Date: Wed, 25 Feb 2004 06:41:17 -0500
From: "Ryan C. Gordon" Subject: Re: MacOS X bugs... This isn't an ideal patch (trying to open a joystick that has previously been unplugged will report success, but it'll just never give any input, etc), but it handles the worst case of deadlock in the event subsystem. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40859
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1 changed files with 40 additions and 1 deletions
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@ -92,6 +92,9 @@ struct joystick_hwdata
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recElement* firstButton;
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recElement* firstHat;
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int removed;
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int uncentered;
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struct joystick_hwdata* pNext; // next device
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};
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typedef struct joystick_hwdata recDevice;
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@ -161,6 +164,19 @@ SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long
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return ((value - pElement->minReport) * deviceScale / readScale) + min;
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}
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static void HIDRemovalCallback(void * target,
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IOReturn result,
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void * refcon,
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void * sender)
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{
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recDevice *device = (recDevice *) refcon;
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device->removed = 1;
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device->uncentered = 1;
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}
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/* Create and open an interface to device, required prior to extracting values or building queues.
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* Note: appliction now owns the device and must close and release it prior to exiting
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*/
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@ -193,6 +209,9 @@ IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice
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result = (*(pDevice->interface))->open (pDevice->interface, 0);
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if (kIOReturnSuccess != result)
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HIDReportErrorNum ("Failed to open pDevice->interface via open.", result);
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else
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(*(pDevice->interface))->setRemovalCallback (pDevice->interface, HIDRemovalCallback, pDevice, pDevice);
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}
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return result;
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}
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@ -722,7 +741,27 @@ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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recElement *element;
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SInt32 value;
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int i;
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if (device->removed) /* device was unplugged; ignore it. */
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{
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if (device->uncentered)
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{
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device->uncentered = 0;
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/* Tell the app that everything is centered/unpressed... */
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for (i = 0; i < device->axes; i++)
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SDL_PrivateJoystickAxis(joystick, i, 0);
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for (i = 0; i < device->buttons; i++)
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SDL_PrivateJoystickButton(joystick, i, 0);
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for (i = 0; i < device->hats; i++)
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SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
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}
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return;
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}
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element = device->firstAxis;
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i = 0;
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while (element)
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