Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
This commit is contained in:
parent
75ed99ed6a
commit
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11 changed files with 1 additions and 1220 deletions
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@ -39,7 +39,7 @@ to develop SDL applications.
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%build
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%ifos linux
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CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-aalib --disable-video-directfb --disable-video-ggi --disable-video-svga
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CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
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%else
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%configure
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%endif
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31
configure.in
31
configure.in
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@ -1586,36 +1586,6 @@ CheckPS3()
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fi
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}
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dnl Find the SVGAlib includes and libraries
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CheckSVGA()
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{
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AC_ARG_ENABLE(video-svga,
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AC_HELP_STRING([--enable-video-svga], [use SVGAlib video driver [[default=no]]]),
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, enable_video_svga=no)
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if test x$enable_video = xyes -a x$enable_video_svga = xyes; then
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AC_MSG_CHECKING(for SVGAlib (1.4.0+) support)
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video_svga=no
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AC_TRY_COMPILE([
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#include <vga.h>
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#include <vgamouse.h>
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#include <vgakeyboard.h>
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],[
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if ( SCANCODE_RIGHTWIN && SCANCODE_LEFTWIN ) {
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exit(0);
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}
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],[
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video_svga=yes
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])
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AC_MSG_RESULT($video_svga)
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if test x$video_svga = xyes; then
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AC_DEFINE(SDL_VIDEO_DRIVER_SVGALIB)
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SOURCES="$SOURCES $srcdir/src/video/svga/*.c"
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EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lvga"
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have_video=yes
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fi
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fi
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}
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dnl rcg04172001 Set up the Null video driver.
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CheckDummyVideo()
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{
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@ -2276,7 +2246,6 @@ case "$host" in
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CheckDirectFB
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CheckFusionSound
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CheckPS3
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CheckSVGA
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CheckOpenGLX11
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CheckInputEvents
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CheckTslib
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@ -266,7 +266,6 @@
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#undef SDL_VIDEO_DRIVER_QNXGF
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#undef SDL_VIDEO_DRIVER_PS3
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#undef SDL_VIDEO_DRIVER_RISCOS
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#undef SDL_VIDEO_DRIVER_SVGALIB
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#undef SDL_VIDEO_DRIVER_WIN32
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#undef SDL_VIDEO_DRIVER_X11
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#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
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@ -414,9 +414,6 @@ extern VideoBootStrap DirectFB_bootstrap;
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#if SDL_VIDEO_DRIVER_PS3
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extern VideoBootStrap PS3_bootstrap;
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#endif
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#if SDL_VIDEO_DRIVER_SVGALIB
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extern VideoBootStrap SVGALIB_bootstrap;
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#endif
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#if SDL_VIDEO_DRIVER_WIN32
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extern VideoBootStrap WIN32_bootstrap;
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#endif
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@ -68,9 +68,6 @@ static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_PS3
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&PS3_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_SVGALIB
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&SVGALIB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WIN32
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&WIN32_bootstrap,
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#endif
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@ -1,420 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Handle the event stream, converting X11 events into SDL events */
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#include <vga.h>
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#include <vgamouse.h>
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#include <vgakeyboard.h>
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#if defined(__LINUX__)
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#include <linux/kd.h>
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#include <linux/keyboard.h>
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#elif defined(__FREEBSD__)
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#include <sys/kbio.h>
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#else
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#error You must choose your operating system here
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#endif
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#include "../../events/SDL_sysevents.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_svgavideo.h"
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#include "SDL_svgaevents_c.h"
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/* The translation tables from a console scancode to a SDL keysym */
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#if defined(linux)
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#define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT)
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static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS];
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#elif defined(__FREEBSD__)
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/* FIXME: Free the keymap when we shut down the video mode */
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static keymap_t *vga_keymap = NULL;
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#else
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#error You must choose your operating system here
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#endif
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static SDLKey keymap[128];
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static SDL_keysym *TranslateKey(int scancode, SDL_keysym * keysym);
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/* Ugh, we have to duplicate the kernel's keysym mapping code...
