Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.

The software renderer has been re-routed to use the framebuffer interface, which makes it possible to have software rendering available even on simple ports.
This commit is contained in:
Sam Lantinga 2011-02-03 15:49:37 -08:00
parent 657d4fd190
commit 052351dbe2
20 changed files with 685 additions and 436 deletions

1
src/render/software/SDL_drawline.c Normal file → Executable file
View file

@ -23,6 +23,7 @@
#include "SDL_draw.h"
#include "SDL_drawline.h"
#include "SDL_drawpoint.h"
static void