Organized joystick hotplug code a bit.
Cleaned up names, return types, etc.
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1898cc34ab
commit
03e08a6a79
14 changed files with 616 additions and 655 deletions
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@ -157,7 +157,7 @@ static void report_free(struct report *);
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#define REP_BUF_DATA(rep) ((rep)->buf->data)
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#endif
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int SDL_SYS_numjoysticks = 0;
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static int SDL_SYS_numjoysticks = 0;
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int
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SDL_SYS_JoystickInit(void)
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@ -200,13 +200,33 @@ SDL_SYS_JoystickInit(void)
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return (SDL_SYS_numjoysticks);
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}
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const char *
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SDL_SYS_JoystickNameForIndex(int index)
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int SDL_SYS_NumJoysticks()
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{
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if (joydevnames[index] != NULL) {
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return (joydevnames[index]);
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return SDL_SYS_numjoysticks;
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}
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void SDL_SYS_JoystickDetect()
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{
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}
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SDL_bool SDL_SYS_JoystickNeedsPolling()
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{
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return SDL_FALSE;
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}
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const char *
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SDL_SYS_JoystickNameForDeviceIndex(int device_index)
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{
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if (joydevnames[device_index] != NULL) {
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return (joydevnames[device_index]);
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}
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return (joynames[index]);
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return (joynames[device_index]);
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
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{
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return device_index;
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}
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static int
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@ -404,6 +424,12 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
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return (-1);
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}
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/* Function to determine is this joystick is attached to the system right now */
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SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
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{
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return SDL_TRUE;
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}
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void
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SDL_SYS_JoystickUpdate(SDL_Joystick * joy)
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{
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@ -558,43 +584,17 @@ SDL_SYS_JoystickQuit(void)
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return;
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int index)
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{
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return index;
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}
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/* Function to determine is this joystick is attached to the system right now */
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int SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
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{
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return 1;
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}
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int SDL_SYS_NumJoysticks()
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{
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return SDL_SYS_numjoysticks;
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}
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int SDL_SYS_JoystickNeedsPolling()
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{
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return 0;
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}
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void SDL_SYS_JoystickDetect()
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{
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}
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JoystickGUID SDL_SYS_PrivateJoystickGetDeviceGUID( int device_index )
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JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
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{
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JoystickGUID guid;
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// the GUID is just the first 16 chars of the name for now
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const char *name = SDL_SYS_JoystickNameForIndex( device_index );
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const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
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SDL_zero( guid );
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SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
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return guid;
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}
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JoystickGUID SDL_SYS_PrivateJoystickGetGUID(SDL_Joystick * joystick)
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JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
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{
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JoystickGUID guid;
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// the GUID is just the first 16 chars of the name for now
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