SDL-mirror/src/haptic/darwin/SDL_syshaptic.c

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 2008 Edgar Simo
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifdef SDL_HAPTIC_IOKIT
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
#include <IOKit/IOKitLib.h>
#include <IOKit/hid/IOHIDKeys.h>
#include <IOKit/hid/IOHIDUsageTables.h>
#include <ForceFeedback/ForceFeedback.h>
#include <ForceFeedback/ForceFeedbackConstants.h>
#define MAX_HAPTICS 32
/*
* List of available haptic devices.
*/
static struct
{
char name[256]; /* Name of the device. */
io_service_t dev; /* Node we use to create the device. */
SDL_Haptic *haptic; /* Haptic currently assosciated with it. */
/* Usage pages for determining if it's a mouse or not. */
long usage;
long usagePage;
} SDL_hapticlist[MAX_HAPTICS];
/*
* Haptic system hardware data.
*/
struct haptic_hwdata
{
FFDeviceObjectReference device; /* Hardware device. */
UInt8 axes[3];
};
/*
* Haptic system effect data.
*/
struct haptic_hweffect
{
FFEffectObjectReference ref; /* Reference. */
struct FFEFFECT effect; /* Hardware effect. */
};
/*
* Prototypes.
*/
static void SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type);
static int HIDGetDeviceProduct(io_service_t dev, char *name);
/*
* Like strerror but for force feedback errors.
*/
static const char *
FFStrError(HRESULT err)
{
switch (err) {
case FFERR_DEVICEFULL:
return "device full";
/* This should be valid, but for some reason isn't defined... */
/*case FFERR_DEVICENOTREG:
return "device not registered"; */
case FFERR_DEVICEPAUSED:
return "device paused";
case FFERR_DEVICERELEASED:
return "device released";
case FFERR_EFFECTPLAYING:
return "effect playing";
case FFERR_EFFECTTYPEMISMATCH:
return "effect type mismatch";
case FFERR_EFFECTTYPENOTSUPPORTED:
return "effect type not supported";
case FFERR_GENERIC:
return "undetermined error";
case FFERR_HASEFFECTS:
return "device has effects";
case FFERR_INCOMPLETEEFFECT:
return "incomplete effect";
case FFERR_INTERNAL:
return "internal fault";
case FFERR_INVALIDDOWNLOADID:
return "invalid download id";
case FFERR_INVALIDPARAM:
return "invalid parameter";
case FFERR_MOREDATA:
return "more data";
case FFERR_NOINTERFACE:
return "interface not supported";
case FFERR_NOTDOWNLOADED:
return "effect is not downloaded";
case FFERR_NOTINITIALIZED:
return "object has not been initialized";
case FFERR_OUTOFMEMORY:
return "out of memory";
case FFERR_UNPLUGGED:
return "device is unplugged";
case FFERR_UNSUPPORTED:
return "function call unsupported";
case FFERR_UNSUPPORTEDAXIS:
return "axis unsupported";
default:
return "unknown error";
}
}
/*
* Initializes the haptic subsystem.
*/
int
SDL_SYS_HapticInit(void)
{
int numhaptics;
IOReturn result;
io_iterator_t iter;
CFDictionaryRef match;
io_service_t device;
CFMutableDictionaryRef hidProperties;
CFTypeRef refCF;
/* Clear all the memory. */
SDL_memset(SDL_hapticlist, 0, sizeof(SDL_hapticlist));
/* Get HID devices. */
match = IOServiceMatching(kIOHIDDeviceKey);
if (match == NULL) {
SDL_SetError("Haptic: Failed to get IOServiceMatching.");
return -1;
}
/* Now search I/O Registry for matching devices. */
result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
if (result != kIOReturnSuccess) {
SDL_SetError("Haptic: Couldn't create a HID object iterator.");
return -1;
}
/* IOServiceGetMatchingServices consumes dictionary. */
if (!IOIteratorIsValid(iter)) { /* No iterator. */
numhaptics = 0;
return 0;
}
numhaptics = 0;
while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
/* Check for force feedback. */
if (FFIsForceFeedback(device) == FF_OK) {
/* Set basic device data. */
HIDGetDeviceProduct(device, SDL_hapticlist[numhaptics].name);
SDL_hapticlist[numhaptics].dev = device;
SDL_hapticlist[numhaptics].haptic = NULL;
/* Set usage pages. */
hidProperties = 0;
refCF = 0;
result = IORegistryEntryCreateCFProperties(device,
&hidProperties,
kCFAllocatorDefault,
kNilOptions);
if ((result == KERN_SUCCESS) && hidProperties) {
refCF =
CFDictionaryGetValue(hidProperties,
CFSTR(kIOHIDPrimaryUsagePageKey));
if (refCF) {
if (!CFNumberGetValue(refCF, kCFNumberLongType,
&SDL_hapticlist[numhaptics].
