2001-04-26 16:45:43 +00:00
|
|
|
dnl Process this file with autoconf to produce a configure script.
|
|
|
|
AC_INIT(README)
|
|
|
|
|
2006-03-19 05:27:22 +00:00
|
|
|
dnl Detect the canonical build and host environments
|
2006-02-20 02:09:49 +00:00
|
|
|
AC_CONFIG_AUX_DIRS($srcdir/../build-scripts)
|
2006-03-19 05:27:22 +00:00
|
|
|
AC_CANONICAL_HOST
|
2001-04-26 16:45:43 +00:00
|
|
|
|
|
|
|
dnl Check for tools
|
|
|
|
|
|
|
|
AC_PROG_CC
|
|
|
|
|
|
|
|
dnl Check for compiler environment
|
|
|
|
|
|
|
|
AC_C_CONST
|
|
|
|
|
2012-08-09 14:28:45 -04:00
|
|
|
dnl We only care about this for building testnative at the moment, so these
|
|
|
|
dnl values shouldn't be considered absolute truth.
|
2013-11-14 11:51:24 -05:00
|
|
|
dnl (Haiku, for example, sets none of these.)
|
2012-08-09 14:28:45 -04:00
|
|
|
ISUNIX="false"
|
|
|
|
ISWINDOWS="false"
|
|
|
|
ISMACOSX="false"
|
|
|
|
|
2001-04-26 16:45:43 +00:00
|
|
|
dnl Figure out which math library to use
|
2006-03-19 05:27:22 +00:00
|
|
|
case "$host" in
|
2001-04-26 16:45:43 +00:00
|
|
|
*-*-cygwin* | *-*-mingw32*)
|
2012-08-09 14:28:45 -04:00
|
|
|
ISWINDOWS="true"
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=".exe"
|
2001-04-26 16:45:43 +00:00
|
|
|
MATHLIB=""
|
|
|
|
SYS_GL_LIBS="-lopengl32"
|
|
|
|
;;
|
2013-11-14 11:51:24 -05:00
|
|
|
*-*-haiku*)
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=""
|
2001-04-26 16:45:43 +00:00
|
|
|
MATHLIB=""
|
|
|
|
SYS_GL_LIBS="-lGL"
|
|
|
|
;;
|
2004-11-26 16:16:50 +00:00
|
|
|
*-*-darwin* )
|
2012-08-09 14:28:45 -04:00
|
|
|
ISMACOSX="true"
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=""
|
2001-04-26 16:45:43 +00:00
|
|
|
MATHLIB=""
|
2010-01-10 05:06:03 +00:00
|
|
|
SYS_GL_LIBS="-Wl,-framework,OpenGL"
|
2001-04-26 16:45:43 +00:00
|
|
|
;;
|
|
|
|
*-*-aix*)
|
2012-08-09 14:28:45 -04:00
|
|
|
ISUNIX="true"
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=""
|
2001-04-26 16:45:43 +00:00
|
|
|
if test x$ac_cv_prog_gcc = xyes; then
|
|
|
|
CFLAGS="-mthreads"
|
2004-11-17 23:13:15 +00:00
|
|
|
fi
|
2001-04-26 16:45:43 +00:00
|
|
|
SYS_GL_LIBS=""
|
|
|
|
;;
|
2004-11-26 16:16:50 +00:00
|
|
|
*-*-mint*)
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=""
|
2004-11-26 16:16:50 +00:00
|
|
|
MATHLIB=""
|
|
|
|
AC_PATH_PROG(OSMESA_CONFIG, osmesa-config, no)
|
|
|
|
if test "x$OSMESA_CONFIG" = "xyes"; then
|
|
|
|
OSMESA_CFLAGS=`$OSMESA_CONFIG --cflags`
|
|
|
|
OSMESA_LIBS=`$OSMESA_CONFIG --libs`
|
|
|
|
CFLAGS="$CFLAGS $OSMESA_CFLAGS"
|
|
|
|
SYS_GL_LIBS="$OSMESA_LIBS"
|
|
|
|
else
|
|
|
|
SYS_GL_LIBS="-lOSMesa"
|
|
|
|
fi
|
2009-03-04 15:10:47 +00:00
|
|
|
;;
|
|
|
|
*-*-qnx*)
|
|
|
|
EXE=""
|
|
|
|
MATHLIB=""
|
|
|
|
SYS_GL_LIBS="-lGLES_CM"
|
|
|
|
;;
|
Initial merge of Emscripten port!
With this commit, you can compile SDL2 with Emscripten
( http://emscripten.org/ ), and make your SDL-based C/C++ program
into a web app.
