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if (SDL_EventThread && (SDL_ThreadID() != event_thread)) {
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SDL_mutexV(SDL_EventLock.lock);
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}
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2001-04-26 16:45:43 +00:00
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}
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2005-11-23 07:29:56 +00:00
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#ifdef __OS2__
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/*
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* We'll increase the priority of GobbleEvents thread, so it will process
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* events in time for sure! For this, we need the DosSetPriority() API
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* from the os2.h include file.
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*/
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#define INCL_DOSPROCESS
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#include <os2.h>
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#include <time.h>
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#endif
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2006-07-10 21:04:37 +00:00
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static int SDLCALL
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SDL_GobbleEvents(void *unused)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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event_thread = SDL_ThreadID();
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2005-11-23 07:29:56 +00:00
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#ifdef __OS2__
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#ifdef USE_DOSSETPRIORITY
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2006-07-10 21:04:37 +00:00
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/* Increase thread priority, so it will process events in time for sure! */
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DosSetPriority(PRTYS_THREAD, PRTYC_REGULAR, +16, 0);
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2005-11-23 07:29:56 +00:00
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#endif
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#endif
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2006-07-10 21:04:37 +00:00
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while (SDL_EventQ.active) {
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SDL_VideoDevice *_this = SDL_GetVideoDevice();
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2001-04-26 16:45:43 +00:00
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2006-07-10 21:04:37 +00:00
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/* Get events from the video subsystem */
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if (_this) {
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_this->PumpEvents(_this);
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}
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2006-02-16 10:11:48 +00:00
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#if !SDL_JOYSTICK_DISABLED
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2006-07-10 21:04:37 +00:00
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/* Check for joystick state change */
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if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
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SDL_JoystickUpdate();
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}
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2001-04-26 16:45:43 +00:00
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#endif
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2006-07-10 21:04:37 +00:00
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/* Give up the CPU for the rest of our timeslice */
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SDL_EventLock.safe = 1;
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if (SDL_timer_running) {
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SDL_ThreadedTimerCheck();
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}
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SDL_Delay(1);
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/* Check for event locking.
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On the P of the lock mutex, if the lock is held, this thread
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will wait until the lock is released before continuing. The
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safe flag will be set, meaning that the other thread can go
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about it's business. The safe flag is reset before the V,
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so as soon as the mutex is free, other threads can see that
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it's not safe to interfere with the event thread.
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*/
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SDL_mutexP(SDL_EventLock.lock);
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SDL_EventLock.safe = 0;
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SDL_mutexV(SDL_EventLock.lock);
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}
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SDL_SetTimerThreaded(0);
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event_thread = 0;
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return (0);
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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static int
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SDL_StartEventThread(Uint32 flags)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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/* Reset everything to zero */
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SDL_EventThread = NULL;
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SDL_memset(&SDL_EventLock, 0, sizeof(SDL_EventLock));
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2001-04-26 16:45:43 +00:00
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2006-07-10 21:04:37 +00:00
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/* Create the lock and set ourselves active */
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2006-02-16 10:11:48 +00:00
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#if !SDL_THREADS_DISABLED
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2006-07-10 21:04:37 +00:00
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SDL_EventQ.lock = SDL_CreateMutex();
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if (SDL_EventQ.lock == NULL) {
