Organized joystick hotplug code a bit.

Cleaned up names, return types, etc.
This commit is contained in:
Sam Lantinga 2012-11-27 00:58:12 -08:00
parent 1898cc34ab
commit 03e08a6a79
14 changed files with 616 additions and 655 deletions

View file

@ -84,7 +84,7 @@ struct JoyStick_DeviceData_
char *joystickname;
Uint8 send_add_event;
int nInstanceID;
Uint8 bXInputDevice;
SDL_bool bXInputDevice;
Uint8 XInputUserId;
struct JoyStick_DeviceData_ *pNext;
};
@ -674,18 +674,215 @@ SDL_SYS_JoystickInit(void)
return SDL_SYS_NumJoysticks();
}
/* return the number of joysticks that are connected right now */
int SDL_SYS_NumJoysticks()
{
int nJoysticks = 0;
JoyStick_DeviceData *device = SYS_Joystick;
while ( device )
{
nJoysticks++;
device = device->pNext;
}
return nJoysticks;
}
static int s_iNewGUID = 0;
/* helper function for direct input, gets called for each connected joystick */
static BOOL CALLBACK
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
{
JoyStick_DeviceData *pNewJoystick;
SDL_bool bXInputDevice;
pNewJoystick = *(JoyStick_DeviceData **)pContext;
while ( pNewJoystick )
{
if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) )
{
if ( SYS_Joystick )
{
pNewJoystick->pNext = SYS_Joystick;
}
SYS_Joystick = pNewJoystick;
/* if we are replacing the front of the list then update it */
if ( pNewJoystick == *(JoyStick_DeviceData **)pContext )
{
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
}
s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
s_iNewGUID++;
if ( s_iNewGUID < MAX_JOYSTICKS )
return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
else
return DIENUM_STOP;
}
pNewJoystick = pNewJoystick->pNext;
}
s_bDeviceAdded = SDL_TRUE;
bXInputDevice = IsXInputDevice( &pdidInstance->guidProduct );
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) );
if ( bXInputDevice )
{
SDL_memset(&(pNewJoystick->dxdevice), 0x0,
sizeof(DIDEVICEINSTANCE));
pNewJoystick->bXInputDevice = SDL_TRUE;
pNewJoystick->XInputUserId = INVALID_XINPUT_USERID;
}
else
{
pNewJoystick->bXInputDevice = SDL_FALSE;
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
sizeof(DIDEVICEINSTANCE));
}
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
pNewJoystick->send_add_event = 1;
pNewJoystick->nInstanceID = ++s_nInstanceID;
SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) );
pNewJoystick->pNext = NULL;
if ( SYS_Joystick )
{
pNewJoystick->pNext = SYS_Joystick;
}
SYS_Joystick = pNewJoystick;
s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
s_iNewGUID++;
if ( s_iNewGUID < MAX_JOYSTICKS )
return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
else
return DIENUM_STOP;
}
/* detect any new joysticks being inserted into the system */
void SDL_SYS_JoystickDetect()
{
HRESULT result;
JoyStick_DeviceData *pCurList = NULL;
/* only enum the devices if the joystick thread told us something changed */
if ( s_bDeviceAdded || s_bDeviceRemoved )
{
s_bDeviceAdded = SDL_FALSE;
s_bDeviceRemoved = SDL_FALSE;
pCurList = SYS_Joystick;
SYS_Joystick = NULL;
s_iNewGUID = 0;
SDL_mutexP( s_mutexJoyStickEnum );
if ( !s_pKnownJoystickGUIDs )
s_pKnownJoystickGUIDs = SDL_malloc( sizeof(GUID)*MAX_JOYSTICKS );
SDL_memset( s_pKnownJoystickGUIDs, 0x0, sizeof(GUID)*MAX_JOYSTICKS );
/* Look for joysticks, wheels, head trackers, gamepads, etc.. */
result = IDirectInput8_EnumDevices(dinput,
DI8DEVCLASS_GAMECTRL,
EnumJoysticksCallback,
&pCurList, DIEDFL_ATTACHEDONLY);
SDL_mutexV( s_mutexJoyStickEnum );
}
if ( pCurList )
{
while ( pCurList )
{
JoyStick_DeviceData *pListNext = NULL;
#if !SDL_EVENTS_DISABLED
SDL_Event event;
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = pCurList->nInstanceID;
if ((SDL_EventOK == NULL)
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif // !SDL_EVENTS_DISABLED
