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/*
SDL - Simple DirectMedia Layer
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Copyright ( C ) 1997 - 2006 Sam Lantinga
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This library is free software ; you can redistribute it and / or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation ; either
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version 2.1 of the License , or ( at your option ) any later version .
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This library is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the GNU
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Lesser General Public License for more details .
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You should have received a copy of the GNU Lesser General Public
License along with this library ; if not , write to the Free Software
Foundation , Inc . , 51 Franklin St , Fifth Floor , Boston , MA 02110 - 1301 USA
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Sam Lantinga
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slouken @ libsdl . org
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*/
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# include "SDL_config.h"
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#if 0 /* FIXME: This code needs to be rewritten to reference the static data using relocatable addresses (e.g. http://www.gentoo.org/proj/en/hardened/pic-fix-guide.xml or http://nasm.sourceforge.net/doc/html/nasmdoc8.html#section-8.2) This code currently breaks on systems with readonly text segments (hardened Linux / Intel Mac) */
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# if defined(__GNUC__) && defined(__i386__) && SDL_ASSEMBLY_ROUTINES
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# include "SDL_stdinc.h"
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# define ASM_ARRAY(x) x[] __asm__("_" #x) __attribute__((used))
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static unsigned int ASM_ARRAY ( MMX_0080w ) = { 0x00800080 , 0x00800080 } ;
static unsigned int ASM_ARRAY ( MMX_00FFw ) = { 0x00ff00ff , 0x00ff00ff } ;
static unsigned int ASM_ARRAY ( MMX_FF00w ) = { 0xff00ff00 , 0xff00ff00 } ;
static unsigned short ASM_ARRAY ( MMX_Ycoeff ) = { 0x004a , 0x004a , 0x004a , 0x004a } ;
static unsigned short ASM_ARRAY ( MMX_UbluRGB ) = { 0x0072 , 0x0072 , 0x0072 , 0x0072 } ;
static unsigned short ASM_ARRAY ( MMX_VredRGB ) = { 0x0059 , 0x0059 , 0x0059 , 0x0059 } ;
static unsigned short ASM_ARRAY ( MMX_UgrnRGB ) = { 0xffea , 0xffea , 0xffea , 0xffea } ;
static unsigned short ASM_ARRAY ( MMX_VgrnRGB ) = { 0xffd2 , 0xffd2 , 0xffd2 , 0xffd2 } ;
static unsigned short ASM_ARRAY ( MMX_Ublu5x5 ) = { 0x0081 , 0x0081 , 0x0081 , 0x0081 } ;
static unsigned short ASM_ARRAY ( MMX_Vred5x5 ) = { 0x0066 , 0x0066 , 0x0066 , 0x0066 } ;
static unsigned short ASM_ARRAY ( MMX_Ugrn555 ) = { 0xffe7 , 0xffe7 , 0xffe7 , 0xffe7 } ;
static unsigned short ASM_ARRAY ( MMX_Vgrn555 ) = { 0xffcc , 0xffcc , 0xffcc , 0xffcc } ;
static unsigned short ASM_ARRAY ( MMX_Ugrn565 ) = { 0xffe8 , 0xffe8 , 0xffe8 , 0xffe8 } ;
static unsigned short ASM_ARRAY ( MMX_Vgrn565 ) = { 0xffcd , 0xffcd , 0xffcd , 0xffcd } ;
static unsigned short ASM_ARRAY ( MMX_red555 ) = { 0x7c00 , 0x7c00 , 0x7c00 , 0x7c00 } ;
static unsigned short ASM_ARRAY ( MMX_red565 ) = { 0xf800 , 0xf800 , 0xf800 , 0xf800 } ;
static unsigned short ASM_ARRAY ( MMX_grn555 ) = { 0x03e0 , 0x03e0 , 0x03e0 , 0x03e0 } ;
static unsigned short ASM_ARRAY ( MMX_grn565 ) = { 0x07e0 , 0x07e0 , 0x07e0 , 0x07e0 } ;
static unsigned short ASM_ARRAY ( MMX_blu5x5 ) = { 0x001f , 0x001f , 0x001f , 0x001f } ;
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/**
This MMX assembler is my first assembler / MMX program ever .
Thus it maybe buggy .
Send patches to :
mvogt @ rhrk . uni - kl . de
After it worked fine I have " obfuscated " the code a bit to have
more parallism in the MMX units . This means I moved
initilisation around and delayed other instruction .
Performance measurement did not show that this brought any advantage
but in theory it _should_ be faster this way .
The overall performanve gain to the C based dither was 30 % - 40 % .
The MMX routine calculates 256 bit = 8 RGB values in each cycle
( 4 for row1 & 4 for row2 )
The red / green / blue . . coefficents are taken from the mpeg_play
player . They look nice , but I dont know if you can have
better values , to avoid integer rounding errors .
IMPORTANT :
= = = = = = = = = =
It is a requirement that the cr / cb / lum are 8 byte aligned and
the out are 16 byte aligned or you will / may get segfaults
*/
void ColorRGBDitherYV12MMX1X ( int * colortab , Uint32 * rgb_2_pix ,
unsigned char * lum , unsigned char * cr ,
unsigned char * cb , unsigned char * out ,
int rows , int cols , int mod )
{
Uint32 * row1 ;
Uint32 * row2 ;
unsigned char * y = lum + cols * rows ; // Pointer to the end
int x = 0 ;
row1 = ( Uint32 * ) out ; // 32 bit target
row2 = ( Uint32 * ) out + cols + mod ; // start of second row
mod = ( mod + cols + mod ) * 4 ; // increment for row1 in byte
__asm__ __volatile__ (
/* We don't really care about PIC - the code should be rewritten to use
relative addressing for the static tables , so right now we take the
COW hit on the pages this code resides . Big deal .
This spill is just to reduce register pressure in the PIC case . */
" pushl %%ebx \n "
" movl %0, %%ebx \n "
" .align 8 \n "
" 1: \n "
// create Cr (result in mm1)
" movd (%%ebx), %%mm1 \n " // 0 0 0 0 v3 v2 v1 v0
" pxor %%mm7,%%mm7 \n " // 00 00 00 00 00 00 00 00
" movd (%2), %%mm2 \n " // 0 0 0 0 l3 l2 l1 l0
" punpcklbw %%mm7,%%mm1 \n " // 0 v3 0 v2 00 v1 00 v0
" punpckldq %%mm1,%%mm1 \n " // 00 v1 00 v0 00 v1 00 v0
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" psubw _MMX_0080w,%%mm1 \n " // mm1-128:r1 r1 r0 r0 r1 r1 r0 r0
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// create Cr_g (result in mm0)
" movq %%mm1,%%mm0 \n " // r1 r1 r0 r0 r1 r1 r0 r0
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" pmullw _MMX_VgrnRGB,%%mm0 \n " // red*-46dec=0.7136*64
" pmullw _MMX_VredRGB,%%mm1 \n " // red*89dec=1.4013*64
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" psraw $6, %%mm0 \n " // red=red/64
" psraw $6, %%mm1 \n " // red=red/64
// create L1 L2 (result in mm2,mm4)
// L2=lum+cols
" movq (%2,%4),%%mm3 \n " // 0 0 0 0 L3 L2 L1 L0
" punpckldq %%mm3,%%mm2 \n " // L3 L2 L1 L0 l3 l2 l1 l0
" movq %%mm2,%%mm4 \n " // L3 L2 L1 L0 l3 l2 l1 l0
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" pand _MMX_FF00w,%%mm2 \n " // L3 0 L1 0 l3 0 l1 0
" pand _MMX_00FFw,%%mm4 \n " // 0 L2 0 L0 0 l2 0 l0
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" psrlw $8,%%mm2 \n " // 0 L3 0 L1 0 l3 0 l1
// create R (result in mm6)