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Oh, it's not so bad. :-)
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FIXME: Add keyboard LED handling code
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*/
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#if defined(linux)
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int
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SVGA_initkeymaps(int fd)
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{
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struct kbentry entry;
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int map, i;
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/* Load all the keysym mappings */
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for (map = 0; map < NUM_VGAKEYMAPS; ++map) {
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SDL_memset(vga_keymap[map], 0, NR_KEYS * sizeof(Uint16));
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for (i = 0; i < NR_KEYS; ++i) {
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entry.kb_table = map;
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entry.kb_index = i;
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if (ioctl(fd, KDGKBENT, &entry) == 0) {
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/* The "Enter" key is a special case */
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if (entry.kb_value == K_ENTER) {
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entry.kb_value = K(KT_ASCII, 13);
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}
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/* Handle numpad specially as well */
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if (KTYP(entry.kb_value) == KT_PAD) {
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switch (entry.kb_value) {
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case K_P0:
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case K_P1:
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case K_P2:
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case K_P3:
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case K_P4:
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case K_P5:
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case K_P6:
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case K_P7:
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case K_P8:
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case K_P9:
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vga_keymap[map][i] = entry.kb_value;
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vga_keymap[map][i] += '0';
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break;
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case K_PPLUS:
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vga_keymap[map][i] = K(KT_ASCII, '+');
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break;
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case K_PMINUS:
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vga_keymap[map][i] = K(KT_ASCII, '-');
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break;
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case K_PSTAR:
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vga_keymap[map][i] = K(KT_ASCII, '*');
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break;
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case K_PSLASH:
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vga_keymap[map][i] = K(KT_ASCII, '/');
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break;
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case K_PENTER:
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vga_keymap[map][i] = K(KT_ASCII, '\r');
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break;
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case K_PCOMMA:
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vga_keymap[map][i] = K(KT_ASCII, ',');
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break;
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case K_PDOT:
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vga_keymap[map][i] = K(KT_ASCII, '.');
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break;
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default:
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break;
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}
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}
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/* Do the normal key translation */
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if ((KTYP(entry.kb_value) == KT_LATIN) ||
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(KTYP(entry.kb_value) == KT_ASCII) ||
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(KTYP(entry.kb_value) == KT_LETTER)) {
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vga_keymap[map][i] = entry.kb_value;
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}
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}
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}
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}
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return (0);
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}
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#elif defined(__FREEBSD__)
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int
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SVGA_initkeymaps(int fd)
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{
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vga_keymap = SDL_malloc(sizeof(keymap_t));
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if (!vga_keymap) {
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SDL_OutOfMemory();
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return (-1);
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}
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if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
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SDL_free(vga_keymap);
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vga_keymap = NULL;
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SDL_SetError("Unable to get keyboard map");
