Date: Thu, 05 Feb 2009 17:27:54 +0100

From: Stefan Klug
Subject: [SDL] SDL_SetVideoMode compatibility fix

SDL_SetVideoMode(0,0,0,flags) used to be valid in SDL 1.2
Attached is a patch to replicate this behaviour in SDL 1.3

Cheers Stefan

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403565
This commit is contained in:
Sam Lantinga 2009-03-23 05:37:45 +00:00
parent d2d2e1c376
commit 0543b444ac

View file

@ -494,6 +494,15 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
return NULL;
}
}
SDL_GetDesktopDisplayMode(&desktop_mode);
if (width == 0) {
width = desktop_mode.w;
}
if (height == 0) {
height = desktop_mode.h;
}
/* See if we can simply resize the existing window and surface */
if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) {
@ -567,7 +576,6 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
}
/* Set up the desired display mode */
SDL_GetDesktopDisplayMode(&desktop_mode);
desktop_format = desktop_mode.format;
if (desktop_format && ((flags & SDL_ANYFORMAT)
|| (bpp == SDL_BITSPERPIXEL(desktop_format)))) {