usagePage))
SDL_SetError
("Haptic: Recieving device's usage page.");
refCF =
CFDictionaryGetValue(hidProperties,
CFSTR(kIOHIDPrimaryUsageKey));
if (refCF) {
if (!CFNumberGetValue(refCF, kCFNumberLongType,
&SDL_hapticlist[numhaptics].
usage))
SDL_SetError("Haptic: Recieving device's usage.");
}
}
CFRelease(hidProperties);
}
/* Device has been added. */
numhaptics++;
} else { /* Free the unused device. */
IOObjectRelease(device);
}
/* Reached haptic limit. */
if (numhaptics >= MAX_HAPTICS)
break;
}
IOObjectRelease(iter);
return numhaptics;
}
/*
* Return the name of a haptic device, does not need to be opened.
*/
const char *
SDL_SYS_HapticName(int index)
{
return SDL_hapticlist[index].name;
}
/*
* Gets the device's product name.
*/
static int
HIDGetDeviceProduct(io_service_t dev, char *name)
{
CFMutableDictionaryRef hidProperties, usbProperties;
io_registry_entry_t parent1, parent2;
kern_return_t ret;
hidProperties = usbProperties = 0;
ret = IORegistryEntryCreateCFProperties(dev, &hidProperties,
kCFAllocatorDefault, kNilOptions);
if ((ret != KERN_SUCCESS) || !hidProperties) {
SDL_SetError("Haptic: Unable to create CFProperties.");
return -1;
}
/* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also
* get dictionary for usb properties: step up two levels and get CF dictionary for USB properties
*/
if ((KERN_SUCCESS ==
IORegistryEntryGetParentEntry(dev, kIOServicePlane, &parent1))
&& (KERN_SUCCESS ==
IORegistryEntryGetParentEntry(parent1, kIOServicePlane, &parent2))
&& (KERN_SUCCESS ==
IORegistryEntryCreateCFProperties(parent2, &usbProperties,
kCFAllocatorDefault,
kNilOptions))) {
if (usbProperties) {
CFTypeRef refCF = 0;
/* get device info
* try hid dictionary first, if fail then go to usb dictionary
*/
/* Get product name */
refCF =
CFDictionaryGetValue(hidProperties, CFSTR(kIOHIDProductKey));
if (!refCF)
refCF =
CFDictionaryGetValue(usbProperties,
CFSTR("USB Product Name"));
if (refCF) {
if (!CFStringGetCString(refCF, name, 256,
CFStringGetSystemEncoding())) {
SDL_SetError
("Haptic: CFStringGetCString error retrieving pDevice->product.");
return -1;
}
}
CFRelease(usbProperties);
} else {
SDL_SetError
("Haptic: IORegistryEntryCreateCFProperties failed to create usbProperties.");
return -1;
}
/* Release stuff. */
if (kIOReturnSuccess != IOObjectRelease(parent2)) {
SDL_SetError("Haptic: IOObjectRelease error with parent2.");
}
if (kIOReturnSuccess != IOObjectRelease(parent1)) {
SDL_SetError("Haptic: IOObjectRelease error with parent1.");
}
} else {
SDL_SetError("Haptic: Error getting registry entries.");
return -1;
}
return 0;
}
#define FF_TEST(ff, s) \
if (features.supportedEffects & (ff)) supported |= (s)
/*
* Gets supported features.
