2011-02-08 16:27:52 -08:00
|
|
|
/*
|
|
|
|
SDL - Simple DirectMedia Layer
|
2011-02-11 22:37:15 -08:00
|
|
|
Copyright (C) 1997-2011 Sam Lantinga
|
2011-02-08 16:27:52 -08:00
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU Lesser General Public
|
|
|
|
License as published by the Free Software Foundation; either
|
|
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
|
|
License along with this library; if not, write to the Free Software
|
|
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
|
|
|
Sam Lantinga
|
|
|
|
slouken@libsdl.org
|
|
|
|
*/
|
|
|
|
#include "SDL_config.h"
|
|
|
|
|
|
|
|
/* OpenGL shader implementation */
|
|
|
|
|
|
|
|
typedef enum {
|
|
|
|
SHADER_NONE,
|
|
|
|
SHADER_SOLID,
|
|
|
|
SHADER_RGB,
|
2011-02-09 10:31:12 -08:00
|
|
|
SHADER_YV12,
|
2011-02-08 16:27:52 -08:00
|
|
|
NUM_SHADERS
|
|
|
|
} GL_Shader;
|
|
|
|
|
|
|
|
typedef struct GL_ShaderContext GL_ShaderContext;
|
|
|
|
|
|
|
|
extern GL_ShaderContext * GL_CreateShaderContext();
|
|
|
|
extern void GL_SelectShader(GL_ShaderContext *ctx, GL_Shader shader);
|
|
|
|
extern void GL_DestroyShaderContext(GL_ShaderContext *ctx);
|
|
|
|
|
|
|
|
/* vi: set ts=4 sw=4 expandtab: */
|