47 lines
1.1 KiB
C
47 lines
1.1 KiB
C
|
//
|
||
|
// MyController.h
|
||
|
// SDL Custom Cocoa App
|
||
|
//
|
||
|
// Created by Darrell Walisser on Fri Jul 18 2003.
|
||
|
// Copyright (c) 2003 __MyCompanyName__. All rights reserved.
|
||
|
//
|
||
|
|
||
|
#import <Cocoa/Cocoa.h>
|
||
|
#import "SDL.h"
|
||
|
|
||
|
extern id gController; // instance of this class from nib
|
||
|
|
||
|
// Declare SDL_QuartzWindowDelegate (defined in SDL.framework)
|
||
|
@interface SDL_QuartzWindowDelegate : NSObject
|
||
|
@end
|
||
|
|
||
|
@interface MyController : NSObject
|
||
|
{
|
||
|
// Interface Builder Outlets
|
||
|
IBOutlet id _framesPerSecond;
|
||
|
IBOutlet id _numSprites;
|
||
|
IBOutlet id _window;
|
||
|
IBOutlet id _view;
|
||
|
|
||
|
// Private instance variables
|
||
|
int _nSprites;
|
||
|
int _max_speed;
|
||
|
int _doFlip;
|
||
|
Uint8* _mem;
|
||
|
|
||
|
SDL_Surface* _screen;
|
||
|
SDL_Surface* _sprite;
|
||
|
SDL_Rect* _sprite_rects;
|
||
|
SDL_Rect* _positions;
|
||
|
SDL_Rect* _velocities;
|
||
|
int _sprites_visible;
|
||
|
Uint16 _sprite_w, _sprite_h;
|
||
|
|
||
|
int _mouse_x, _mouse_y;
|
||
|
}
|
||
|
// Interface Builder Actions
|
||
|
- (IBAction)changeNumberOfSprites:(id)sender;
|
||
|
- (IBAction)selectUpdateMode:(id)sender;
|
||
|
@end
|
||
|
|