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return (-1);
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}
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2006-02-16 10:11:48 +00:00
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#endif /* !SDL_THREADS_DISABLED */
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2006-07-10 21:04:37 +00:00
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SDL_EventQ.active = 1;
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2001-04-26 16:45:43 +00:00
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2006-07-10 21:04:37 +00:00
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if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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SDL_EventLock.lock = SDL_CreateMutex();
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if (SDL_EventLock.lock == NULL) {
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return (-1);
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}
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SDL_EventLock.safe = 0;
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2001-04-26 16:45:43 +00:00
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2006-07-10 21:04:37 +00:00
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/* The event thread will handle timers too */
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SDL_SetTimerThreaded(2);
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2006-02-21 08:46:50 +00:00
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#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
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2006-02-06 08:28:51 +00:00
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#undef SDL_CreateThread
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2006-07-10 21:04:37 +00:00
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SDL_EventThread =
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SDL_CreateThread(SDL_GobbleEvents, NULL, NULL, NULL);
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2006-02-06 08:28:51 +00:00
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#else
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2006-07-10 21:04:37 +00:00
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SDL_EventThread = SDL_CreateThread(SDL_GobbleEvents, NULL);
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2006-02-06 08:28:51 +00:00
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#endif
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2006-07-10 21:04:37 +00:00
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if (SDL_EventThread == NULL) {
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return (-1);
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}
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} else {
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event_thread = 0;
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}
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return (0);
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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static void
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SDL_StopEventThread(void)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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SDL_EventQ.active = 0;
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if (SDL_EventThread) {
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SDL_WaitThread(SDL_EventThread, NULL);
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SDL_EventThread = NULL;
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SDL_DestroyMutex(SDL_EventLock.lock);
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}
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2005-09-08 07:33:22 +00:00
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#ifndef IPOD
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2006-07-10 21:04:37 +00:00
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SDL_DestroyMutex(SDL_EventQ.lock);
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2005-09-08 07:33:22 +00:00
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#endif
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2001-04-26 16:45:43 +00:00
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}
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2006-07-10 21:04:37 +00:00
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Uint32
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SDL_EventThreadID(void)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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return (event_thread);
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2001-04-26 16:45:43 +00:00
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}
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/* Public functions */
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2006-07-10 21:04:37 +00:00
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void
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SDL_StopEventLoop(void)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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/* Halt the event thread, if running */
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SDL_StopEventThread();
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/* Shutdown event handlers */
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SDL_KeyboardQuit();
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SDL_MouseQuit();
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SDL_QuitQuit();
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/* Clean out EventQ */
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SDL_EventQ.head = 0;
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SDL_EventQ.tail = 0;
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SDL_EventQ.wmmsg_next = 0;
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2001-04-26 16:45:43 +00:00
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}
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/* This function (and associated calls) may be called more than once */
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2006-07-10 21:04:37 +00:00
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int
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SDL_StartEventLoop(Uint32 flags)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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int retcode;
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/* Clean out the event queue */
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SDL_EventThread = NULL;
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SDL_EventQ.lock = NULL;
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SDL_StopEventLoop();
