A window being fullscreen takes precedence over coordinate checks
This fixes restoring video mode on the second display at shutdown in some circumstances.
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1 changed files with 8 additions and 1 deletions
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@ -933,13 +933,20 @@ SDL_GetWindowDisplay(SDL_Window * window)
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}
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/* Find the display containing the window */
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for (i = 0; i < _this->num_displays; ++i) {
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SDL_VideoDisplay *display = &_this->displays[i];
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if (display->fullscreen_window == window) {
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return i;
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}
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}
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center.x = window->x + window->w / 2;
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center.y = window->y + window->h / 2;
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for (i = 0; i < _this->num_displays; ++i) {
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SDL_VideoDisplay *display = &_this->displays[i];
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SDL_GetDisplayBounds(i, &rect);
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if (display->fullscreen_window == window || SDL_EnclosePoints(¢er, 1, &rect, NULL)) {
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if (SDL_EnclosePoints(¢er, 1, &rect, NULL)) {
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return i;
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}
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