" movq %%mm2,%%mm5 \n " // 0 L3 0 L1 0 l3 0 l1
" movq %%mm4,%%mm6 \n " // 0 L2 0 L0 0 l2 0 l0
" paddsw %%mm1, %%mm5 \n " // lum1+red:x R3 x R1 x r3 x r1
" paddsw %%mm1, %%mm6 \n " // lum1+red:x R2 x R0 x r2 x r0
" packuswb %%mm5,%%mm5 \n " // R3 R1 r3 r1 R3 R1 r3 r1
" packuswb %%mm6,%%mm6 \n " // R2 R0 r2 r0 R2 R0 r2 r0
" pxor %%mm7,%%mm7 \n " // 00 00 00 00 00 00 00 00
" punpcklbw %%mm5,%%mm6 \n " // R3 R2 R1 R0 r3 r2 r1 r0
// create Cb (result in mm1)
" movd (%1), %%mm1 \n " // 0 0 0 0 u3 u2 u1 u0
" punpcklbw %%mm7,%%mm1 \n " // 0 u3 0 u2 00 u1 00 u0
" punpckldq %%mm1,%%mm1 \n " // 00 u1 00 u0 00 u1 00 u0
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" psubw _MMX_0080w,%%mm1 \n " // mm1-128:u1 u1 u0 u0 u1 u1 u0 u0
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// create Cb_g (result in mm5)
" movq %%mm1,%%mm5 \n " // u1 u1 u0 u0 u1 u1 u0 u0
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" pmullw _MMX_UgrnRGB,%%mm5 \n " // blue*-109dec=1.7129*64
" pmullw _MMX_UbluRGB,%%mm1 \n " // blue*114dec=1.78125*64
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" psraw $6, %%mm5 \n " // blue=red/64
" psraw $6, %%mm1 \n " // blue=blue/64
// create G (result in mm7)
" movq %%mm2,%%mm3 \n " // 0 L3 0 L1 0 l3 0 l1
" movq %%mm4,%%mm7 \n " // 0 L2 0 L0 0 l2 0 l1
" paddsw %%mm5, %%mm3 \n " // lum1+Cb_g:x G3t x G1t x g3t x g1t
" paddsw %%mm5, %%mm7 \n " // lum1+Cb_g:x G2t x G0t x g2t x g0t
" paddsw %%mm0, %%mm3 \n " // lum1+Cr_g:x G3 x G1 x g3 x g1
" paddsw %%mm0, %%mm7 \n " // lum1+blue:x G2 x G0 x g2 x g0
" packuswb %%mm3,%%mm3 \n " // G3 G1 g3 g1 G3 G1 g3 g1
" packuswb %%mm7,%%mm7 \n " // G2 G0 g2 g0 G2 G0 g2 g0
" punpcklbw %%mm3,%%mm7 \n " // G3 G2 G1 G0 g3 g2 g1 g0
// create B (result in mm5)
" movq %%mm2,%%mm3 \n " // 0 L3 0 L1 0 l3 0 l1
" movq %%mm4,%%mm5 \n " // 0 L2 0 L0 0 l2 0 l1
" paddsw %%mm1, %%mm3 \n " // lum1+blue:x B3 x B1 x b3 x b1
" paddsw %%mm1, %%mm5 \n " // lum1+blue:x B2 x B0 x b2 x b0
" packuswb %%mm3,%%mm3 \n " // B3 B1 b3 b1 B3 B1 b3 b1
" packuswb %%mm5,%%mm5 \n " // B2 B0 b2 b0 B2 B0 b2 b0
" punpcklbw %%mm3,%%mm5 \n " // B3 B2 B1 B0 b3 b2 b1 b0
// fill destination row1 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
" pxor %%mm2,%%mm2 \n " // 0 0 0 0 0 0 0 0
" pxor %%mm4,%%mm4 \n " // 0 0 0 0 0 0 0 0
" movq %%mm6,%%mm1 \n " // R3 R2 R1 R0 r3 r2 r1 r0
" movq %%mm5,%%mm3 \n " // B3 B2 B1 B0 b3 b2 b1 b0
// process lower lum
" punpcklbw %%mm4,%%mm1 \n " // 0 r3 0 r2 0 r1 0 r0
" punpcklbw %%mm4,%%mm3 \n " // 0 b3 0 b2 0 b1 0 b0
" movq %%mm1,%%mm2 \n " // 0 r3 0 r2 0 r1 0 r0
" movq %%mm3,%%mm0 \n " // 0 b3 0 b2 0 b1 0 b0
" punpcklwd %%mm1,%%mm3 \n " // 0 r1 0 b1 0 r0 0 b0
" punpckhwd %%mm2,%%mm0 \n " // 0 r3 0 b3 0 r2 0 b2
" pxor %%mm2,%%mm2 \n " // 0 0 0 0 0 0 0 0
" movq %%mm7,%%mm1 \n " // G3 G2 G1 G0 g3 g2 g1 g0
" punpcklbw %%mm1,%%mm2 \n " // g3 0 g2 0 g1 0 g0 0
" punpcklwd %%mm4,%%mm2 \n " // 0 0 g1 0 0 0 g0 0
" por %%mm3, %%mm2 \n " // 0 r1 g1 b1 0 r0 g0 b0