*/
static unsigned int
GetSupportedFeatures(SDL_Haptic * haptic)
{
HRESULT ret;
FFDeviceObjectReference device;
FFCAPABILITIES features;
unsigned int supported;
Uint32 val;
device = haptic->hwdata->device;
ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to get device's supported features.");
return -1;
}
supported = 0;
/* Get maximum effects. */
haptic->neffects = features.storageCapacity;
haptic->nplaying = features.playbackCapacity;
/* Test for effects. */
FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
FF_TEST(FFCAP_ET_RAMPFORCE, SDL_HAPTIC_RAMP);
FF_TEST(FFCAP_ET_SQUARE, SDL_HAPTIC_SQUARE);
FF_TEST(FFCAP_ET_SINE, SDL_HAPTIC_SINE);
FF_TEST(FFCAP_ET_TRIANGLE, SDL_HAPTIC_TRIANGLE);
FF_TEST(FFCAP_ET_SAWTOOTHUP, SDL_HAPTIC_SAWTOOTHUP);
FF_TEST(FFCAP_ET_SAWTOOTHDOWN, SDL_HAPTIC_SAWTOOTHDOWN);
FF_TEST(FFCAP_ET_SPRING, SDL_HAPTIC_SPRING);
FF_TEST(FFCAP_ET_DAMPER, SDL_HAPTIC_DAMPER);
FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA);
FF_TEST(FFCAP_ET_FRICTION, SDL_HAPTIC_FRICTION);
FF_TEST(FFCAP_ET_CUSTOMFORCE, SDL_HAPTIC_CUSTOM);
/* Check if supports gain. */
ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
&val, sizeof(val));
if (ret == FF_OK)
supported |= SDL_HAPTIC_GAIN;
else if (ret != FFERR_UNSUPPORTED) {
SDL_SetError("Haptic: Unable to get if device supports gain: %s.",
FFStrError(ret));
return -1;
}
/* Checks if supports autocenter. */
ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
&val, sizeof(val));
if (ret == FF_OK)
supported |= SDL_HAPTIC_AUTOCENTER;
else if (ret != FFERR_UNSUPPORTED) {
SDL_SetError
("Haptic: Unable to get if device supports autocenter: %s.",
FFStrError(ret));
return -1;
}
/* Check for axes, we have an artificial limit on axes */
haptic->naxes = ((features.numFfAxes) > 3) ? 3 : features.numFfAxes;
/* Actually store the axes we want to use */
SDL_memcpy(haptic->hwdata->axes, features.ffAxes,
haptic->naxes * sizeof(Uint8));
/* Always supported features. */
supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
haptic->supported = supported;
return 0;;
}
/*
* Opens the haptic device from the file descriptor.
*/
static int
SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
{
HRESULT ret;
int ret2;
/* Allocate the hwdata */
haptic->hwdata = (struct haptic_hwdata *)
SDL_malloc(sizeof(*haptic->hwdata));
if (haptic->hwdata == NULL) {
SDL_OutOfMemory();
goto creat_err;
}
SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
/* Open the device */
ret = FFCreateDevice(service, &haptic->hwdata->device);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to create device from service: %s.",
FFStrError(ret));
goto creat_err;
}
/* Get supported features. */
ret2 = GetSupportedFeatures(haptic);
if (haptic->supported < 0) {
goto open_err;
}
/* Reset and then enable actuators. */
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
FFSFFC_RESET);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to reset device: %s.", FFStrError(ret));
goto open_err;
}
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
FFSFFC_SETACTUATORSON);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to enable actuators: %s.",
FFStrError(ret));
goto open_err;
}
/* Allocate effects memory. */
haptic->effects = (struct haptic_effect *)
SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
if (haptic->effects == NULL) {
SDL_OutOfMemory();
goto open_err;
}
/* Clear the memory */
SDL_memset(haptic->effects, 0,
sizeof(struct haptic_effect) * haptic->neffects);
return 0;
/* Error handling */
open_err:
FFReleaseDevice(haptic->hwdata->device);
creat_err:
if (haptic->hwdata != NULL) {
free(haptic->hwdata);
haptic->hwdata = NULL;
}
return -1;
}
/*
* Opens a haptic device for usage.