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return (-1);
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}
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return (0);
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}
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#else
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#error You must choose your operating system here
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#endif
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int posted = 0;
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void
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SVGA_mousecallback(int button, int dx, int dy, int u1, int u2, int u3, int u4)
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{
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if (dx || dy) {
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posted += SDL_PrivateMouseMotion(0, 1, dx, dy);
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}
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if (button & MOUSE_LEFTBUTTON) {
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if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1))) {
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posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0);
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}
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} else {
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if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1))) {
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posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0);
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}
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}
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if (button & MOUSE_MIDDLEBUTTON) {
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if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2))) {
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posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0);
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}
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} else {
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if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2))) {
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posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0);
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}
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}
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if (button & MOUSE_RIGHTBUTTON) {
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if (!(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3))) {
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posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0);
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}
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} else {
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if ((SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3))) {
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posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0);
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}
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}
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}
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void
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SVGA_keyboardcallback(int scancode, int pressed)
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{
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SDL_keysym keysym;
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if (pressed) {
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posted += SDL_PrivateKeyboard(SDL_PRESSED,
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TranslateKey(scancode, &keysym));
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} else {
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posted += SDL_PrivateKeyboard(SDL_RELEASED,
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TranslateKey(scancode, &keysym));
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}
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}
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void
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SVGA_PumpEvents(_THIS)
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{
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do {
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posted = 0;
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mouse_update();
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keyboard_update();
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} while (posted);
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}
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void
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SVGA_InitOSKeymap(_THIS)
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{
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int i;
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/* Initialize the BeOS key translation table */
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for (i = 0; i < SDL_arraysize(keymap); ++i)
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keymap[i] = SDLK_UNKNOWN;
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keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
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keymap[SCANCODE_1] = SDLK_1;
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keymap[SCANCODE_2] = SDLK_2;
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keymap[SCANCODE_3] = SDLK_3;
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keymap[SCANCODE_4] = SDLK_4;
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keymap[SCANCODE_5] = SDLK_5;
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keymap[SCANCODE_6] = SDLK_6;
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keymap[SCANCODE_7] = SDLK_7;
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keymap[SCANCODE_8] = SDLK_8;
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keymap[SCANCODE_9] = SDLK_9;
