SDL-mirror/src/events/SDL_touch_c.h

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2010 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_touch_c_h
#define _SDL_touch_c_h
typedef struct SDL_Touch SDL_Touch;
typedef struct SDL_Finger SDL_Finger;
struct SDL_Finger {
int id;
int x;
int y;
int z; /* for future use */
int xdelta;
int ydelta;
int last_x, last_y; /* the last reported x and y coordinates */
int pressure;
};
struct SDL_Touch
{
/* Free the touch when it's time */
void (*FreeTouch) (SDL_Touch * touch);
/* data common for tablets */
int pressure_max;
int pressure_min;
int tilt; /* for future use */
int rotation; /* for future use */
/* Data common to all touch */
int id;
SDL_Window *focus;
char *name;
Uint8 buttonstate;
SDL_bool relative_mode;
SDL_bool flush_motion;
int num_fingers;
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int max_fingers;
SDL_Finger** fingers;
void *driverdata;
};
/* Initialize the touch subsystem */
extern int SDL_TouchInit(void);
/*Get the touch at an index */
extern SDL_Touch *SDL_GetTouchIndex(int index);
/* Get the touch with id = id */
extern SDL_Touch *SDL_GetTouch(int id);
/*Get the finger at an index */
extern SDL_Finger *SDL_GetFingerIndex(SDL_Touch *touch, int index);
/* Get the finger with id = id */
extern SDL_Finger *SDL_GetFinger(SDL_Touch *touch,int id);
/* Add a touch, possibly reattaching at a particular index (or -1),
returning the index of the touch, or -1 if there was an error. */
extern int SDL_AddTouch(const SDL_Touch * touch, char *name);
/* Remove a touch at an index, clearing the slot for later */
extern void SDL_DelTouch(int index);
/* Set the touch focus window */
extern void SDL_SetTouchFocus(int id, SDL_Window * window);
/* Send a touch motion event for a touch */
extern int SDL_SendTouchMotion(int id, int fingerid,
int relative, int x, int y, int z);
/* Send a touch button event for a touch */
extern int SDL_SendTouchButton(int id, Uint8 state, Uint8 button);
/* Shutdown the touch subsystem */
extern void SDL_TouchQuit(void);
/* FIXME: Where do these functions go in this header? */
extern void SDL_ChangeEnd(int id, int end);
#endif /* _SDL_touch_c_h */
/* vi: set ts=4 sw=4 expandtab: */