*/
int
SDL_SYS_HapticOpen(SDL_Haptic * haptic)
{
return SDL_SYS_HapticOpenFromService(haptic,
SDL_hapticlist[haptic->index].dev);
}
/*
* Opens a haptic device from first mouse it finds for usage.
*/
int
SDL_SYS_HapticMouse(void)
{
int i;
for (i = 0; i < SDL_numhaptics; i++) {
if ((SDL_hapticlist[i].usagePage == kHIDPage_GenericDesktop) &&
(SDL_hapticlist[i].usage == kHIDUsage_GD_Mouse))
return i;
}
return -1;
}
/*
* Checks to see if a joystick has haptic features.
*/
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
if (joystick->hwdata->ffservice != 0)
return SDL_TRUE;
return SDL_FALSE;
}
/*
* Checks to see if the haptic device and joystick and in reality the same.
*/
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
if (IOObjectIsEqualTo((io_object_t) haptic->hwdata->device,
joystick->hwdata->ffservice))
return 1;
return 0;
}
/*
* Opens a SDL_Haptic from a SDL_Joystick.
*/
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
}
/*
* Closes the haptic device.
*/
void
SDL_SYS_HapticClose(SDL_Haptic * haptic)
{
if (haptic->hwdata) {
/* Free Effects. */
SDL_free(haptic->effects);
haptic->effects = NULL;
haptic->neffects = 0;
/* Clean up */
FFReleaseDevice(haptic->hwdata->device);
/* Free */
SDL_free(haptic->hwdata);
haptic->hwdata = NULL;
}
}
/*
* Clean up after system specific haptic stuff
*/
void
SDL_SYS_HapticQuit(void)
{
int i;
for (i = 0; i < SDL_numhaptics; i++) {
/* Opened and not closed haptics are leaked, this is on purpose.
* Close your haptic devices after usage. */
/* Free the io_service_t */
IOObjectRelease(SDL_hapticlist[i].dev);
}
}
/*
* Converts an SDL trigger button to an FFEFFECT trigger button.
*/
static DWORD
FFGetTriggerButton(Uint16 button)
{
DWORD dwTriggerButton;
dwTriggerButton = FFEB_NOTRIGGER;
if (button != 0) {
dwTriggerButton = FFJOFS_BUTTON(button - 1);
}
return dwTriggerButton;
}
/*
* Sets the direction.
*/
static int
SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
{
LONG *rglDir;
/* Handle no axes a part. */
if (naxes == 0) {
effect->dwFlags |= FFEFF_SPHERICAL; /* Set as default. */
effect->rglDirection = NULL;
return 0;
}
/* Has axes. */
rglDir = SDL_malloc(sizeof(LONG) * naxes);
if (rglDir == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
effect->rglDirection = rglDir;
switch (dir->type) {
case SDL_HAPTIC_POLAR:
effect->dwFlags |= FFEFF_POLAR;
rglDir[0] = dir->dir[0];
return 0;
case SDL_HAPTIC_CARTESIAN:
effect->dwFlags |= FFEFF_CARTESIAN;
rglDir[0] = dir->dir[0];
if (naxes > 1)
rglDir[1] = dir->dir[1];
if (naxes > 2)
rglDir[2] = dir->dir[2];
return 0;
case SDL_HAPTIC_SPHERICAL:
effect->dwFlags |= FFEFF_SPHERICAL;
rglDir[0] = dir->dir[0];
if (naxes > 1)
rglDir[1] = dir->dir[1];
if (naxes > 2)
rglDir[2] = dir->dir[2];
return 0;
default:
SDL_SetError("Haptic: Unknown direction type.");
return -1;
}
}
/* Clamps and converts. */
#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
/* Just converts. */
#define CONVERT(x) (((x)*10000) / 0x7FFF)
/*
* Creates the FFEFFECT from a SDL_HapticEffect.