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keymap[SCANCODE_0] = SDLK_0;
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keymap[SCANCODE_MINUS] = SDLK_MINUS;
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keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
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keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
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keymap[SCANCODE_TAB] = SDLK_TAB;
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keymap[SCANCODE_Q] = SDLK_q;
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keymap[SCANCODE_W] = SDLK_w;
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keymap[SCANCODE_E] = SDLK_e;
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keymap[SCANCODE_R] = SDLK_r;
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keymap[SCANCODE_T] = SDLK_t;
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keymap[SCANCODE_Y] = SDLK_y;
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keymap[SCANCODE_U] = SDLK_u;
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keymap[SCANCODE_I] = SDLK_i;
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keymap[SCANCODE_O] = SDLK_o;
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keymap[SCANCODE_P] = SDLK_p;
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keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
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keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
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keymap[SCANCODE_ENTER] = SDLK_RETURN;
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keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
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keymap[SCANCODE_A] = SDLK_a;
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keymap[SCANCODE_S] = SDLK_s;
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keymap[SCANCODE_D] = SDLK_d;
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keymap[SCANCODE_F] = SDLK_f;
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keymap[SCANCODE_G] = SDLK_g;
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keymap[SCANCODE_H] = SDLK_h;
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keymap[SCANCODE_J] = SDLK_j;
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keymap[SCANCODE_K] = SDLK_k;
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keymap[SCANCODE_L] = SDLK_l;
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keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
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keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
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keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
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keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
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keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
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keymap[SCANCODE_Z] = SDLK_z;
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keymap[SCANCODE_X] = SDLK_x;
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keymap[SCANCODE_C] = SDLK_c;
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keymap[SCANCODE_V] = SDLK_v;
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keymap[SCANCODE_B] = SDLK_b;
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keymap[SCANCODE_N] = SDLK_n;
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keymap[SCANCODE_M] = SDLK_m;
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keymap[SCANCODE_COMMA] = SDLK_COMMA;
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keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
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keymap[SCANCODE_SLASH] = SDLK_SLASH;
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keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
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keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
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keymap[SCANCODE_LEFTALT] = SDLK_LALT;
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keymap[SCANCODE_SPACE] = SDLK_SPACE;
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keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
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keymap[SCANCODE_F1] = SDLK_F1;
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keymap[SCANCODE_F2] = SDLK_F2;
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keymap[SCANCODE_F3] = SDLK_F3;
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keymap[SCANCODE_F4] = SDLK_F4;
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keymap[SCANCODE_F5] = SDLK_F5;
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keymap[SCANCODE_F6] = SDLK_F6;
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keymap[SCANCODE_F7] = SDLK_F7;
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keymap[SCANCODE_F8] = SDLK_F8;
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keymap[SCANCODE_F9] = SDLK_F9;
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keymap[SCANCODE_F10] = SDLK_F10;
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keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
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keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
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keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
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keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
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keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
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keymap[SCANCODE_CURSORUP] = SDLK_KP8;
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keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
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keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
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keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
