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4 changed files with 9 additions and 7 deletions
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Title SDL 1.2.8
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Title SDL 2.0.0
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Version 1
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Description SDL Library for Mac OS X (http://www.libsdl.org)
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DefaultLocation /Library/Frameworks
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@ -48,9 +48,9 @@ extern "C" {
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#endif
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/**
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* \brief A variable controlling how 3D acceleration is used to accelerate the SDL 1.2 screen surface.
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* \brief A variable controlling how 3D acceleration is used to accelerate the SDL screen surface.
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*
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* SDL can try to accelerate the SDL 1.2 screen surface by using streaming
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* SDL can try to accelerate the SDL screen surface by using streaming
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* textures with a 3D rendering engine. This variable controls whether and
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* how this is done.
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*
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@ -107,7 +107,7 @@ extern "C" {
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#define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY"
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/**
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* \brief A variable controlling whether updates to the SDL 1.2 screen surface should be synchronized with the vertical refresh, to avoid tearing.
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* \brief A variable controlling whether updates to the SDL screen surface should be synchronized with the vertical refresh, to avoid tearing.
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*
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* This variable can be set to the following values:
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* "0" - Disable vsync
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@ -862,14 +862,14 @@ GENERATE_DOCSET = NO
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# documentation sets from a single provider (such as a company or product suite)
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# can be grouped.
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DOCSET_FEEDNAME = "SDL 1.2 Doxygen"
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DOCSET_FEEDNAME = "SDL 2.0 Doxygen"
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# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that
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# should uniquely identify the documentation set bundle. This should be a
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# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen
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# will append .docset to the name.
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DOCSET_BUNDLE_ID = org.libsdl.sdl12
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DOCSET_BUNDLE_ID = org.libsdl.sdl20
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# If the GENERATE_HTMLHELP tag is set to YES, additional index files
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# will be generated that can be used as input for tools like the
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@ -883,7 +883,7 @@ GENERATE_HTMLHELP = NO
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# can add a path in front of the file if the result should not be
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# written to the html output directory.
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CHM_FILE = ./sdl12.chm
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CHM_FILE = ./sdl20.chm
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# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
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# be used to specify the location (absolute path including file name) of
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@ -21,6 +21,8 @@
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#include "../../include/SDL_scancode.h"
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/* Windows scancode to SDL scancode mapping table */
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/* derived from Microsoft scan code document, http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc */
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/* *INDENT-OFF* */
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static const SDL_Scancode windows_scancode_table[] =
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{
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