*/
static int
SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest,
SDL_HapticEffect * src)
{
int i;
FFCONSTANTFORCE *constant;
FFPERIODIC *periodic;
FFCONDITION *condition; /* Actually an array of conditions - one per axis. */
FFRAMPFORCE *ramp;
FFCUSTOMFORCE *custom;
FFENVELOPE *envelope;
SDL_HapticConstant *hap_constant;
SDL_HapticPeriodic *hap_periodic;
SDL_HapticCondition *hap_condition;
SDL_HapticRamp *hap_ramp;
SDL_HapticCustom *hap_custom;
DWORD *axes;
/* Set global stuff. */
SDL_memset(dest, 0, sizeof(FFEFFECT));
dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */
dest->dwSamplePeriod = 0; /* Not used by us. */
dest->dwGain = 10000; /* Gain is set globally, not locally. */
dest->dwFlags = FFEFF_OBJECTOFFSETS; /* Seems obligatory. */
/* Envelope. */
envelope = SDL_malloc(sizeof(FFENVELOPE));
if (envelope == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(envelope, 0, sizeof(FFENVELOPE));
dest->lpEnvelope = envelope;
envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
/* Axes. */
dest->cAxes = haptic->naxes;
if (dest->cAxes > 0) {
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
if (axes == NULL) {
SDL_OutOfMemory();
return -1;
}
axes[0] = haptic->hwdata->axes[0]; /* Always at least one axis. */
if (dest->cAxes > 1) {
axes[1] = haptic->hwdata->axes[1];
}
if (dest->cAxes > 2) {
axes[2] = haptic->hwdata->axes[2];
}
dest->rgdwAxes = axes;
}
/* The big type handling switch, even bigger then linux's version. */
switch (src->type) {
case SDL_HAPTIC_CONSTANT:
hap_constant = &src->constant;
constant = SDL_malloc(sizeof(FFCONSTANTFORCE));
if (constant == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(constant, 0, sizeof(FFCONSTANTFORCE));
/* Specifics */
constant->lMagnitude = CONVERT(hap_constant->level);
dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE);
dest->lpvTypeSpecificParams = constant;
/* Generics */
dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
dest->dwTriggerButton = FFGetTriggerButton(hap_constant->button);
dest->dwTriggerRepeatInterval = hap_constant->interval;
dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)
< 0) {
return -1;
}
/* Envelope */
if ((hap_constant->attack_length == 0)
&& (hap_constant->fade_length == 0)) {
SDL_free(envelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
envelope->dwAttackTime = hap_constant->attack_length * 1000;
envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
envelope->dwFadeTime = hap_constant->fade_length * 1000;
}
break;
case SDL_HAPTIC_SINE:
case SDL_HAPTIC_SQUARE:
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
hap_periodic = &src->periodic;
periodic = SDL_malloc(sizeof(FFPERIODIC));
if (periodic == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(periodic, 0, sizeof(FFPERIODIC));
/* Specifics */
periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
periodic->lOffset = CONVERT(hap_periodic->offset);
periodic->dwPhase = hap_periodic->phase;
periodic->dwPeriod = hap_periodic->period * 1000;
dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
dest->lpvTypeSpecificParams = periodic;
/* Generics */
dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
dest->dwTriggerButton = FFGetTriggerButton(hap_periodic->button);
dest->dwTriggerRepeatInterval = hap_periodic->interval;
dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)
< 0) {
return -1;
}
/* Envelope */