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keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
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keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
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keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
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keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
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keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
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keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
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keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
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keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
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keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
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keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
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keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
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keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
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keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
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keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
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keymap[SCANCODE_LESS] = SDLK_LESS;
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keymap[SCANCODE_F11] = SDLK_F11;
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keymap[SCANCODE_F12] = SDLK_F12;
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keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
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keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
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keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
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keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
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keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
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keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
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keymap[SCANCODE_BREAK] = SDLK_BREAK;
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keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
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keymap[SCANCODE_HOME] = SDLK_HOME;
|
||||
keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
|
||||
keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
|
||||
keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
|
||||
keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
|
||||
keymap[SCANCODE_END] = SDLK_END;
|
||||
keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
|
||||
keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
|
||||
keymap[SCANCODE_INSERT] = SDLK_INSERT;
|
||||
keymap[SCANCODE_REMOVE] = SDLK_DELETE;
|
||||
keymap[119] = SDLK_PAUSE;
|
||||
keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
|
||||
keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
|
||||
keymap[127] = SDLK_MENU;
|
||||
}
|
||||
|
||||
#if defined(linux)
|
||||
static SDL_keysym *
|
||||
TranslateKey(int scancode, SDL_keysym * keysym)
|
||||
{
|
||||
/* Set the keysym information */
|
||||
keysym->scancode = scancode;
|
||||
keysym->sym = keymap[scancode];
|
||||
keysym->mod = KMOD_NONE;
|
||||
|
||||
/* If UNICODE is on, get the UNICODE value for the key */
|
||||
keysym->unicode = 0;
|
||||
if (SDL_TranslateUNICODE) {
|
||||
int map;
|
||||
SDLMod modstate;
|
||||
|
||||
modstate = SDL_GetModState();
|
||||
map = 0;
|
||||
if (modstate & KMOD_SHIFT) {
|
||||
map |= (1 << KG_SHIFT);
|
||||
}
|
||||
if (modstate & KMOD_CTRL) {
|
||||
map |= (1 << KG_CTRL);
|
||||
}
|
||||
if (modstate & KMOD_ALT) {
|
||||
map |= (1 << KG_ALT);
|
||||
}
|
||||
if (modstate & KMOD_MODE) {
|
||||
map |= (1 << KG_ALTGR);
|
||||
}
|
||||
if (KTYP(vga_keymap[map][scancode]) == KT_LETTER) {
|
||||
if (modstate & KMOD_CAPS) {
|
||||
map ^= (1 << KG_SHIFT);
|
||||
}
|
||||
}
|
||||
if (KTYP(vga_keymap[map][scancode]) == KT_PAD) {
|
||||
if (modstate & KMOD_NUM) {
|
||||
keysym->unicode = KVAL(vga_keymap[map][scancode]);
|
||||
}
|
||||
} else {
|
||||
keysym->unicode = KVAL(vga_keymap[map][scancode]);
|
||||
}
|
||||
}
|
||||
return (keysym);
|
||||
}
|
||||
#elif defined(__FREEBSD__)
|
||||
static SDL_keysym *
|
||||
TranslateKey(int scancode, SDL_keysym * keysym)
|
||||
{
|
||||
/* Set the keysym information */
|
||||
keysym->scancode = scancode;
|
||||
keysym->sym = keymap[scancode];
|
||||
keysym->mod = KMOD_NONE;
|
||||
|
||||
/* If UNICODE is on, get the UNICODE value for the key */
|
||||
keysym->unicode = 0;
|
||||
if (SDL_TranslateUNICODE && vga_keymap) {
|
||||
int map;
|
||||
SDLMod modstate;
|
||||
|
||||
modstate = SDL_GetModState();
|
||||
map = 0;
|
||||
if (modstate & KMOD_SHIFT) {
|
||||
map += 1;
|
||||
}
|
||||
if (modstate & KMOD_CTRL) {
|
||||
map += 2;
|
||||
}
|
||||
if (modstate & KMOD_ALT) {
|
||||
map += 4;
|
||||
}
|
||||
if (!(vga_keymap->key[scancode].spcl & (0x80 >> map))) {
|
||||
keysym->unicode = vga_keymap->key[scancode].map[map];
|
||||
}
|
||||
|
||||
}
|
||||
return (keysym);
|
||||
}
|
||||
#else
|
||||
#error You must choose your operating system here
|
||||
#endif
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,36 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_svgavideo.h"
|
||||
|
||||
/* Variables and functions exported by SDL_sysevents.c to other parts
|
||||
of the native video subsystem (SDL_sysvideo.c)
|
||||
*/
|
||||
extern int SVGA_initkeymaps(int fd);
|
||||
extern void SVGA_mousecallback(int button, int dx, int dy,
|
||||
int u1, int u2, int u3, int u4);
|
||||
extern void SVGA_keyboardcallback(int scancode, int pressed);
|
||||
|
||||
extern void SVGA_InitOSKeymap(_THIS);
|
||||
extern void SVGA_PumpEvents(_THIS);