pListNext = pCurList->pNext;
SDL_free(pCurList->joystickname);
SDL_free( pCurList );
pCurList = pListNext;
}
}
if ( s_bDeviceAdded )
{
JoyStick_DeviceData *pNewJoystick;
int device_index = 0;
s_bDeviceAdded = SDL_FALSE;
pNewJoystick = SYS_Joystick;
while ( pNewJoystick )
{
if ( pNewJoystick->send_add_event )
{
#if !SDL_EVENTS_DISABLED
SDL_Event event;
event.type = SDL_JOYDEVICEADDED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = device_index;
if ((SDL_EventOK == NULL)
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
pNewJoystick->send_add_event = 0;
}
device_index++;
pNewJoystick = pNewJoystick->pNext;
}
}
}
/* we need to poll if we have pending hotplug device changes or connected devices */
SDL_bool SDL_SYS_JoystickNeedsPolling()
{
/* we have a new device or one was pulled, we need to think this frame please */
if ( s_bDeviceAdded || s_bDeviceRemoved )
return SDL_TRUE;
return SDL_FALSE;
}
/* Function to get the device-dependent name of a joystick */
const char *
SDL_SYS_JoystickNameForIndex(int index)
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
for (; index > 0; index--)
for (; device_index > 0; device_index--)
device = device->pNext;
return device->joystickname;
}
/* Function to perform the mapping between current device instance and this joysticks instance id */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->nInstanceID;
}
/* Function to open a joystick for use.
The joystick to open is specified by the index field of the joystick.
This should fill the nbuttons and naxes fields of the joystick structure.
@ -907,6 +1104,13 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return (0);
}
/* return true if this joystick is plugged in right now */
SDL_bool SDL_SYS_JoystickAttached( SDL_Joystick * joystick )
{
return joystick->closed == 0 && joystick->hwdata->removed == 0;
}
/* Sort using the data offset into the DInput struct.
* This gives a reasonable ordering for the inputs. */
static int
@ -1444,214 +1648,8 @@ SDL_SYS_JoystickQuit(void)
}
/* Function to perform the mapping between current device instance and this joysticks instance id */
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->nInstanceID;
}
/* return true if this joystick is plugged in right now */
int SDL_SYS_JoystickAttached( SDL_Joystick * joystick )
{
return joystick->closed == 0 && joystick->hwdata->removed == 0;
}
/* return the number of joysticks that are connected right now */
int SDL_SYS_NumJoysticks()
{
int nJoysticks = 0;
JoyStick_DeviceData *device = SYS_Joystick;
while ( device )
{
nJoysticks++;
device = device->pNext;
}
return nJoysticks;
}
static int s_iNewGUID = 0;
/* helper function for direct input, gets called for each connected joystick */
static BOOL CALLBACK
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
{
JoyStick_DeviceData *pNewJoystick;
SDL_bool bXInputDevice;
pNewJoystick = *(JoyStick_DeviceData **)pContext;
while ( pNewJoystick )
{
if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) )
{
if ( SYS_Joystick )
{
pNewJoystick->pNext = SYS_Joystick;
}
SYS_Joystick = pNewJoystick;
/* if we are replacing the front of the list then update it */
if ( pNewJoystick == *(JoyStick_DeviceData **)pContext )
{
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
}
s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
s_iNewGUID++;
if ( s_iNewGUID < MAX_JOYSTICKS )
return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
else
return DIENUM_STOP;
}
pNewJoystick = pNewJoystick->pNext;
}
s_bDeviceAdded = SDL_TRUE;
bXInputDevice = IsXInputDevice( &pdidInstance->guidProduct );
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) );
if ( bXInputDevice )
{
SDL_memset(&(pNewJoystick->dxdevice), 0x0,
