indent is evil

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402208
This commit is contained in:
Sam Lantinga 2006-10-28 16:48:03 +00:00
parent 3d24370c4c
commit 05a29201de
35 changed files with 586 additions and 497 deletions

View file

@ -122,7 +122,7 @@ BSDAUDIO_DetectDevices(int iscapture)
return outputDeviceCount;
}
return 0; /* shouldn't ever hit this. */
return 0; /* shouldn't ever hit this. */
}
static const char *
@ -149,7 +149,7 @@ BSDAUDIO_Status(_THIS)
fprintf(stderr, "AUDIO_GETINFO failed.\n");
return;
}
/* *INDENT-OFF* */
fprintf(stderr, "\n"
"[play/record info]\n"
"buffer size : %d bytes\n"
@ -177,7 +177,9 @@ BSDAUDIO_Status(_THIS)
info.play.error ? "yes" : "no",
info.play.waiting ? "yes" : "no",
info.play.active ? "yes" : "no");
/* *INDENT-ON* */
/* *INDENT-OFF* */
fprintf(stderr, "\n"
"[audio info]\n"
"monitor_gain : %i\n"
@ -192,6 +194,7 @@ BSDAUDIO_Status(_THIS)
(info.mode == AUMODE_PLAY) ? "PLAY"
: (info.mode = AUMODE_RECORD) ? "RECORD"
: (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
/* *INDENT-ON* */
#endif /* DEBUG_AUDIO */
}
@ -206,7 +209,9 @@ BSDAUDIO_WaitDevice(_THIS)
/* Use timer for general audio synchronization */
Sint32 ticks;
ticks = ((Sint32)(this->hidden->next_frame-SDL_GetTicks()))-FUDGE_TICKS;
ticks =
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
FUDGE_TICKS;
if (ticks > 0) {
SDL_Delay(ticks);
}
@ -222,7 +227,8 @@ BSDAUDIO_WaitDevice(_THIS)
#ifdef DEBUG_AUDIO
fprintf(stderr, "Waiting for audio to get ready\n");
#endif
if (select(this->hidden->audio_fd+1,NULL,&fdset,NULL,&timeout) <= 0) {
if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
<= 0) {
const char *message =
"Audio timeout - buggy audio driver? (disabled)";
/* In general we should never print to the screen,
@ -252,8 +258,7 @@ BSDAUDIO_PlayDevice(_THIS)
/* Write the audio data, checking for EAGAIN on broken audio drivers */
do {
written = write(this->hidden->audio_fd,
&this->hidden->mixbuf[p],
this->hidden->mixlen - p);
&this->hidden->mixbuf[p], this->hidden->mixlen - p);
if (written > 0)
p += written;
@ -317,8 +322,8 @@ BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
/* We don't care what the devname is...we'll try to open anything. */
/* ...but default to first name in the list... */
if (devname == NULL) {
if ( ((iscapture) && (inputDeviceCount == 0)) ||
((!iscapture) && (outputDeviceCount == 0)) ) {
if (((iscapture) && (inputDeviceCount == 0)) ||
((!iscapture) && (outputDeviceCount == 0))) {
SDL_SetError("No such audio device");
return 0;
}
@ -327,7 +332,7 @@ BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
SDL_OutOfMemory();
return 0;
@ -429,7 +434,7 @@ BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
}
static int
BSDAUDIO_Init(SDL_AudioDriverImpl *impl)
BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->DetectDevices = BSDAUDIO_DetectDevices;