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,35 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "SDL_svgavideo.h"
|
||||
#include "SDL_svgamouse_c.h"
|
||||
|
||||
|
||||
/* The implementation dependent data for the window manager cursor */
|
||||
struct WMcursor
|
||||
{
|
||||
int unused;
|
||||
};
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,27 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_svgavideo.h"
|
||||
|
||||
/* Functions to be exported */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,604 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* SVGAlib based SDL video driver implementation.
|
||||
*/
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#if defined(__LINUX__)
|
||||
#include <linux/vt.h>
|
||||
#elif defined(__FREEBSD__)
|
||||
#include <sys/consio.h>
|
||||
#else
|
||||
#error You must choose your operating system here
|
||||
#endif
|
||||
#include <vga.h>
|
||||
#include <vgamouse.h>
|
||||
#include <vgakeyboard.h>
|
||||
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_mouse.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_pixels_c.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#include "SDL_svgavideo.h"
|
||||
#include "SDL_svgaevents_c.h"
|
||||
#include "SDL_svgamouse_c.h"
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat);
|
||||
static SDL_Rect **SVGA_ListModes(_THIS, SDL_PixelFormat * format,
|
||||
Uint32 flags);
|
||||
static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface * current,
|
||||
int width, int height, int bpp,
|
||||
Uint32 flags);
|
||||
static int SVGA_SetColors(_THIS, int firstcolor, int ncolors,
|
||||
SDL_Color * colors);
|
||||
static void SVGA_VideoQuit(_THIS);
|
||||
|
||||
/* Hardware surface functions */
|
||||
static int SVGA_AllocHWSurface(_THIS, SDL_Surface * surface);
|
||||
static int SVGA_LockHWSurface(_THIS, SDL_Surface * surface);
|
||||
static int SVGA_FlipHWSurface(_THIS, SDL_Surface * surface);
|
||||
static void SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface);
|
||||
static void SVGA_FreeHWSurface(_THIS, SDL_Surface * surface);
|
||||
|
||||
/* SVGAlib driver bootstrap functions */
|
||||
|
||||
static int
|
||||
SVGA_Available(void)
|
||||
{
|
||||
/* Check to see if we are root and stdin is a virtual console */
|
||||
int console;
|
||||
|
||||
/* SVGALib 1.9.x+ doesn't require root (via /dev/svga) */
|
||||
int svgalib2 = -1;
|
||||
|
||||
/* See if we are connected to a virtual terminal */
|
||||
console = STDIN_FILENO;
|
||||
#if 0 /* This is no longer needed, SVGAlib can switch consoles for us */
|
||||
if (console >= 0) {
|
||||
struct stat sb;
|
||||
struct vt_mode dummy;
|
||||
|
||||
if ((fstat(console, &sb) < 0) ||
|
||||
(ioctl(console, VT_GETMODE, &dummy) < 0)) {
|
||||
console = -1;
|
||||
}
|
||||
}
|
||||
#endif /* 0 */
|
||||
|
||||
/* See if SVGAlib 2.0 is available */
|
||||
svgalib2 = open("/dev/svga", O_RDONLY);
|
||||
if (svgalib2 != -1) {
|
||||
close(svgalib2);
|
||||
}
|
||||
|
||||
return (((svgalib2 != -1) || (geteuid() == 0)) && (console >= 0));
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_DeleteDevice(SDL_VideoDevice * device)
|
||||
{
|
||||
SDL_free(device->hidden);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *
|
||||
SVGA_CreateDevice(int devindex)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
|
||||
if (device) {
|
||||
SDL_memset(device, 0, (sizeof *device));
|
||||
device->hidden = (struct SDL_PrivateVideoData *)
|
||||
SDL_malloc((sizeof *device->hidden));
|
||||
}
|
||||
if ((device == NULL) || (device->hidden == NULL)) {
|
||||
SDL_OutOfMemory();
|
||||
if (device) {
|
||||
SDL_free(device);
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
|
||||
|
||||
/* Set the function pointers */
|
||||
device->VideoInit = SVGA_VideoInit;
|
||||
device->ListModes = SVGA_ListModes;
|
||||
device->SetVideoMode = SVGA_SetVideoMode;
|
||||
device->SetColors = SVGA_SetColors;
|
||||
device->UpdateRects = NULL;
|
||||
device->VideoQuit = SVGA_VideoQuit;
|
||||
device->AllocHWSurface = SVGA_AllocHWSurface;
|
||||
device->CheckHWBlit = NULL;
|
||||
device->FillHWRect = NULL;
|
||||
device->SetHWColorKey = NULL;
|
||||
device->SetHWAlpha = NULL;
|
||||
device->LockHWSurface = SVGA_LockHWSurface;
|
||||
device->UnlockHWSurface = SVGA_UnlockHWSurface;
|
||||
device->FlipHWSurface = SVGA_FlipHWSurface;
|
||||
device->FreeHWSurface = SVGA_FreeHWSurface;
|
||||
device->SetCaption = NULL;
|
||||
device->SetIcon = NULL;
|
||||
device->IconifyWindow = NULL;
|
||||
device->GrabInput = NULL;
|
||||
device->GetWMInfo = NULL;
|
||||
device->InitOSKeymap = SVGA_InitOSKeymap;
|
||||
device->PumpEvents = SVGA_PumpEvents;
|
||||
|
||||
device->free = SVGA_DeleteDevice;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap SVGALIB_bootstrap = {
|
||||
"svgalib", "SVGAlib",
|
||||
SVGA_Available, SVGA_CreateDevice
|
||||
};
|
||||
|
||||
static int
|
||||
SVGA_AddMode(_THIS, int mode, int actually_add)
|
||||
{
|
||||
int i, j;
|
||||
vga_modeinfo *modeinfo;
|
||||
|
||||
modeinfo = vga_getmodeinfo(mode);
|
||||
|
||||
i = modeinfo->bytesperpixel - 1;
|
||||
if (i < 0) {
|
||||
return 0;
|
||||
}
|
||||
if (actually_add) {
|
||||
SDL_Rect saved_rect[2];
|
||||
int saved_mode[2];
|
||||
int b;
|
||||
|
||||
/* Add the mode, sorted largest to smallest */
|
||||
b = 0;
|
||||
j = 0;
|
||||
while ((SDL_modelist[i][j]->w > modeinfo->width) ||
|
||||
(SDL_modelist[i][j]->h > modeinfo->height)) {
|
||||
++j;
|
||||
}
|
||||
/* Skip modes that are already in our list */
|
||||
if ((SDL_modelist[i][j]->w == modeinfo->width) &&
|
||||
(SDL_modelist[i][j]->h == modeinfo->height)) {
|
||||
return (0);
|
||||
}
|
||||
/* Insert the new mode */
|
||||
saved_rect[b] = *SDL_modelist[i][j];
|
||||
saved_mode[b] = SDL_vgamode[i][j];
|
||||
SDL_modelist[i][j]->w = modeinfo->width;
|
||||
SDL_modelist[i][j]->h = modeinfo->height;
|
||||
SDL_vgamode[i][j] = mode;
|
||||
/* Everybody scoot down! */
|
||||
if (saved_rect[b].w && saved_rect[b].h) {
|
||||
for (++j; SDL_modelist[i][j]->w; ++j) {
|
||||
saved_rect[!b] = *SDL_modelist[i][j];
|
||||
saved_mode[!b] = SDL_vgamode[i][j];
|
||||
*SDL_modelist[i][j] = saved_rect[b];
|
||||
SDL_vgamode[i][j] = saved_mode[b];