" movq %%mm2,(%3) \n " // wrote out ! row1
" pxor %%mm2,%%mm2 \n " // 0 0 0 0 0 0 0 0
" punpcklbw %%mm1,%%mm4 \n " // g3 0 g2 0 g1 0 g0 0
" punpckhwd %%mm2,%%mm4 \n " // 0 0 g3 0 0 0 g2 0
" por %%mm0, %%mm4 \n " // 0 r3 g3 b3 0 r2 g2 b2
" movq %%mm4,8(%3) \n " // wrote out ! row1
// fill destination row2 (needed are mm6=Rr,mm7=Gg,mm5=Bb)
// this can be done "destructive"
" pxor %%mm2,%%mm2 \n " // 0 0 0 0 0 0 0 0
" punpckhbw %%mm2,%%mm6 \n " // 0 R3 0 R2 0 R1 0 R0
" punpckhbw %%mm1,%%mm5 \n " // G3 B3 G2 B2 G1 B1 G0 B0
" movq %%mm5,%%mm1 \n " // G3 B3 G2 B2 G1 B1 G0 B0
" punpcklwd %%mm6,%%mm1 \n " // 0 R1 G1 B1 0 R0 G0 B0
" movq %%mm1,(%5) \n " // wrote out ! row2
" punpckhwd %%mm6,%%mm5 \n " // 0 R3 G3 B3 0 R2 G2 B2
" movq %%mm5,8(%5) \n " // wrote out ! row2
" addl $4,%2 \n " // lum+4
" leal 16(%3),%3 \n " // row1+16
" leal 16(%5),%5 \n " // row2+16
" addl $2, %%ebx \n " // cr+2
" addl $2, %1 \n " // cb+2
" addl $4,%6 \n " // x+4
" cmpl %4,%6 \n "
" jl 1b \n "
" addl %4, %2 \n " // lum += cols
" addl %8, %3 \n " // row1+= mod
" addl %8, %5 \n " // row2+= mod
" movl $0, %6 \n " // x=0
" cmpl %7, %2 \n "
" jl 1b \n "
" emms \n "
" popl %%ebx \n "
:
: " m " ( cr ) , " r " ( cb ) , " r " ( lum ) ,
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" r " ( row1 ) , " r " ( cols ) , " r " ( row2 ) , " m " ( x ) , " m " ( y ) , " m " ( mod ) ) ;
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}
void Color565DitherYV12MMX1X ( int * colortab , Uint32 * rgb_2_pix ,
unsigned char * lum , unsigned char * cr ,
unsigned char * cb , unsigned char * out ,
int rows , int cols , int mod )
{
Uint16 * row1 ;
Uint16 * row2 ;
unsigned char * y = lum + cols * rows ; /* Pointer to the end */
int x = 0 ;
row1 = ( Uint16 * ) out ; /* 16 bit target */
row2 = ( Uint16 * ) out + cols + mod ; /* start of second row */
mod = ( mod + cols + mod ) * 2 ; /* increment for row1 in byte */
__asm__ __volatile__ (
" pushl %%ebx \n "
" movl %0, %%ebx \n "
" .align 8 \n "
" 1: \n "
" movd (%1), %%mm0 \n " // 4 Cb 0 0 0 0 u3 u2 u1 u0
" pxor %%mm7, %%mm7 \n "
" movd (%%ebx), %%mm1 \n " // 4 Cr 0 0 0 0 v3 v2 v1 v0
" punpcklbw %%mm7, %%mm0 \n " // 4 W cb 0 u3 0 u2 0 u1 0 u0
" punpcklbw %%mm7, %%mm1 \n " // 4 W cr 0 v3 0 v2 0 v1 0 v0
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" psubw _MMX_0080w, %%mm0 \n "
" psubw _MMX_0080w, %%mm1 \n "
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" movq %%mm0, %%mm2 \n " // Cb 0 u3 0 u2 0 u1 0 u0
" movq %%mm1, %%mm3 \n " // Cr
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" pmullw _MMX_Ugrn565, %%mm2 \n " // Cb2green 0 R3 0 R2 0 R1 0 R0
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" movq (%2), %%mm6 \n " // L1 l7 L6 L5 L4 L3 L2 L1 L0
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" pmullw _MMX_Ublu5x5, %%mm0 \n " // Cb2blue
" pand _MMX_00FFw, %%mm6 \n " // L1 00 L6 00 L4 00 L2 00 L0
" pmullw _MMX_Vgrn565, %%mm3 \n " // Cr2green