This port was due to the efforts of several people, including: Charlie Birks,
Sathyanarayanan Gunasekaran, Jukka Jylänki, Alon Zakai, Edward Rudd,
Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
--HG--
extra : rebase_source : 97af74c8a5121e926ebe89f123536b5dd6681695
2014-12-18 00:19:52 -05:00
|
|
|
*-*-emscripten* )
|
|
|
|
dnl This should really be .js, but we need to specify extra flags when compiling to js
|
|
|
|
EXE=".bc"
|
|
|
|
MATHLIB=""
|
|
|
|
SYS_GL_LIBS=""
|
|
|
|
;;
|
2001-04-26 16:45:43 +00:00
|
|
|
*)
|
2012-08-09 14:28:45 -04:00
|
|
|
dnl Oh well, call it Unix...
|
|
|
|
ISUNIX="true"
|
2006-02-20 02:09:49 +00:00
|
|
|
EXE=""
|
2001-04-26 16:45:43 +00:00
|
|
|
MATHLIB="-lm"
|
2006-02-20 02:09:49 +00:00
|
|
|
SYS_GL_LIBS="-lGL"
|
2001-04-26 16:45:43 +00:00
|
|
|
;;
|
|
|
|
esac
|
2006-02-20 02:09:49 +00:00
|
|
|
AC_SUBST(EXE)
|
2001-04-26 16:45:43 +00:00
|
|
|
AC_SUBST(MATHLIB)
|
2012-08-09 14:28:45 -04:00
|
|
|
AC_SUBST(ISMACOSX)
|
|
|
|
AC_SUBST(ISWINDOWS)
|
|
|
|
AC_SUBST(ISUNIX)
|
2001-04-26 16:45:43 +00:00
|
|
|
|
|
|
|
dnl Check for SDL
|
2012-01-22 17:21:00 -05:00
|
|
|
SDL_VERSION=2.0.0
|
2012-01-30 21:39:26 -05:00
|
|
|
AM_PATH_SDL2($SDL_VERSION,
|
2001-04-26 16:45:43 +00:00
|
|
|
:,
|
|
|
|
AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
|
|
|
|
)
|
|
|
|
CFLAGS="$CFLAGS $SDL_CFLAGS"
|
2013-10-17 23:02:29 -07:00
|
|
|
LIBS="$LIBS -lSDL2_test $SDL_LIBS"
|
2001-04-26 16:45:43 +00:00
|
|
|
|
2007-06-30 08:11:02 +00:00
|
|
|
dnl Check for X11 path, needed for OpenGL on some systems
|
|
|
|
AC_PATH_X
|
|
|
|
if test x$have_x = xyes; then
|
2013-10-09 11:30:01 -03:00
|
|
|
if test x$ac_x_includes = xno || test "x$ac_x_includes" = xNone || test "x$ac_x_includes" = x; then
|
2007-06-30 08:11:02 +00:00
|
|
|
:
|
|
|
|
else
|
|
|
|
CFLAGS="$CFLAGS -I$ac_x_includes"
|
|
|
|
fi
|
2013-08-28 10:41:25 -03:00
|
|
|
if test x$ac_x_libraries = xno || test "x$ac_x_libraries" = xNone; then
|
2007-06-30 08:11:02 +00:00
|
|
|
:
|
|
|
|
else
|
2013-08-28 12:43:29 -03:00
|
|
|
if test "x$ac_x_libraries" = x; then
|
2013-10-09 11:30:01 -03:00
|
|
|
XPATH=""
|
2013-08-28 12:43:29 -03:00
|
|
|
XLIB="-lX11"
|
|
|
|
else
|
2013-10-09 11:30:01 -03:00
|
|
|
XPATH="-L$ac_x_libraries"
|
2013-08-28 12:43:29 -03:00
|
|
|
XLIB="-L$ac_x_libraries -lX11"
|
|
|
|
fi
|
2007-06-30 08:11:02 +00:00
|
|
|
fi
|
|
|
|
fi
|
|
|
|
|
2001-04-26 16:45:43 +00:00
|
|
|
dnl Check for OpenGL
|
|
|
|
AC_MSG_CHECKING(for OpenGL support)
|
|
|
|
have_opengl=no
|
|
|
|
AC_TRY_COMPILE([
|
2002-03-05 19:55:32 +00:00
|
|
|
#include "SDL_opengl.h"
|
2001-04-26 16:45:43 +00:00
|
|
|
],[
|
|
|
|
],[
|
|
|
|
have_opengl=yes
|
|
|
|
])
|
|
|
|
AC_MSG_RESULT($have_opengl)
|
2009-03-04 15:10:47 +00:00
|
|
|
|
|
|
|
dnl Check for OpenGL ES
|
|
|
|
AC_MSG_CHECKING(for OpenGL ES support)
|
|
|
|
have_opengles=no
|
|
|
|
AC_TRY_COMPILE([
|
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT
This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.
The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION
So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.
The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.
I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
|
|
|
#if defined (__IPHONEOS__)
|
2009-03-04 15:10:47 +00:00
|
|
|
#include <OpenGLES/ES1/gl.h>
|
|
|
|
#else
|
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT
This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.
The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION
So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.