|
||||
b = !b;
|
||||
}
|
||||
*SDL_modelist[i][j] = saved_rect[b];
|
||||
SDL_vgamode[i][j] = saved_mode[b];
|
||||
}
|
||||
} else {
|
||||
++SDL_nummodes[i];
|
||||
}
|
||||
return (1);
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_UpdateVideoInfo(_THIS)
|
||||
{
|
||||
vga_modeinfo *modeinfo;
|
||||
|
||||
this->info.wm_available = 0;
|
||||
this->info.hw_available = (banked ? 0 : 1);
|
||||
modeinfo = vga_getmodeinfo(vga_getcurrentmode());
|
||||
this->info.video_mem = modeinfo->memory;
|
||||
/* FIXME: Add hardware accelerated blit information */
|
||||
#ifdef SVGALIB_DEBUG
|
||||
printf("Hardware accelerated blit: %savailable\n",
|
||||
modeinfo->haveblit ? "" : "not ");
|
||||
#endif
|
||||
}
|
||||
|
||||
int
|
||||
SVGA_VideoInit(_THIS, SDL_PixelFormat * vformat)
|
||||
{
|
||||
int keyboard;
|
||||
int i, j;
|
||||
int mode, total_modes;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
for (i = 0; i < NUM_MODELISTS; ++i) {
|
||||
SDL_nummodes[i] = 0;
|
||||
SDL_modelist[i] = NULL;
|
||||
SDL_vgamode[i] = NULL;
|
||||
}
|
||||
|
||||
/* Initialize the library */
|
||||
vga_disabledriverreport();
|
||||
if (vga_init() < 0) {
|
||||
SDL_SetError("Unable to initialize SVGAlib");
|
||||
return (-1);
|
||||
}
|
||||
vga_setmode(TEXT);
|
||||
|
||||
/* Enable mouse and keyboard support */
|
||||
vga_setmousesupport(1);
|
||||
keyboard = keyboard_init_return_fd();
|
||||
if (keyboard < 0) {
|
||||
SDL_SetError("Unable to initialize keyboard");
|
||||
return (-1);
|
||||
}
|
||||
if (SVGA_initkeymaps(keyboard) < 0) {
|
||||
return (-1);
|
||||
}
|
||||
keyboard_seteventhandler(SVGA_keyboardcallback);
|
||||
|
||||
/* Determine the current screen size */
|
||||
this->info.current_w = 0;
|
||||
this->info.current_h = 0;
|
||||
|
||||
/* Determine the screen depth (use default 8-bit depth) */
|
||||
vformat->BitsPerPixel = 8;
|
||||
|
||||
/* Enumerate the available fullscreen modes */
|
||||
total_modes = 0;
|
||||
for (mode = vga_lastmodenumber(); mode; --mode) {
|
||||
if (vga_hasmode(mode)) {
|
||||
if (SVGA_AddMode(this, mode, 0)) {
|
||||
++total_modes;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (SVGA_AddMode(this, G320x200x256, 0))
|
||||
++total_modes;
|
||||
if (total_modes == 0) {
|
||||
SDL_SetError("No linear video modes available");
|
||||
return (-1);
|
||||
}
|
||||
for (i = 0; i < NUM_MODELISTS; ++i) {
|
||||
SDL_vgamode[i] = (int *) SDL_malloc(SDL_nummodes[i] * sizeof(int));
|
||||
if (SDL_vgamode[i] == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return (-1);
|
||||
}
|
||||
SDL_modelist[i] = (SDL_Rect **)
|
||||
SDL_malloc((SDL_nummodes[i] + 1) * sizeof(SDL_Rect *));
|
||||
if (SDL_modelist[i] == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return (-1);
|
||||
}
|
||||
for (j = 0; j < SDL_nummodes[i]; ++j) {
|
||||
SDL_modelist[i][j] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect));
|
||||
if (SDL_modelist[i][j] == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return (-1);
|
||||
}
|
||||
SDL_memset(SDL_modelist[i][j], 0, sizeof(SDL_Rect));
|
||||
}
|
||||
SDL_modelist[i][j] = NULL;
|
||||
}
|
||||
for (mode = vga_lastmodenumber(); mode; --mode) {
|
||||
if (vga_hasmode(mode)) {
|
||||
SVGA_AddMode(this, mode, 1);
|
||||
}
|
||||
}
|
||||
SVGA_AddMode(this, G320x200x256, 1);
|
||||
|
||||
/* Free extra (duplicated) modes */
|
||||
for (i = 0; i < NUM_MODELISTS; ++i) {
|
||||
j = 0;
|
||||
while (SDL_modelist[i][j] && SDL_modelist[i][j]->w) {
|
||||
j++;
|
||||
}
|
||||
while (SDL_modelist[i][j]) {
|
||||
SDL_free(SDL_modelist[i][j]);
|
||||
SDL_modelist[i][j] = NULL;
|
||||
j++;
|
||||
}
|
||||
}
|
||||
|
||||
/* Fill in our hardware acceleration capabilities */
|
||||
SVGA_UpdateVideoInfo(this);
|
||||
|
||||
/* We're done! */
|
||||
return (0);
|
||||
}
|
||||
|
||||
SDL_Rect **
|
||||
SVGA_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
|
||||
{
|
||||
return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
|
||||
}
|
||||
|
||||
/* Various screen update functions available */
|
||||
static void SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects);
|
||||
static void SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects);
|
||||
|
||||
SDL_Surface *
|
||||
SVGA_SetVideoMode(_THIS, SDL_Surface * current,
|
||||
int width, int height, int bpp, Uint32 flags)
|
||||
{
|
||||
int mode;
|
||||
int vgamode;
|
||||
vga_modeinfo *modeinfo;
|
||||
int screenpage_len;
|
||||
|
||||
/* Free old pixels if we were in banked mode */
|
||||
if (banked && current->pixels) {
|
||||
free(current->pixels);
|
||||
current->pixels = NULL;
|
||||
}
|
||||
|
||||
/* Try to set the requested linear video mode */
|
||||
bpp = (bpp + 7) / 8 - 1;
|
||||
for (mode = 0; SDL_modelist[bpp][mode]; ++mode) {
|
||||
if ((SDL_modelist[bpp][mode]->w == width) &&
|
||||
(SDL_modelist[bpp][mode]->h == height)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (SDL_modelist[bpp][mode] == NULL) {
|
||||
SDL_SetError("Couldn't find requested mode in list");
|
||||
return (NULL);
|
||||
}
|
||||
vgamode = SDL_vgamode[bpp][mode];
|
||||
vga_setmode(vgamode);
|
||||
vga_setpage(0);
|
||||
|
||||
if ((vga_setlinearaddressing() < 0) && (vgamode != G320x200x256)) {
|
||||
banked = 1;
|
||||
} else {
|
||||
banked = 0;
|
||||
}
|
||||
|
||||
modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode]);
|
||||
|
||||
/* Update hardware acceleration info */
|
||||
SVGA_UpdateVideoInfo(this);
|
||||
|
||||
/* Allocate the new pixel format for the screen */
|
||||
bpp = (bpp + 1) * 8;
|
||||
if ((bpp == 16) && (modeinfo->colors == 32768)) {
|
||||
bpp = 15;
|
||||
}
|
||||
if (!SDL_ReallocFormat(current, bpp, 0, 0, 0, 0)) {
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Set up the new mode framebuffer */
|
||||
current->flags = SDL_FULLSCREEN;
|
||||
if (!banked) {
|
||||
current->flags |= SDL_HWSURFACE;
|
||||
}
|
||||
if (bpp == 8) {
|
||||
/* FIXME: What about DirectColor? */
|
||||
current->flags |= SDL_HWPALETTE;
|
||||
}
|
||||
current->w = width;
|
||||
current->h = height;
|
||||
current->pitch = modeinfo->linewidth;
|
||||
if (banked) {
|
||||
current->pixels = SDL_malloc(current->h * current->pitch);
|
||||
if (!current->pixels) {
|
||||
