2005-11-23 07:29:56 +00:00
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/*
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SDL - Simple DirectMedia Layer
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2006-02-01 06:32:25 +00:00
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Copyright (C) 1997-2006 Sam Lantinga
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2005-11-23 07:29:56 +00:00
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This library is free software; you can redistribute it and/or
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2006-02-01 06:32:25 +00:00
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modify it under the terms of the GNU Lesser General Public
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2005-11-23 07:29:56 +00:00
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License as published by the Free Software Foundation; either
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2006-02-01 06:32:25 +00:00
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version 2.1 of the License, or (at your option) any later version.
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2005-11-23 07:29:56 +00:00
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2006-02-01 06:32:25 +00:00
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Lesser General Public License for more details.
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2005-11-23 07:29:56 +00:00
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2006-02-01 06:32:25 +00:00
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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2005-11-23 07:29:56 +00:00
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Sam Lantinga
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slouken@libsdl.org
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*/
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2006-02-21 08:46:50 +00:00
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#include "SDL_config.h"
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2005-11-23 07:29:56 +00:00
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#define INCL_DOSMISC
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#define INCL_DOSERRORS
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#define INCL_DOSSEMAPHORES
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#define INCL_DOSDATETIME
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#define INCL_DOSPROCESS
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#define INCL_DOSPROFILE
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#define INCL_DOSEXCEPTIONS
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#include <os2.h>
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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2006-02-16 10:11:48 +00:00
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#include "../SDL_timer_c.h"
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2005-11-23 07:29:56 +00:00
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#define TIME_WRAP_VALUE (~(DWORD)0)
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/* The first high-resolution ticks value of the application */
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static long long hires_start_ticks;
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/* The number of ticks per second of the high-resolution performance counter */
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static ULONG hires_ticks_per_second;
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void SDL_StartTicks(void)
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{
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DosTmrQueryFreq(&hires_ticks_per_second);
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DosTmrQueryTime((PQWORD)&hires_start_ticks);
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}
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DECLSPEC Uint32 SDLCALL SDL_GetTicks(void)
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{
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long long hires_now;
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ULONG ticks = ticks;
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DosTmrQueryTime((PQWORD)&hires_now);
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/*
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hires_now -= hires_start_ticks;
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hires_now *= 1000;
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hires_now /= hires_ticks_per_second;
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*/
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/* inline asm to avoid runtime inclusion */
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_asm {
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push edx
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push eax
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mov eax, dword ptr hires_now
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mov edx, dword ptr hires_now+4
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sub eax, dword ptr hires_start_ticks
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sbb edx, dword ptr hires_start_ticks+4
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mov ebx,1000
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mov ecx,edx
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mul ebx
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push eax
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push edx
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mov eax,ecx
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mul ebx
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pop eax
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add edx,eax
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pop eax
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mov ebx, dword ptr hires_ticks_per_second
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div ebx
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mov dword ptr ticks, eax
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pop edx
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pop eax
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}
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return ticks;
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}
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/* High resolution sleep, originally made by Ilya Zakharevich */
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DECLSPEC void SDLCALL SDL_Delay(Uint32 ms)
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{
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/* This is similar to DosSleep(), but has 8ms granularity in time-critical
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threads even on Warp3. */
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HEV hevEvent1 = 0; /* Event semaphore handle */
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HTIMER htimerEvent1 = 0; /* Timer handle */
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APIRET rc = NO_ERROR; /* Return code */
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int ret = 1;
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ULONG priority = 0, nesting; /* Shut down the warnings */
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PPIB pib;
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PTIB tib;
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char *e = NULL;
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APIRET badrc;
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int switch_priority = 50;
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DosCreateEventSem(NULL, /* Unnamed */
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&hevEvent1, /* Handle of semaphore returned */
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DC_SEM_SHARED, /* Shared needed for DosAsyncTimer */
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FALSE); /* Semaphore is in RESET state */
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if (ms >= switch_priority)
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switch_priority = 0;
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if (switch_priority)
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{
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if (DosGetInfoBlocks(&tib, &pib)!=NO_ERROR)
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switch_priority = 0;
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else
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{
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/* In Warp3, to switch scheduling to 8ms step, one needs to do
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DosAsyncTimer() in time-critical thread. On laters versions,
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more and more cases of wait-for-something are covered.