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/* No filter to start with, process most event types */
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SDL_EventOK = NULL;
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SDL_memset(SDL_ProcessEvents, SDL_ENABLE, sizeof(SDL_ProcessEvents));
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SDL_eventstate = ~0;
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/* It's not save to call SDL_EventState() yet */
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SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT);
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SDL_ProcessEvents[SDL_SYSWMEVENT] = SDL_IGNORE;
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/* Initialize event handlers */
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retcode = 0;
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retcode += SDL_KeyboardInit();
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retcode += SDL_MouseInit();
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retcode += SDL_QuitInit();
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if (retcode < 0) {
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/* We don't expect them to fail, but... */
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return (-1);
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}
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/* Create the lock and event thread */
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if (SDL_StartEventThread(flags) < 0) {
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SDL_StopEventLoop();
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return (-1);
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}
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return (0);
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2001-04-26 16:45:43 +00:00
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}
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/* Add an event to the event queue -- called with the queue locked */
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2006-07-10 21:04:37 +00:00
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static int
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SDL_AddEvent(SDL_Event * event)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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int tail, added;
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tail = (SDL_EventQ.tail + 1) % MAXEVENTS;
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if (tail == SDL_EventQ.head) {
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/* Overflow, drop event */
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added = 0;
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} else {
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SDL_EventQ.event[SDL_EventQ.tail] = *event;
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if (event->type == SDL_SYSWMEVENT) {
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/* Note that it's possible to lose an event */
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int next = SDL_EventQ.wmmsg_next;
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SDL_EventQ.wmmsg[next] = *event->syswm.msg;
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SDL_EventQ.event[SDL_EventQ.tail].syswm.msg =
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&SDL_EventQ.wmmsg[next];
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SDL_EventQ.wmmsg_next = (next + 1) % MAXEVENTS;
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}
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SDL_EventQ.tail = tail;
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added = 1;
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}
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return (added);
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2001-04-26 16:45:43 +00:00
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}
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/* Cut an event, and return the next valid spot, or the tail */
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/* -- called with the queue locked */
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2006-07-10 21:04:37 +00:00
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static int
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SDL_CutEvent(int spot)
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2001-04-26 16:45:43 +00:00
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{
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2006-07-10 21:04:37 +00:00
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if (spot == SDL_EventQ.head) {
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SDL_EventQ.head = (SDL_EventQ.head + 1) % MAXEVENTS;
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return (SDL_EventQ.head);
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} else if ((spot + 1) % MAXEVENTS == SDL_EventQ.tail) {
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SDL_EventQ.tail = spot;
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return (SDL_EventQ.tail);
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} else
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/* We cut the middle -- shift everything over */
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{
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int here, next;
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/* This can probably be optimized with SDL_memcpy() -- careful! */
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if (--SDL_EventQ.tail < 0) {
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SDL_EventQ.tail = MAXEVENTS - 1;
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}
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for (here = spot; here != SDL_EventQ.tail; here = next) {
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next = (here + 1) % MAXEVENTS;
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SDL_EventQ.event[here] = SDL_EventQ.event[next];
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}
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|
return (spot);
|
|
|
|
}
|
|
|
|
/* NOTREACHED */
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Lock the event queue, take a peep at it, and unlock it */
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
|
|
|
|
Uint32 mask)
|
|
|
|
{
|
|
|
|
int i, used;
|
|
|
|
|
|
|
|
/* Don't look after we've quit */
|
|
|
|
if (!SDL_EventQ.active) {
|
|
|
|
return (-1);
|
|
|
|
}
|
|
|
|
/* Lock the event queue */
|
|
|
|
used = 0;
|
|
|
|
if (SDL_mutexP(SDL_EventQ.lock) == 0) {
|
|
|
|
if (action == SDL_ADDEVENT) {
|
|
|
|
for (i = 0; i < numevents; ++i) {
|
|
|