SDL_OutOfMemory();
|
||||
return (NULL);
|
||||
}
|
||||
} else {
|
||||
current->pixels = vga_getgraphmem();
|
||||
}
|
||||
|
||||
/* set double-buffering */
|
||||
if ((flags & SDL_DOUBLEBUF) && !banked) {
|
||||
/* length of one screen page in bytes */
|
||||
screenpage_len = current->h * modeinfo->linewidth;
|
||||
|
||||
/* if start address should be aligned */
|
||||
if (modeinfo->linewidth_unit) {
|
||||
if (screenpage_len % modeinfo->linewidth_unit) {
|
||||
screenpage_len +=
|
||||
modeinfo->linewidth_unit -
|
||||
(screenpage_len % modeinfo->linewidth_unit);
|
||||
}
|
||||
}
|
||||
|
||||
/* if we heve enough videomemory = ak je dost videopamete */
|
||||
if (modeinfo->memory > (screenpage_len * 2 / 1024)) {
|
||||
current->flags |= SDL_DOUBLEBUF;
|
||||
flip_page = 0;
|
||||
flip_offset[0] = 0;
|
||||
flip_offset[1] = screenpage_len;
|
||||
flip_address[0] = vga_getgraphmem();
|
||||
flip_address[1] = flip_address[0] + screenpage_len;
|
||||
SVGA_FlipHWSurface(this, current);
|
||||
}
|
||||
}
|
||||
|
||||
/* Set the blit function */
|
||||
if (banked) {
|
||||
this->UpdateRects = SVGA_BankedUpdate;
|
||||
} else {
|
||||
this->UpdateRects = SVGA_DirectUpdate;
|
||||
}
|
||||
|
||||
/* Set up the mouse handler again (buggy SVGAlib 1.40) */
|
||||
mouse_seteventhandler(SVGA_mousecallback);
|
||||
|
||||
/* We're done */
|
||||
return (current);
|
||||
}
|
||||
|
||||
/* We don't actually allow hardware surfaces other than the main one */
|
||||
static int
|
||||
SVGA_AllocHWSurface(_THIS, SDL_Surface * surface)
|
||||
{
|
||||
return (-1);
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_FreeHWSurface(_THIS, SDL_Surface * surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* We need to wait for vertical retrace on page flipped displays */
|
||||
static int
|
||||
SVGA_LockHWSurface(_THIS, SDL_Surface * surface)
|
||||
{
|
||||
/* The waiting is done in SVGA_FlipHWSurface() */
|
||||
return (0);
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_UnlockHWSurface(_THIS, SDL_Surface * surface)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
SVGA_FlipHWSurface(_THIS, SDL_Surface * surface)
|
||||
{
|
||||
if (!banked) {
|
||||
vga_setdisplaystart(flip_offset[flip_page]);
|
||||
flip_page = !flip_page;
|
||||
surface->pixels = flip_address[flip_page];
|
||||
vga_waitretrace();
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_DirectUpdate(_THIS, int numrects, SDL_Rect * rects)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static void
|
||||
SVGA_BankedUpdate(_THIS, int numrects, SDL_Rect * rects)
|
||||
{
|
||||
int i, j;
|
||||
SDL_Rect *rect;
|
||||
int page, vp;
|
||||
int x, y, w, h;
|
||||
unsigned char *src;
|
||||
unsigned char *dst;
|
||||
int bpp = this->screen->format->BytesPerPixel;
|
||||
int pitch = this->screen->pitch;
|
||||
|
||||
dst = vga_getgraphmem();
|
||||
for (i = 0; i < numrects; ++i) {
|
||||
rect = &rects[i];
|
||||
x = rect->x;
|
||||
y = rect->y;
|
||||
w = rect->w * bpp;
|
||||
h = rect->h;
|
||||
|
||||
vp = y * pitch + x * bpp;
|
||||
src = (unsigned char *) this->screen->pixels + vp;
|
||||
page = vp >> 16;
|
||||
vp &= 0xffff;
|
||||
vga_setpage(page);
|
||||
for (j = 0; j < h; j++) {
|
||||
if (vp + w > 0x10000) {
|
||||
if (vp >= 0x10000) {
|
||||
page++;
|
||||
vga_setpage(page);
|
||||
vp &= 0xffff;
|
||||
} else {
|
||||
SDL_memcpy(dst + vp, src, 0x10000 - vp);
|
||||
page++;
|
||||
vga_setpage(page);
|
||||
SDL_memcpy(dst, src + 0x10000 - vp, (vp + w) & 0xffff);
|
||||
vp = (vp + pitch) & 0xffff;
|
||||
src += pitch;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
SDL_memcpy(dst + vp, src, w);
|
||||
src += pitch;
|
||||
vp += pitch;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SVGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < ncolors; i++) {
|
||||
vga_setpalette(firstcolor + i,
|
||||
colors[i].r >> 2, colors[i].g >> 2, colors[i].b >> 2);
|
||||
}
|
||||
return (1);
|
||||
}
|
||||
|
||||
/* Note: If we are terminated, this could be called in the middle of
|
||||
another SDL video routine -- notably UpdateRects.
|
||||
*/
|
||||
void
|
||||
SVGA_VideoQuit(_THIS)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
/* Reset the console video mode */
|
||||
if (this->screen && (this->screen->w && this->screen->h)) {
|
||||
vga_setmode(TEXT);
|
||||
}
|
||||
keyboard_close();
|
||||
|
||||
/* Free video mode lists */
|
||||
for (i = 0; i < NUM_MODELISTS; ++i) {
|
||||
if (SDL_modelist[i] != NULL) {
|
||||
for (j = 0; SDL_modelist[i][j]; ++j)
|
||||
SDL_free(SDL_modelist[i][j]);
|
||||
SDL_free(SDL_modelist[i]);
|
||||
SDL_modelist[i] = NULL;
|
||||
}
|
||||
if (SDL_vgamode[i] != NULL) {
|
||||
SDL_free(SDL_vgamode[i]);
|
||||
SDL_vgamode[i] = NULL;
|
||||
}
|
||||
}
|
||||
if (this->screen) {
|
||||
if (banked && this->screen->pixels) {
|
||||
SDL_free(this->screen->pixels);
|
||||
}
|
||||
this->screen->pixels = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -1,59 +0,0 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2010 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_svgavideo_h
|
||||
#define _SDL_svgavideo_h
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_VideoDevice *this
|
||||
|
||||
/* Private display data */
|
||||
struct SDL_PrivateVideoData
|
||||
{
|
||||
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
|
||||
int SDL_nummodes[NUM_MODELISTS];
|
||||
SDL_Rect **SDL_modelist[NUM_MODELISTS];
|
||||
int *SDL_vgamode[NUM_MODELISTS];
|
||||
|
||||
/* information for double-buffering */
|
||||
int flip_page;
|
||||
int flip_offset[2];
|
||||
Uint8 *flip_address[2];
|
||||
|
||||
/* Set to 1 if we're in banked video mode */
|
||||
int banked;
|
||||
};
|
||||
/* Old variable names */
|
||||
#define SDL_nummodes (this->hidden->SDL_nummodes)
|
||||
#define SDL_modelist (this->hidden->SDL_modelist)
|
||||
#define SDL_vgamode (this->hidden->SDL_vgamode)
|
||||
#define flip_page (this->hidden->flip_page)
|
||||
#define flip_offset (this->hidden->flip_offset)
|
||||
#define flip_address (this->hidden->flip_address)
|
||||
#define banked (this->hidden->banked)
|
||||
|
||||
#endif /* _SDL_svgavideo_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Add table
Add a link
Reference in a new issue