Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
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20 changed files with 685 additions and 436 deletions
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src/render/software/SDL_drawline.c
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src/render/software/SDL_drawline.c
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@ -23,6 +23,7 @@
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#include "SDL_draw.h"
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#include "SDL_drawline.h"
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#include "SDL_drawpoint.h"
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static void
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