|
used += SDL_AddEvent(&events[i]);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
SDL_Event tmpevent;
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
/* If 'events' is NULL, just see if they exist */
|
|
|
|
if (events == NULL) {
|
|
|
|
action = SDL_PEEKEVENT;
|
|
|
|
numevents = 1;
|
|
|
|
events = &tmpevent;
|
|
|
|
}
|
|
|
|
spot = SDL_EventQ.head;
|
|
|
|
while ((used < numevents) && (spot != SDL_EventQ.tail)) {
|
|
|
|
if (mask & SDL_EVENTMASK(SDL_EventQ.event[spot].type)) {
|
|
|
|
events[used++] = SDL_EventQ.event[spot];
|
|
|
|
if (action == SDL_GETEVENT) {
|
|
|
|
spot = SDL_CutEvent(spot);
|
|
|
|
} else {
|
|
|
|
spot = (spot + 1) % MAXEVENTS;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
spot = (spot + 1) % MAXEVENTS;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
SDL_mutexV(SDL_EventQ.lock);
|
|
|
|
} else {
|
|
|
|
SDL_SetError("Couldn't lock event queue");
|
|
|
|
used = -1;
|
|
|
|
}
|
|
|
|
return (used);
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_bool
|
|
|
|
SDL_HasEvent(Uint32 mask)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, mask) > 0);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Run the system dependent event loops */
|
2006-07-10 21:04:37 +00:00
|
|
|
void
|
|
|
|
SDL_PumpEvents(void)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (!SDL_EventThread) {
|
|
|
|
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
2001-04-26 16:45:43 +00:00
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Get events from the video subsystem */
|
|
|
|
if (_this) {
|
|
|
|
_this->PumpEvents(_this);
|
|
|
|
}
|
2006-02-16 10:11:48 +00:00
|
|
|
#if !SDL_JOYSTICK_DISABLED
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Check for joystick state change */
|
|
|
|
if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) {
|
|
|
|
SDL_JoystickUpdate();
|
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
#endif
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Public functions */
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_PollEvent(SDL_Event * event)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2009-02-17 05:59:40 +00:00
|
|
|
return SDL_WaitEventTimeout(event, 0);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_WaitEvent(SDL_Event * event)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2009-02-17 05:59:40 +00:00
|
|
|
return SDL_WaitEventTimeout(event, -1);
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
SDL_WaitEventTimeout(SDL_Event * event, int timeout)
|
|
|
|
{
|
|
|
|
Uint32 expiration = 0;
|
|
|
|
|
|
|
|
if (timeout > 0)
|
|
|
|
expiration = SDL_GetTicks() + timeout;
|
|
|
|
|
|
|
|
for (;;) {
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_PumpEvents();
|
|
|
|
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_ALLEVENTS)) {
|
|
|
|
case -1:
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
return 1;
|
|
|
|
case 0:
|
2009-02-17 05:59:40 +00:00
|
|
|
if (timeout == 0) {
|
|
|
|
/* Polling and no events, just return */
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) {
|
|
|
|
/* Timeout expired and no events */
|
|
|
|
return 0;
|
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Delay(10);
|
2009-02-17 05:59:40 +00:00
|
|
|
break;
|
2006-07-10 21:04:37 +00:00
|
|
|
}
|
|
|
|
}
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_PushEvent(SDL_Event * event)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0) <= 0) {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
return 1;
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
void
|
|
|
|
SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_Event bitbucket;
|
2001-04-26 16:45:43 +00:00
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
/* Set filter and discard pending events */
|
|
|
|
SDL_EventOK = filter;
|
|
|
|
SDL_EventOKParam = userdata;
|
|
|
|
while (SDL_PollEvent(&bitbucket) > 0);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
SDL_bool
|
|
|
|
SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (filter) {
|
|
|
|
*filter = SDL_EventOK;
|
|
|
|
}
|
|
|
|
if (userdata) {
|
|
|
|
*userdata = SDL_EventOKParam;
|
|
|
|
}
|
|
|
|
return SDL_EventOK ? SDL_TRUE : SDL_FALSE;
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
2006-07-10 21:04:37 +00:00
|
|
|
void
|
|
|
|
SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
if (SDL_mutexP(SDL_EventQ.lock) == 0) {
|
|
|
|
int spot;
|
|
|
|
|
|
|
|
spot = SDL_EventQ.head;
|
|
|
|
while (spot != SDL_EventQ.tail) {
|
|
|
|
if (filter(userdata, &SDL_EventQ.event[spot])) {
|
|
|
|
spot = (spot + 1) % MAXEVENTS;
|
|
|
|
} else {
|
|
|
|
spot = SDL_CutEvent(spot);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
SDL_mutexV(SDL_EventQ.lock);
|
|
|
|
}
|
|
|
|
|
|
|
|
Uint8
|
|
|
|
SDL_EventState(Uint8 type, int state)
|
|
|
|
{
|
|
|
|
SDL_Event bitbucket;
|
|
|
|
Uint8 current_state;
|
|
|
|
|
|
|
|
/* If SDL_ALLEVENTS was specified... */
|
|
|
|
if (type == 0xFF) {
|
|
|
|
current_state = SDL_IGNORE;
|
|
|
|
for (type = 0; type < SDL_NUMEVENTS; ++type) {
|
|
|
|
if (SDL_ProcessEvents[type] != SDL_IGNORE) {
|
|
|
|
current_state = SDL_ENABLE;
|
|
|
|
}
|
|
|
|
SDL_ProcessEvents[type] = state;
|
|
|
|
if (state == SDL_ENABLE) {
|
|
|
|
SDL_eventstate |= (0x00000001 << (type));
|
|
|
|
} else {
|
|
|
|
SDL_eventstate &= ~(0x00000001 << (type));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (SDL_PollEvent(&bitbucket) > 0);
|
|
|
|
return (current_state);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Just set the state for one event type */
|
|
|
|
current_state = SDL_ProcessEvents[type];
|
|
|
|
switch (state) {
|
|
|
|
case SDL_IGNORE:
|
|
|
|
case SDL_ENABLE:
|
|
|
|
/* Set state and discard pending events */
|
|
|
|
SDL_ProcessEvents[type] = state;
|
|
|
|
if (state == SDL_ENABLE) {
|
|
|
|
SDL_eventstate |= (0x00000001 << (type));
|
|
|
|
} else {
|
|
|
|
SDL_eventstate &= ~(0x00000001 << (type));
|
|
|
|
}
|
|
|
|
while (SDL_PollEvent(&bitbucket) > 0);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
/* Querying state? */
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return (current_state);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* This is a generic event handler.
|
|
|
|
*/
|
2006-07-10 21:04:37 +00:00
|
|
|
int
|
|
|
|
SDL_SendSysWMEvent(SDL_SysWMmsg * message)
|
2001-04-26 16:45:43 +00:00
|
|
|
{
|
2006-07-10 21:04:37 +00:00
|
|
|
int posted;
|
|
|
|
|
|
|
|
posted = 0;
|
|
|
|
if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
|
|
|
|
SDL_Event event;
|
|
|
|
SDL_memset(&event, 0, sizeof(event));
|
|
|
|
event.type = SDL_SYSWMEVENT;
|
|
|
|
event.syswm.msg = message;
|
|
|
|
posted = (SDL_PushEvent(&event) > 0);
|
|
|
|
}
|
|
|
|
/* Update internal event state */
|
|
|
|
return (posted);
|
2001-04-26 16:45:43 +00:00
|
|
|
}
|
2006-07-10 21:04:37 +00:00
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|