if ((hap_periodic->attack_length == 0)
&& (hap_periodic->fade_length == 0)) {
SDL_free(envelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
envelope->dwAttackTime = hap_periodic->attack_length * 1000;
envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
envelope->dwFadeTime = hap_periodic->fade_length * 1000;
}
break;
case SDL_HAPTIC_SPRING:
case SDL_HAPTIC_DAMPER:
case SDL_HAPTIC_INERTIA:
case SDL_HAPTIC_FRICTION:
hap_condition = &src->condition;
condition = SDL_malloc(sizeof(FFCONDITION) * dest->cAxes);
if (condition == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(condition, 0, sizeof(FFCONDITION));
/* Specifics */
for (i = 0; i < dest->cAxes; i++) {
condition[i].lOffset = CONVERT(hap_condition->center[i]);
condition[i].lPositiveCoefficient =
CONVERT(hap_condition->right_coeff[i]);
condition[i].lNegativeCoefficient =
CONVERT(hap_condition->left_coeff[i]);
condition[i].dwPositiveSaturation =
CCONVERT(hap_condition->right_sat[i]);
condition[i].dwNegativeSaturation =
CCONVERT(hap_condition->left_sat[i]);
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]);
}
dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
dest->lpvTypeSpecificParams = condition;
/* Generics */
dest->dwDuration = hap_condition->length * 1000; /* In microseconds. */
dest->dwTriggerButton = FFGetTriggerButton(hap_condition->button);
dest->dwTriggerRepeatInterval = hap_condition->interval;
dest->dwStartDelay = hap_condition->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)
< 0) {
return -1;
}
/* Envelope - Not actually supported by most CONDITION implementations. */
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
break;
case SDL_HAPTIC_RAMP:
hap_ramp = &src->ramp;
ramp = SDL_malloc(sizeof(FFRAMPFORCE));
if (ramp == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(ramp, 0, sizeof(FFRAMPFORCE));
/* Specifics */
ramp->lStart = CONVERT(hap_ramp->start);
ramp->lEnd = CONVERT(hap_ramp->end);
dest->cbTypeSpecificParams = sizeof(FFRAMPFORCE);
dest->lpvTypeSpecificParams = ramp;
/* Generics */
dest->dwDuration = hap_ramp->length * 1000; /* In microseconds. */
dest->dwTriggerButton = FFGetTriggerButton(hap_ramp->button);
dest->dwTriggerRepeatInterval = hap_ramp->interval;
dest->dwStartDelay = hap_ramp->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes) < 0) {
return -1;
}
/* Envelope */
if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
SDL_free(envelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
envelope->dwAttackTime = hap_ramp->attack_length * 1000;
envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
envelope->dwFadeTime = hap_ramp->fade_length * 1000;
}
break;
case SDL_HAPTIC_CUSTOM:
hap_custom = &src->custom;
custom = SDL_malloc(sizeof(FFCUSTOMFORCE));
if (custom == NULL) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(custom, 0, sizeof(FFCUSTOMFORCE));
/* Specifics */
custom->cChannels = hap_custom->channels;
custom->dwSamplePeriod = hap_custom->period * 1000;
custom->cSamples = hap_custom->samples;
custom->rglForceData =
SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { /* Copy data. */
custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
}
dest->cbTypeSpecificParams = sizeof(FFCUSTOMFORCE);
dest->lpvTypeSpecificParams = custom;
/* Generics */
dest->dwDuration = hap_custom->length * 1000; /* In microseconds. */
dest->dwTriggerButton = FFGetTriggerButton(hap_custom->button);