The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.
I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
|
|
|
#include <GLES/gl.h>
|
2009-03-04 15:10:47 +00:00
|
|
|
#endif /* __QNXNTO__ */
|
|
|
|
],[
|
|
|
|
],[
|
|
|
|
have_opengles=yes
|
|
|
|
])
|
|
|
|
AC_MSG_RESULT($have_opengles)
|
2009-03-12 03:51:39 +00:00
|
|
|
|
2013-11-19 10:56:38 -03:00
|
|
|
dnl Check for OpenGL ES2
|
|
|
|
AC_MSG_CHECKING(for OpenGL ES2 support)
|
|
|
|
have_opengles2=no
|
|
|
|
AC_TRY_COMPILE([
|
|
|
|
#if defined (__IPHONEOS__)
|
|
|
|
#include <OpenGLES/ES2/gl.h>
|
|
|
|
#include <OpenGLES/ES2/glext.h>
|
|
|
|
#else
|
|
|
|
#include <GLES2/gl2.h>
|
|
|
|
#include <GLES2/gl2ext.h>
|
|
|
|
#endif
|
|
|
|
],[
|
|
|
|
],[
|
|
|
|
have_opengles2=yes
|
|
|
|
])
|
|
|
|
AC_MSG_RESULT($have_opengles2)
|
|
|
|
|
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT
This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.
The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION
So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.
The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.
I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
|
|
|
GLLIB=""
|
2013-10-09 11:30:01 -03:00
|
|
|
GLESLIB=""
|
2013-11-19 10:56:38 -03:00
|
|
|
GLES2LIB=""
|
2019-05-18 23:47:57 -04:00
|
|
|
OPENGLES1_TARGETS="UNUSED"
|
|
|
|
OPENGLES2_TARGETS="UNUSED"
|
|
|
|
OPENGL_TARGETS="UNUSED"
|
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT
This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.
The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION
So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.
The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.
I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
|
|
|
if test x$have_opengles = xyes; then
|
2009-03-04 15:10:47 +00:00
|
|
|
CFLAGS="$CFLAGS -DHAVE_OPENGLES"
|
2013-10-09 11:30:01 -03:00
|
|
|
GLESLIB="$XPATH -lGLESv1_CM"
|
2019-05-18 23:47:57 -04:00
|
|
|
OPENGLES1_TARGETS="TARGETS"
|
2013-10-09 11:30:01 -03:00
|
|
|
fi
|
2013-11-19 10:56:38 -03:00
|
|
|
if test x$have_opengles2 = xyes; then
|
|
|
|
CFLAGS="$CFLAGS -DHAVE_OPENGLES2"
|
2013-11-22 13:24:53 -03:00
|
|
|
#GLES2LIB="$XPATH -lGLESv2"
|
2019-05-18 23:47:57 -04:00
|
|
|
OPENGLES2_TARGETS="TARGETS"
|
2013-11-19 10:56:38 -03:00
|
|
|
fi
|
2013-10-09 11:30:01 -03:00
|
|
|
if test x$have_opengl = xyes; then
|
Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT
This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.
The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION
So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.
The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.
I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
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CFLAGS="$CFLAGS -DHAVE_OPENGL"
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2009-03-04 15:10:47 +00:00
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GLLIB="$XPATH $SYS_GL_LIBS"
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2019-05-18 23:47:57 -04:00
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OPENGL_TARGETS="TARGETS"
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2009-03-04 15:10:47 +00:00
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fi
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2019-05-18 23:47:57 -04:00
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AC_SUBST(OPENGLES1_TARGETS)
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AC_SUBST(OPENGLES2_TARGETS)
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AC_SUBST(OPENGL_TARGETS)
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2006-02-20 02:09:49 +00:00
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AC_SUBST(GLLIB)
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2013-10-09 11:30:01 -03:00
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AC_SUBST(GLESLIB)
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2013-11-19 10:56:38 -03:00
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AC_SUBST(GLES2LIB)
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2013-07-21 12:47:47 -07:00
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AC_SUBST(XLIB)
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2001-04-26 16:45:43 +00:00
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2009-09-19 13:29:40 +00:00
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dnl Check for SDL_ttf
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2012-10-23 15:28:27 -07:00
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AC_CHECK_LIB(SDL2_ttf, TTF_Init, have_SDL_ttf=yes)
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2009-09-19 13:29:40 +00:00
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if test x$have_SDL_ttf = xyes; then
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CFLAGS="$CFLAGS -DHAVE_SDL_TTF"
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2012-10-23 15:28:27 -07:00
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SDL_TTF_LIB="-lSDL2_ttf"
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2009-09-19 13:29:40 +00:00
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fi
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AC_SUBST(SDL_TTF_LIB)
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2006-02-20 02:09:49 +00:00
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dnl Finally create all the generated files
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2001-04-26 16:45:43 +00:00
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AC_OUTPUT([Makefile])
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