Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
This commit is contained in:
parent
2c021d9b34
commit
018af55e16
21 changed files with 300 additions and 190 deletions
|
@ -380,7 +380,7 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
|
|||
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
|
||||
Display *display = data->videodata->display;
|
||||
int screen =
|
||||
((SDL_DisplayData *) window->display->driverdata)->screen;
|
||||
((SDL_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata)->screen;
|
||||
XWindowAttributes xattr;
|
||||
XVisualInfo v, *vinfo;
|
||||
int n;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue