Merged r3094:3095 from branches/SDL-1.2: Visual C++ 6.0 fixes.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402372
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5bb1d2ceb7
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04255e0015
2 changed files with 33 additions and 7 deletions
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@ -45,6 +45,16 @@ typedef unsigned __int64 uintptr_t;
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typedef unsigned int uintptr_t;
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typedef unsigned int uintptr_t;
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#endif
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#endif
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#define _UINTPTR_T_DEFINED
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#define _UINTPTR_T_DEFINED
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/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
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#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
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#define DWORD_PTR DWORD
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#endif
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#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
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#define LONG_PTR LONG
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#endif
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#ifndef GWLP_HINSTANCE
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#define GWLP_HINSTANCE GWL_HINSTANCE
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#endif
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#endif
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#endif
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#else /* !__GNUC__ && !_MSC_VER */
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#else /* !__GNUC__ && !_MSC_VER */
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typedef signed char int8_t;
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typedef signed char int8_t;
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@ -24,14 +24,30 @@
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#include "SDL_video.h"
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#include "SDL_video.h"
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#include "SDL_blit.h"
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#include "SDL_blit.h"
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/*
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In Visual C, VC6 has mmintrin.h in the "Processor Pack" add-on.
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Checking if _mm_free is #defined in malloc.h is is the only way to
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determine if the Processor Pack is installed, as far as I can tell.
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*/
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#if SDL_ASSEMBLY_ROUTINES
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#if SDL_ASSEMBLY_ROUTINES
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#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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# if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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#define MMX_ASMBLIT 1
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# define MMX_ASMBLIT 1
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#define GCC_ASMBLIT 1
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# define GCC_ASMBLIT 1
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#elif defined(_MSC_VER) && (_MSC_VER >= 1200) && defined(_M_IX86)
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# elif defined(_MSC_VER) && defined(_M_IX86)
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#define MMX_ASMBLIT 1
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# if (_MSC_VER <= 1200)
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#define MSVC_ASMBLIT 1
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# include <malloc.h>
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#endif
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# if defined(_mm_free)
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# define HAVE_MMINTRIN_H 1
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# endif
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# else /* Visual Studio > VC6 always has mmintrin.h */
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# define HAVE_MMINTRIN_H 1
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# endif
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# if HAVE_MMINTRIN_H
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# define MMX_ASMBLIT 1
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# define MSVC_ASMBLIT 1
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# endif
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# endif
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#endif /* SDL_ASSEMBLY_ROUTINES */
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#endif /* SDL_ASSEMBLY_ROUTINES */
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/* Function to check the CPU flags */
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/* Function to check the CPU flags */
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