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It turns out that on Warp3fp42 it is the priority at the time
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of DosAsyncTimer() which matters. Let's hope that this works
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with later versions too... XXXX
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*/
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priority = (tib->tib_ptib2->tib2_ulpri);
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if ((priority & 0xFF00) == 0x0300) /* already time-critical */
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switch_priority = 0;
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/* Make us time-critical. Just modifying TIB is not enough... */
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/* tib->tib_ptib2->tib2_ulpri = 0x0300;*/
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/* We do not want to run at high priority if a signal causes us
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to longjmp() out of this section... */
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if (DosEnterMustComplete(&nesting))
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switch_priority = 0;
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else
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DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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}
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}
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if ((badrc = DosAsyncTimer(ms,
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(HSEM) hevEvent1, /* Semaphore to post */
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&htimerEvent1))) /* Timer handler (returned) */
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e = "DosAsyncTimer";
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if (switch_priority && tib->tib_ptib2->tib2_ulpri == 0x0300)
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{
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/* Nobody switched priority while we slept... Ignore errors... */
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/* tib->tib_ptib2->tib2_ulpri = priority; */ /* Get back... */
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if (!(rc = DosSetPriority(PRTYS_THREAD, (priority>>8) & 0xFF, 0, 0)))
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rc = DosSetPriority(PRTYS_THREAD, 0, priority & 0xFF, 0);
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}
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if (switch_priority)
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rc = DosExitMustComplete(&nesting); /* Ignore errors */
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/* The actual blocking call is made with "normal" priority. This way we
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should not bother with DosSleep(0) etc. to compensate for us interrupting
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higher-priority threads. The goal is to prohibit the system spending too
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much time halt()ing, not to run us "no matter what". */
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if (!e) /* Wait for AsyncTimer event */
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badrc = DosWaitEventSem(hevEvent1, SEM_INDEFINITE_WAIT);
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if (e) ; /* Do nothing */
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else if (badrc == ERROR_INTERRUPT)
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ret = 0;
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else if (badrc)
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e = "DosWaitEventSem";
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if ((rc = DosCloseEventSem(hevEvent1)) && !e) { /* Get rid of semaphore */
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e = "DosCloseEventSem";
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badrc = rc;
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}
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if (e)
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{
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SDL_SetError("[SDL_Delay] : Had error in %s(), rc is 0x%x\n", e, badrc);
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}
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}
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/* Data to handle a single periodic alarm */
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static int timer_alive = 0;
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static SDL_Thread *timer = NULL;
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static int RunTimer(void *unused)
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{
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DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
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while ( timer_alive ) {
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if ( SDL_timer_running ) {
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SDL_ThreadedTimerCheck();
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}
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SDL_Delay(10);
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}
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return(0);
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}
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/* This is only called if the event thread is not running */
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int SDL_SYS_TimerInit(void)
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{
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timer_alive = 1;
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timer = SDL_CreateThread(RunTimer, NULL);
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if ( timer == NULL )
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return(-1);
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return(SDL_SetTimerThreaded(1));
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}
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void SDL_SYS_TimerQuit(void)
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{
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timer_alive = 0;
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if ( timer ) {
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SDL_WaitThread(timer, NULL);
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timer = NULL;
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}
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}
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int SDL_SYS_StartTimer(void)
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{
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SDL_SetError("Internal logic error: OS/2 uses threaded timer");
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return(-1);
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}
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void SDL_SYS_StopTimer(void)
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{
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return;
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}
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