indent is evil

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402208
This commit is contained in:
Sam Lantinga 2006-10-28 16:48:03 +00:00
parent 3d24370c4c
commit 05a29201de
35 changed files with 586 additions and 497 deletions

View file

@ -1,6 +1,7 @@
#include "SDL.h"
static void print_devices(int iscapture)
static void
print_devices(int iscapture)
{
const char *typestr = ((iscapture) ? "capture" : "output");
int n = SDL_GetNumAudioDevices(iscapture);
@ -11,8 +12,7 @@ static void print_devices(int iscapture)
printf(" Driver can't detect specific devices.\n\n", typestr);
else if (n == 0)
printf(" No %s devices found.\n\n", typestr);
else
{
else {
int i;
for (i = 0; i < n; i++) {
printf(" %s\n", SDL_GetAudioDeviceName(i, iscapture));
@ -21,7 +21,8 @@ static void print_devices(int iscapture)
}
}
int main(int argc, char **argv)
int
main(int argc, char **argv)
{
/* Print available audio drivers */
int n = SDL_GetNumAudioDrivers();
@ -50,4 +51,3 @@ int main(int argc, char **argv)
SDL_Quit();
return 0;
}

View file

@ -1,8 +1,8 @@
#include "SDL.h"
static SDL_AudioSpec spec;
static Uint8 *sound = NULL; /* Pointer to wave data */
static Uint32 soundlen = 0; /* Length of wave data */
static Uint8 *sound = NULL; /* Pointer to wave data */
static Uint32 soundlen = 0; /* Length of wave data */
typedef struct
{
@ -11,7 +11,8 @@ typedef struct
volatile int done;
} callback_data;
void SDLCALL play_through_once(void *arg, Uint8 * stream, int len)
void SDLCALL
play_through_once(void *arg, Uint8 * stream, int len)
{
callback_data *cbd = (callback_data *) arg;
Uint8 *waveptr = sound + cbd->soundpos;
@ -30,14 +31,16 @@ void SDLCALL play_through_once(void *arg, Uint8 * stream, int len)
}
}
static void test_multi_audio(int devcount)
static void
test_multi_audio(int devcount)
{
callback_data cbd[64];
int keep_going = 1;
int i;
if (devcount > 64) {
fprintf(stderr, "Too many devices (%d), clamping to 64...\n", devcount);
fprintf(stderr, "Too many devices (%d), clamping to 64...\n",
devcount);
devcount = 64;
}
@ -48,7 +51,7 @@ static void test_multi_audio(int devcount)
printf("playing on device #%d: ('%s')...", i, devname);
fflush(stdout);
memset(&cbd[0], '\0', sizeof (callback_data));
memset(&cbd[0], '\0', sizeof(callback_data));
spec.userdata = &cbd[0];
cbd[0].dev = SDL_OpenAudioDevice(devname, 0, &spec, NULL);
if (cbd[0].dev == 0) {
@ -63,7 +66,7 @@ static void test_multi_audio(int devcount)
}
}
memset(cbd, '\0', sizeof (cbd));
memset(cbd, '\0', sizeof(cbd));
printf("playing on all devices...\n");
for (i = 0; i < devcount; i++) {
@ -102,7 +105,8 @@ static void test_multi_audio(int devcount)
}
int main(int argc, char **argv)
int
main(int argc, char **argv)
{
int devcount = 0;
@ -124,7 +128,8 @@ int main(int argc, char **argv)
/* Load the wave file into memory */
if (SDL_LoadWAV(argv[1], &spec, &sound, &soundlen) == NULL) {
fprintf(stderr, "Couldn't load %s: %s\n", argv[1], SDL_GetError());
fprintf(stderr, "Couldn't load %s: %s\n", argv[1],
SDL_GetError());
} else {
test_multi_audio(devcount);
SDL_FreeWAV(sound);

View file

@ -276,7 +276,7 @@ int
main(int argc, char *argv[])
{
SDL_Event event;
char *title;
const char *title;
SDL_Surface *icon;
Uint8 *icon_mask;
int parsed;