Position of the upper-left corner of the rectangle
.TP20
\fBw, h\fR
The width and height of the rectangle
.SH"DESCRIPTION"
.PP
A \fBSDL_Rect\fR defines a rectangular area of pixels\&. It is used by \fI\fBSDL_BlitSurface\fP\fR to define blitting regions and by several other video functions\&.