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" movq (%2), %%mm7 \n " // L2
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" pmullw _MMX_Vred5x5, %%mm1 \n " // Cr2red
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" psrlw $8, %%mm7 \n " // L2 00 L7 00 L5 00 L3 00 L1
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" pmullw _MMX_Ycoeff, %%mm6 \n " // lum1
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" paddw %%mm3, %%mm2 \n " // Cb2green + Cr2green == green
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" pmullw _MMX_Ycoeff, %%mm7 \n " // lum2
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" movq %%mm6, %%mm4 \n " // lum1
" paddw %%mm0, %%mm6 \n " // lum1 +blue 00 B6 00 B4 00 B2 00 B0
" movq %%mm4, %%mm5 \n " // lum1
" paddw %%mm1, %%mm4 \n " // lum1 +red 00 R6 00 R4 00 R2 00 R0
" paddw %%mm2, %%mm5 \n " // lum1 +green 00 G6 00 G4 00 G2 00 G0
" psraw $6, %%mm4 \n " // R1 0 .. 64
" movq %%mm7, %%mm3 \n " // lum2 00 L7 00 L5 00 L3 00 L1
" psraw $6, %%mm5 \n " // G1 - .. +
" paddw %%mm0, %%mm7 \n " // Lum2 +blue 00 B7 00 B5 00 B3 00 B1
" psraw $6, %%mm6 \n " // B1 0 .. 64
" packuswb %%mm4, %%mm4 \n " // R1 R1
" packuswb %%mm5, %%mm5 \n " // G1 G1
" packuswb %%mm6, %%mm6 \n " // B1 B1
" punpcklbw %%mm4, %%mm4 \n "
" punpcklbw %%mm5, %%mm5 \n "
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" pand _MMX_red565, %%mm4 \n "
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" psllw $3, %%mm5 \n " // GREEN 1
" punpcklbw %%mm6, %%mm6 \n "
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" pand _MMX_grn565, %%mm5 \n "
" pand _MMX_red565, %%mm6 \n "
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" por %%mm5, %%mm4 \n " //
" psrlw $11, %%mm6 \n " // BLUE 1
" movq %%mm3, %%mm5 \n " // lum2
" paddw %%mm1, %%mm3 \n " // lum2 +red 00 R7 00 R5 00 R3 00 R1
" paddw %%mm2, %%mm5 \n " // lum2 +green 00 G7 00 G5 00 G3 00 G1
" psraw $6, %%mm3 \n " // R2
" por %%mm6, %%mm4 \n " // MM4
" psraw $6, %%mm5 \n " // G2
" movq (%2, %4), %%mm6 \n " // L3 load lum2
" psraw $6, %%mm7 \n "
" packuswb %%mm3, %%mm3 \n "
" packuswb %%mm5, %%mm5 \n "
" packuswb %%mm7, %%mm7 \n "
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" pand _MMX_00FFw, %%mm6 \n " // L3
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" punpcklbw %%mm3, %%mm3 \n "
" punpcklbw %%mm5, %%mm5 \n "
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" pmullw _MMX_Ycoeff, %%mm6 \n " // lum3
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" punpcklbw %%mm7, %%mm7 \n "
" psllw $3, %%mm5 \n " // GREEN 2
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" pand _MMX_red565, %%mm7 \n "
" pand _MMX_red565, %%mm3 \n "
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" psrlw $11, %%mm7 \n " // BLUE 2
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" pand _MMX_grn565, %%mm5 \n "
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" por %%mm7, %%mm3 \n "
" movq (%2,%4), %%mm7 \n " // L4 load lum2
" por %%mm5, %%mm3 \n " //
" psrlw $8, %%mm7 \n " // L4
