Renamed SetTargetTexture() to SetRenderTarget()

This commit is contained in:
Sam Lantinga 2012-01-22 01:26:28 -05:00
parent da686e5bd4
commit 0458fa488a
9 changed files with 40 additions and 45 deletions

View file

@ -56,7 +56,7 @@ static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch);
static void GLES_UnlockTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GLES_SetTargetTexture(SDL_Renderer * renderer,
static int GLES_SetRenderTarget(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GLES_UpdateViewport(SDL_Renderer * renderer);
static int GLES_RenderClear(SDL_Renderer * renderer);
@ -295,7 +295,7 @@ GLES_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->UpdateTexture = GLES_UpdateTexture;
renderer->LockTexture = GLES_LockTexture;
renderer->UnlockTexture = GLES_UnlockTexture;
renderer->SetTargetTexture = GLES_SetTargetTexture;
renderer->SetRenderTarget = GLES_SetRenderTarget;
renderer->UpdateViewport = GLES_UpdateViewport;
renderer->RenderClear = GLES_RenderClear;
renderer->RenderDrawPoints = GLES_RenderDrawPoints;
@ -575,7 +575,7 @@ GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
}
static int
GLES_SetTargetTexture(SDL_Renderer * renderer, SDL_Texture * texture)
GLES_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
{
GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata;
GLES_TextureData *texturedata = NULL;