sizeof(DIDEVICEINSTANCE));
pNewJoystick->bXInputDevice = 1;
pNewJoystick->XInputUserId = INVALID_XINPUT_USERID;
}
else
{
pNewJoystick->bXInputDevice = 0;
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
sizeof(DIDEVICEINSTANCE));
}
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
pNewJoystick->send_add_event = 1;
pNewJoystick->nInstanceID = ++s_nInstanceID;
SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) );
pNewJoystick->pNext = NULL;
if ( SYS_Joystick )
{
pNewJoystick->pNext = SYS_Joystick;
}
SYS_Joystick = pNewJoystick;
s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
s_iNewGUID++;
if ( s_iNewGUID < MAX_JOYSTICKS )
return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
else
return DIENUM_STOP;
}
/* detect any new joysticks being inserted into the system */
void SDL_SYS_JoystickDetect()
{
HRESULT result;
JoyStick_DeviceData *pCurList = NULL;
/* only enum the devices if the joystick thread told us something changed */
if ( s_bDeviceAdded || s_bDeviceRemoved )
{
s_bDeviceAdded = SDL_FALSE;
s_bDeviceRemoved = SDL_FALSE;
pCurList = SYS_Joystick;
SYS_Joystick = NULL;
s_iNewGUID = 0;
SDL_mutexP( s_mutexJoyStickEnum );
if ( !s_pKnownJoystickGUIDs )
s_pKnownJoystickGUIDs = SDL_malloc( sizeof(GUID)*MAX_JOYSTICKS );
SDL_memset( s_pKnownJoystickGUIDs, 0x0, sizeof(GUID)*MAX_JOYSTICKS );
/* Look for joysticks, wheels, head trackers, gamepads, etc.. */
result = IDirectInput8_EnumDevices(dinput,
DI8DEVCLASS_GAMECTRL,
EnumJoysticksCallback,
&pCurList, DIEDFL_ATTACHEDONLY);
SDL_mutexV( s_mutexJoyStickEnum );
}
if ( pCurList )
{
while ( pCurList )
{
JoyStick_DeviceData *pListNext = NULL;
#if !SDL_EVENTS_DISABLED
SDL_Event event;
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = pCurList->nInstanceID;
if ((SDL_EventOK == NULL)
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif // !SDL_EVENTS_DISABLED
pListNext = pCurList->pNext;
SDL_free(pCurList->joystickname);
SDL_free( pCurList );
pCurList = pListNext;
}
}
if ( s_bDeviceAdded )
{
JoyStick_DeviceData *pNewJoystick;
int device_index = 0;
s_bDeviceAdded = SDL_FALSE;
pNewJoystick = SYS_Joystick;
while ( pNewJoystick )
{
if ( pNewJoystick->send_add_event )
{
#if !SDL_EVENTS_DISABLED
SDL_Event event;
event.type = SDL_JOYDEVICEADDED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = device_index;
if ((SDL_EventOK == NULL)
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
SDL_PushEvent(&event);
}
}
#endif /* !SDL_EVENTS_DISABLED */
pNewJoystick->send_add_event = 0;
}
device_index++;
pNewJoystick = pNewJoystick->pNext;
}
}
}
/* we need to poll if we have pending hotplug device changes or connected devices */
int SDL_SYS_JoystickNeedsPolling()
{
/* we have a new device or one was pulled, we need to think this frame please */
if ( s_bDeviceAdded || s_bDeviceRemoved )
return 1;
return 0;
}
/* return the stable device guid for this device index */
JoystickGUID SDL_SYS_PrivateJoystickGetDeviceGUID( int device_index )
JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
@ -1662,8 +1660,13 @@ JoystickGUID SDL_SYS_PrivateJoystickGetDeviceGUID( int device_index )
return device->guid;
}
/* return 1 if this device is using XInput */
int SDL_SYS_IsXInputDeviceIndex( int device_index )
JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
{
return joystick->hwdata->guid;
}
/* return SDL_TRUE if this device is using XInput */
SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
@ -1674,11 +1677,6 @@ int SDL_SYS_IsXInputDeviceIndex( int device_index )
return device->bXInputDevice;
}
JoystickGUID SDL_SYS_PrivateJoystickGetGUID(SDL_Joystick * joystick)
{
return joystick->hwdata->guid;
}
#endif /* SDL_JOYSTICK_DINPUT */
/* vi: set ts=4 sw=4 expandtab: */