Icons with translucency are implemented

Reminder to finish off multi-display support

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403439
This commit is contained in:
Sam Lantinga 2009-01-03 07:16:57 +00:00
parent 7e2eb71ed7
commit 0699da07a7

3
TODO
View file

@ -4,9 +4,10 @@
* Implement YUV texture support
- in progress, software support is done, Ryan is working on OpenGL shaders
* Implement desktop video mode change notification?
* Implement icon support (with translucency?)
* Add diagonal line clipping to SDL_IntersectRectAndLine()
* Add OpenGL 3.0 context support
* Finish multiple display support
* Open windows on display that is selected when creating a window
* Verify mouse grab support
* Properly handle mouse grab with Vista DPI scaling
* Make sure the mouse is where it's supposed to be when un-grabbed