2006-07-10 21:04:37 +00:00
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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/* This file contains functions for backwards compatibility with SDL 1.2 */
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#ifndef _SDL_compat_h
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#define _SDL_compat_h
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#include "SDL_video.h"
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#include "SDL_version.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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2007-08-11 20:54:31 +00:00
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#define SDL_SWSURFACE 0x00000000 /* Not used */
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2006-07-10 21:04:37 +00:00
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#define SDL_ANYFORMAT 0x00100000
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#define SDL_HWPALETTE 0x00200000
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#define SDL_DOUBLEBUF 0x00400000
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#define SDL_FULLSCREEN 0x00800000
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#define SDL_RESIZABLE 0x01000000
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#define SDL_NOFRAME 0x02000000
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#define SDL_OPENGL 0x04000000
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2007-08-11 20:54:31 +00:00
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#define SDL_HWSURFACE 0x08000001 /* Not used */
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2006-07-10 21:04:37 +00:00
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#define SDL_ASYNCBLIT 0x08000000 /* Not used */
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#define SDL_HWACCEL 0x08000000 /* Not used */
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#define SDL_APPMOUSEFOCUS 0x01
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#define SDL_APPINPUTFOCUS 0x02
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#define SDL_APPACTIVE 0x04
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#define SDL_LOGPAL 0x01
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#define SDL_PHYSPAL 0x02
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#define SDL_ACTIVEEVENT SDL_EVENT_RESERVED1
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#define SDL_VIDEORESIZE SDL_EVENT_RESERVED2
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#define SDL_VIDEOEXPOSE SDL_EVENT_RESERVED3
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#define SDL_ACTIVEEVENTMASK SDL_EVENTMASK(SDL_ACTIVEEVENT)
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#define SDL_VIDEORESIZEMASK SDL_EVENTMASK(SDL_VIDEORESIZE)
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#define SDL_VIDEOEXPOSEMASK SDL_EVENTMASK(SDL_VIDEOEXPOSE)
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#define SDL_BUTTON_WHEELUP 4
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#define SDL_BUTTON_WHEELDOWN 5
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2007-06-16 15:32:04 +00:00
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#define SDL_DEFAULT_REPEAT_DELAY 500
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#define SDL_DEFAULT_REPEAT_INTERVAL 30
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2006-07-10 21:04:37 +00:00
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typedef struct SDL_VideoInfo
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{
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Uint32 hw_available:1;
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Uint32 wm_available:1;
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Uint32 UnusedBits1:6;
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Uint32 UnusedBits2:1;
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Uint32 blit_hw:1;
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Uint32 blit_hw_CC:1;
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Uint32 blit_hw_A:1;
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Uint32 blit_sw:1;
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Uint32 blit_sw_CC:1;
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Uint32 blit_sw_A:1;
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Uint32 blit_fill:1;
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Uint32 UnusedBits3:16;
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Uint32 video_mem;
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SDL_PixelFormat *vfmt;
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} SDL_VideoInfo;
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/* The most common video overlay formats.
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For an explanation of these pixel formats, see:
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http://www.webartz.com/fourcc/indexyuv.htm
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For information on the relationship between color spaces, see:
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http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html
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*/
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#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U (3 planes) */
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#define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V (3 planes) */
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#define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
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#define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
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#define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
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/* The YUV hardware video overlay */
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typedef struct SDL_Overlay
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{
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Uint32 format; /* Read-only */
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int w, h; /* Read-only */
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int planes; /* Read-only */
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Uint16 *pitches; /* Read-only */
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Uint8 **pixels; /* Read-write */
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/* Hardware-specific surface info */
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struct private_yuvhwfuncs *hwfuncs;
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struct private_yuvhwdata *hwdata;
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/* Special flags */
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Uint32 hw_overlay:1; /* Flag: This overlay hardware accelerated? */
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Uint32 UnusedBits:31;
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} SDL_Overlay;
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typedef enum
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{
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SDL_GRAB_QUERY = -1,
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SDL_GRAB_OFF = 0,
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SDL_GRAB_ON = 1
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} SDL_GrabMode;
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struct SDL_SysWMinfo;
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#define SDL_SetModuleHandle(x)
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#define SDL_AllocSurface SDL_CreateRGBSurface
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extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version(void);
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extern DECLSPEC char *SDLCALL SDL_AudioDriverName(char *namebuf, int maxlen);
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extern DECLSPEC char *SDLCALL SDL_VideoDriverName(char *namebuf, int maxlen);
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extern DECLSPEC const SDL_VideoInfo *SDLCALL SDL_GetVideoInfo(void);
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extern DECLSPEC int SDLCALL SDL_VideoModeOK(int width, int height, int bpp,
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Uint32 flags);
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extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes(SDL_PixelFormat * format,
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Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode(int width, int height,
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int bpp, Uint32 flags);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface(void);
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extern DECLSPEC void SDLCALL SDL_UpdateRects(SDL_Surface * screen,
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int numrects, SDL_Rect * rects);
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extern DECLSPEC void SDLCALL SDL_UpdateRect(SDL_Surface * screen, Sint32 x,
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Sint32 y, Uint32 w, Uint32 h);
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extern DECLSPEC int SDLCALL SDL_Flip(SDL_Surface * screen);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormat(SDL_Surface * surface);
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extern DECLSPEC SDL_Surface *SDLCALL SDL_DisplayFormatAlpha(SDL_Surface *
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surface);
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extern DECLSPEC void SDLCALL SDL_WM_SetCaption(const char *title,
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const char *icon);
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2006-09-24 15:56:55 +00:00
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extern DECLSPEC void SDLCALL SDL_WM_GetCaption(const char **title,
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const char **icon);
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2006-07-10 21:04:37 +00:00
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extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask);
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extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow(void);
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extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen(SDL_Surface * surface);
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extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput(SDL_GrabMode mode);
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extern DECLSPEC int SDLCALL SDL_SetPalette(SDL_Surface * surface, int flags,
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const SDL_Color * colors,
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_SetColors(SDL_Surface * surface,
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const SDL_Color * colors,
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int firstcolor, int ncolors);
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extern DECLSPEC int SDLCALL SDL_GetWMInfo(struct SDL_SysWMinfo *info);
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extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
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extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
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extern DECLSPEC SDL_Overlay *SDLCALL SDL_CreateYUVOverlay(int width,
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int height,
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Uint32 format,
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SDL_Surface *
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display);
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extern DECLSPEC int SDLCALL SDL_LockYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC void SDLCALL SDL_UnlockYUVOverlay(SDL_Overlay * overlay);
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extern DECLSPEC int SDLCALL SDL_DisplayYUVOverlay(SDL_Overlay * overlay,
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SDL_Rect * dstrect);
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extern DECLSPEC void SDLCALL SDL_FreeYUVOverlay(SDL_Overlay * overlay);
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2006-07-16 09:34:01 +00:00
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extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
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2007-06-16 15:32:04 +00:00
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extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
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extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
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2006-07-10 21:04:37 +00:00
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif /* _SDL_compat_h */
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/* vi: set ts=4 sw=4 expandtab: */
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