90 lines
3.4 KiB
C
90 lines
3.4 KiB
C
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_cocoawindow_h
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#define _SDL_cocoawindow_h
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typedef struct SDL_WindowData SDL_WindowData;
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@interface Cocoa_WindowListener:NSResponder {
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SDL_WindowData *_data;
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}
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-(void) listen:(SDL_WindowData *) data;
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-(void) close;
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/* Window delegate functionality */
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-(BOOL) windowShouldClose:(id) sender;
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-(void) windowDidExpose:(NSNotification *) aNotification;
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-(void) windowDidMove:(NSNotification *) aNotification;
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-(void) windowDidResize:(NSNotification *) aNotification;
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-(void) windowDidMiniaturize:(NSNotification *) aNotification;
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-(void) windowDidDeminiaturize:(NSNotification *) aNotification;
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-(void) windowDidBecomeKey:(NSNotification *) aNotification;
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-(void) windowDidResignKey:(NSNotification *) aNotification;
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-(void) windowDidHide:(NSNotification *) aNotification;
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-(void) windowDidUnhide:(NSNotification *) aNotification;
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/* Window event handling */
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-(void) mouseDown:(NSEvent *) theEvent;
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-(void) rightMouseDown:(NSEvent *) theEvent;
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-(void) otherMouseDown:(NSEvent *) theEvent;
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-(void) mouseUp:(NSEvent *) theEvent;
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-(void) rightMouseUp:(NSEvent *) theEvent;
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-(void) otherMouseUp:(NSEvent *) theEvent;
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-(void) mouseMoved:(NSEvent *) theEvent;
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-(void) scrollWheel:(NSEvent *) theEvent;
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-(void) mouseEntered:(NSEvent *) theEvent;
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-(void) mouseExited:(NSEvent *) theEvent;
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-(void) keyDown:(NSEvent *) theEvent;
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-(void) keyUp:(NSEvent *) theEvent;
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@end struct SDL_WindowData
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{
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SDL_WindowID windowID;
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NSWindow *window;
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BOOL created;
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Cocoa_WindowListener *listener;
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struct SDL_VideoData *videodata;
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};
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extern int Cocoa_CreateWindow(_THIS, SDL_Window * window);
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extern int Cocoa_CreateWindowFrom(_THIS, SDL_Window * window,
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const void *data);
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extern void Cocoa_SetWindowTitle(_THIS, SDL_Window * window);
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extern void Cocoa_SetWindowPosition(_THIS, SDL_Window * window);
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extern void Cocoa_SetWindowSize(_THIS, SDL_Window * window);
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extern void Cocoa_ShowWindow(_THIS, SDL_Window * window);
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extern void Cocoa_HideWindow(_THIS, SDL_Window * window);
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extern void Cocoa_RaiseWindow(_THIS, SDL_Window * window);
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extern void Cocoa_MaximizeWindow(_THIS, SDL_Window * window);
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extern void Cocoa_MinimizeWindow(_THIS, SDL_Window * window);
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extern void Cocoa_RestoreWindow(_THIS, SDL_Window * window);
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extern void Cocoa_SetWindowGrab(_THIS, SDL_Window * window);
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extern void Cocoa_DestroyWindow(_THIS, SDL_Window * window);
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extern SDL_bool Cocoa_GetWindowWMInfo(_THIS, SDL_Window * window,
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struct SDL_SysWMinfo *info);
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#endif /* _SDL_cocoawindow_h */
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/* vi: set ts=4 sw=4 expandtab: */
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