dest->dwTriggerRepeatInterval = hap_custom->interval;
dest->dwStartDelay = hap_custom->delay * 1000; /* In microseconds. */
/* Direction. */
if (SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes) <
0) {
return -1;
}
/* Envelope */
if ((hap_custom->attack_length == 0)
&& (hap_custom->fade_length == 0)) {
SDL_free(envelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
envelope->dwAttackTime = hap_custom->attack_length * 1000;
envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
envelope->dwFadeTime = hap_custom->fade_length * 1000;
}
break;
default:
SDL_SetError("Haptic: Unknown effect type.");
return -1;
}
return 0;
}
/*
* Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
*/
static void
SDL_SYS_HapticFreeFFEFFECT(FFEFFECT * effect, int type)
{
FFCUSTOMFORCE *custom;
if (effect->lpEnvelope != NULL) {
SDL_free(effect->lpEnvelope);
effect->lpEnvelope = NULL;
}
if (effect->rgdwAxes != NULL) {
SDL_free(effect->rgdwAxes);
effect->rgdwAxes = NULL;
}
if (effect->lpvTypeSpecificParams != NULL) {
if (type == SDL_HAPTIC_CUSTOM) { /* Must free the custom data. */
custom = (FFCUSTOMFORCE *) effect->lpvTypeSpecificParams;
SDL_free(custom->rglForceData);
custom->rglForceData = NULL;
}
SDL_free(effect->lpvTypeSpecificParams);
effect->lpvTypeSpecificParams = NULL;
}
if (effect->rglDirection != NULL) {
SDL_free(effect->rglDirection);
effect->rglDirection = NULL;
}
}
/*
* Gets the effect type from the generic SDL haptic effect wrapper.
*/
CFUUIDRef
SDL_SYS_HapticEffectType(Uint16 type)
{
switch (type) {
case SDL_HAPTIC_CONSTANT:
return kFFEffectType_ConstantForce_ID;
case SDL_HAPTIC_RAMP:
return kFFEffectType_RampForce_ID;
case SDL_HAPTIC_SQUARE:
return kFFEffectType_Square_ID;
case SDL_HAPTIC_SINE:
return kFFEffectType_Sine_ID;
case SDL_HAPTIC_TRIANGLE:
return kFFEffectType_Triangle_ID;
case SDL_HAPTIC_SAWTOOTHUP:
return kFFEffectType_SawtoothUp_ID;
case SDL_HAPTIC_SAWTOOTHDOWN:
return kFFEffectType_SawtoothDown_ID;
case SDL_HAPTIC_SPRING:
return kFFEffectType_Spring_ID;
case SDL_HAPTIC_DAMPER:
return kFFEffectType_Damper_ID;
case SDL_HAPTIC_INERTIA:
return kFFEffectType_Inertia_ID;
case SDL_HAPTIC_FRICTION:
return kFFEffectType_Friction_ID;
case SDL_HAPTIC_CUSTOM:
return kFFEffectType_CustomForce_ID;
default:
SDL_SetError("Haptic: Unknown effect type.");
return NULL;
}
}
/*
* Creates a new haptic effect.
*/
int
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
SDL_HapticEffect * base)
{
HRESULT ret;
CFUUIDRef type;
/* Alloc the effect. */
effect->hweffect = (struct haptic_hweffect *)
SDL_malloc(sizeof(struct haptic_hweffect));
if (effect->hweffect == NULL) {
SDL_OutOfMemory();
goto err_hweffect;
}
/* Get the type. */
type = SDL_SYS_HapticEffectType(base->type);
if (type == NULL) {
goto err_hweffect;
}
/* Get the effect. */
if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, base) < 0) {
goto err_effectdone;
}
/* Create the actual effect. */
ret = FFDeviceCreateEffect(haptic->hwdata->device, type,
&effect->hweffect->effect,
&effect->hweffect->ref);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to create effect: %s.", FFStrError(ret));
goto err_effectdone;
}
return 0;
err_effectdone:
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, base->type);
err_hweffect:
if (effect->hweffect != NULL) {
SDL_free(effect->hweffect);
effect->hweffect = NULL;
}
return -1;
}
/*
* Updates an effect.