" movq %%mm4, %%mm5 \n "
" punpcklwd %%mm3, %%mm4 \n "
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" pmullw _MMX_Ycoeff, %%mm7 \n " // lum4
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" punpckhwd %%mm3, %%mm5 \n "
" movq %%mm4, (%3) \n " // write row1
" movq %%mm5, 8(%3) \n " // write row1
" movq %%mm6, %%mm4 \n " // Lum3
" paddw %%mm0, %%mm6 \n " // Lum3 +blue
" movq %%mm4, %%mm5 \n " // Lum3
" paddw %%mm1, %%mm4 \n " // Lum3 +red
" paddw %%mm2, %%mm5 \n " // Lum3 +green
" psraw $6, %%mm4 \n "
" movq %%mm7, %%mm3 \n " // Lum4
" psraw $6, %%mm5 \n "
" paddw %%mm0, %%mm7 \n " // Lum4 +blue
" psraw $6, %%mm6 \n " // Lum3 +blue
" movq %%mm3, %%mm0 \n " // Lum4
" packuswb %%mm4, %%mm4 \n "
" paddw %%mm1, %%mm3 \n " // Lum4 +red
" packuswb %%mm5, %%mm5 \n "
" paddw %%mm2, %%mm0 \n " // Lum4 +green
" packuswb %%mm6, %%mm6 \n "
" punpcklbw %%mm4, %%mm4 \n "
" punpcklbw %%mm5, %%mm5 \n "
" punpcklbw %%mm6, %%mm6 \n "
" psllw $3, %%mm5 \n " // GREEN 3
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" pand _MMX_red565, %%mm4 \n "
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" psraw $6, %%mm3 \n " // psr 6
" psraw $6, %%mm0 \n "
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" pand _MMX_red565, %%mm6 \n " // BLUE
" pand _MMX_grn565, %%mm5 \n "
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" psrlw $11, %%mm6 \n " // BLUE 3
" por %%mm5, %%mm4 \n "
" psraw $6, %%mm7 \n "
" por %%mm6, %%mm4 \n "
" packuswb %%mm3, %%mm3 \n "
" packuswb %%mm0, %%mm0 \n "
" packuswb %%mm7, %%mm7 \n "
" punpcklbw %%mm3, %%mm3 \n "
" punpcklbw %%mm0, %%mm0 \n "
" punpcklbw %%mm7, %%mm7 \n "
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" pand _MMX_red565, %%mm3 \n "
" pand _MMX_red565, %%mm7 \n " // BLUE
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" psllw $3, %%mm0 \n " // GREEN 4
" psrlw $11, %%mm7 \n "
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" pand _MMX_grn565, %%mm0 \n "
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" por %%mm7, %%mm3 \n "
" por %%mm0, %%mm3 \n "
" movq %%mm4, %%mm5 \n "
" punpcklwd %%mm3, %%mm4 \n "
" punpckhwd %%mm3, %%mm5 \n "
" movq %%mm4, (%5) \n "
" movq %%mm5, 8(%5) \n "
" addl $8, %6 \n "
" addl $8, %2 \n "
" addl $4, %%ebx \n "
" addl $4, %1 \n "
" cmpl %4, %6 \n "
" leal 16(%3), %3 \n "
" leal 16(%5),%5 \n " // row2+16
" jl 1b \n "
" addl %4, %2 \n " // lum += cols
" addl %8, %3 \n " // row1+= mod
" addl %8, %5 \n " // row2+= mod
" movl $0, %6 \n " // x=0
" cmpl %7, %2 \n "
" jl 1b \n "
" emms \n "
" popl %%ebx \n "
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:
: " m " ( cr ) , " r " ( cb ) , " r " ( lum ) ,
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" r " ( row1 ) , " r " ( cols ) , " r " ( row2 ) , " m " ( x ) , " m " ( y ) , " m " ( mod ) ) ;
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}
# endif /* GCC i386 inline assembly */
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# endif /* 0 */