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>SDL_JoystickGetAxis< /TITLE
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>< H1
>< A
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>SDL_JoystickGetAxis< /A
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NAME="AEN5932"
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>Name< /H2
>SDL_JoystickGetAxis -- Get the current state of an axis< /DIV
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>Synopsis< /H2
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>< P
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>< PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"< /PRE
>< P
>< CODE
>< CODE
CLASS="FUNCDEF"
>Sint16 < B
CLASS="FSFUNC"
>SDL_JoystickGetAxis< /B
>< /CODE
>(SDL_Joystick *joystick, int axis);< /CODE
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NAME="AEN5942"
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>< /A
>< H2
>Description< /H2
>< P
>< TT
CLASS="FUNCTION"
>SDL_JoystickGetAxis< /TT
> returns the current state of the given < TT
CLASS="PARAMETER"
>< I
>axis< /I
>< /TT
> on the given < TT
CLASS="PARAMETER"
>< I
>joystick< /I
>< /TT
>.< /P
>< P
>On most modern joysticks the X axis is usually represented by < TT
CLASS="PARAMETER"
>< I
>axis< /I
>< /TT
> 0 and the Y axis by < TT
CLASS="PARAMETER"
>< I
>axis< /I
>< /TT
> 1. The value returned by < TT
CLASS="FUNCTION"
>SDL_JoystickGetAxis< /TT
> is a signed integer (-32768 to 32768) representing the current position of the < TT
CLASS="PARAMETER"
>< I
>axis< /I
>< /TT
>, it maybe necessary to impose certain tolerances on these values to account for jitter. It is worth noting that some joysticks use axes 2 and 3 for extra buttons.< /P
>< /DIV
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>< A
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NAME="AEN5953"
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>< /A
>< H2
>Return Value< /H2
>< P
>Returns a 16-bit signed integer representing the current position of the < TT
CLASS="PARAMETER"
>< I
>axis< /I
>< /TT
>.< /P
>< /DIV
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>< A
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NAME="AEN5957"
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>< /A
>< H2
>Examples< /H2
>< P
>< PRE
CLASS="PROGRAMLISTING"
>Sint16 x_move, y_move;
SDL_Joystick *joy1;
.
.
x_move=SDL_JoystickGetAxis(joy1, 0);
y_move=SDL_JoystickGetAxis(joy1, 1);< /PRE
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NAME="AEN5961"
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>< /A
>< H2
>See Also< /H2
>< P
>< A
HREF="sdljoysticknumaxes.html"
>< TT
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>SDL_JoystickNumAxes< /TT
>< /A
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