*/
int
SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
struct haptic_effect *effect,
SDL_HapticEffect * data)
{
HRESULT ret;
FFEffectParameterFlag flags;
FFEFFECT temp;
/* Get the effect. */
SDL_memset(&temp, 0, sizeof(FFEFFECT));
if (SDL_SYS_ToFFEFFECT(haptic, &temp, data) < 0) {
goto err_update;
}
/* Set the flags. Might be worthwhile to diff temp with loaded effect and
* only change those parameters. */
flags = FFEP_DIRECTION |
FFEP_DURATION |
FFEP_ENVELOPE |
FFEP_STARTDELAY |
FFEP_TRIGGERBUTTON |
FFEP_TRIGGERREPEATINTERVAL | FFEP_TYPESPECIFICPARAMS;
/* Create the actual effect. */
ret = FFEffectSetParameters(effect->hweffect->ref, &temp, flags);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to update effect: %s.", FFStrError(ret));
goto err_update;
}
/* Copy it over. */
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect, data->type);
SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(FFEFFECT));
return 0;
err_update:
SDL_SYS_HapticFreeFFEFFECT(&temp, data->type);
return -1;
}
/*
* Runs an effect.
*/
int
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
Uint32 iterations)
{
HRESULT ret;
Uint32 iter;
/* Check if it's infinite. */
if (iterations == SDL_HAPTIC_INFINITY) {
iter = FF_INFINITE;
} else
iter = iterations;
/* Run the effect. */
ret = FFEffectStart(effect->hweffect->ref, iter, 0);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to run the effect: %s.",
FFStrError(ret));
return -1;
}
return 0;
}
/*
* Stops an effect.
*/
int
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
{
HRESULT ret;
ret = FFEffectStop(effect->hweffect->ref);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to stop the effect: %s.",
FFStrError(ret));
return -1;
}
return 0;
}
/*
* Frees the effect.
*/
void
SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
{
HRESULT ret;
ret =
FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error removing the effect from the device: %s.",
FFStrError(ret));
}
SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect,
effect->effect.type);
SDL_free(effect->hweffect);
effect->hweffect = NULL;
}
/*
* Gets the status of a haptic effect.
*/
int
SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic,
struct haptic_effect *effect)
{
HRESULT ret;
FFEffectStatusFlag status;
ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
if (ret != FF_OK) {
SDL_SetError("Haptic: Unable to get effect status: %s.",
FFStrError(ret));
return -1;
}
if (status == 0)
return SDL_FALSE;
return SDL_TRUE; /* Assume it's playing or emulated. */
}
/*
* Sets the gain.
*/
int
SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
{
HRESULT ret;
Uint32 val;
val = gain * 100; /* Mac OS X uses 0 to 10,000 */
ret =
FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
FFPROP_FFGAIN, &val);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error setting gain: %s.", FFStrError(ret));
return -1;
}
return 0;
}
/*
* Sets the autocentering.
*/
int
SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
{
HRESULT ret;
Uint32 val;
/* Mac OS X only has 0 (off) and 1 (on) */
if (autocenter == 0)
val = 0;
else
val = 1;
ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
FFPROP_AUTOCENTER, &val);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error setting autocenter: %s.",
FFStrError(ret));
return -1;
}
return 0;
}
/*
* Pauses the device.
*/
int
SDL_SYS_HapticPause(SDL_Haptic * haptic)
{
HRESULT ret;
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
FFSFFC_PAUSE);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
return -1;
}
return 0;
}
/*
* Unpauses the device.
*/
int
SDL_SYS_HapticUnpause(SDL_Haptic * haptic)
{
HRESULT ret;
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
FFSFFC_CONTINUE);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error pausing device: %s.", FFStrError(ret));
return -1;
}
return 0;
}
/*
* Stops all currently playing effects.
*/
int
SDL_SYS_HapticStopAll(SDL_Haptic * haptic)
{
HRESULT ret;
ret = FFDeviceSendForceFeedbackCommand(haptic->hwdata->device,
FFSFFC_STOPALL);
if (ret != FF_OK) {
SDL_SetError("Haptic: Error stopping device: %s.", FFStrError(ret));
return -1;
}
return 0;
}
#endif /* SDL_HAPTIC_IOKIT */