More work for 1.3
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402097
This commit is contained in:
parent
90e84f0556
commit
07ee716e3a
6 changed files with 104 additions and 115 deletions
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@ -32,9 +32,6 @@
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#include "../SDL_sysvideo.h"
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/* Hidden "this" pointer for the video functions */
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#define _THIS SDL_VideoDevice *this
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extern int SDL_AtariDevMouse_Open(void);
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extern void SDL_AtariDevMouse_Close(void);
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extern void SDL_AtariDevMouse_PostMouseEvents(_THIS, SDL_bool buttonEvents);
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@ -80,9 +80,9 @@ SDL_AtariGL_Init(_THIS, SDL_Surface * current)
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{
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#if SDL_VIDEO_OPENGL
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if (gl_oldmesa) {
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gl_active = InitOld(this, current);
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gl_active = InitOld(_this, current);
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} else {
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gl_active = InitNew(this, current);
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gl_active = InitNew(_this, current);
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}
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#endif
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@ -95,8 +95,8 @@ SDL_AtariGL_Quit(_THIS, SDL_bool unload)
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#if SDL_VIDEO_OPENGL
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if (gl_oldmesa) {
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/* Old mesa implementations */
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if (this->gl_data->OSMesaDestroyLDG) {
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this->gl_data->OSMesaDestroyLDG();
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if (_this->gl_data->OSMesaDestroyLDG) {
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_this->gl_data->OSMesaDestroyLDG();
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}
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if (gl_shadow) {
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Mfree(gl_shadow);
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@ -105,15 +105,15 @@ SDL_AtariGL_Quit(_THIS, SDL_bool unload)
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} else {
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/* New mesa implementation */
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if (gl_ctx) {
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if (this->gl_data->OSMesaDestroyContext) {
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this->gl_data->OSMesaDestroyContext(gl_ctx);
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if (_this->gl_data->OSMesaDestroyContext) {
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_this->gl_data->OSMesaDestroyContext(gl_ctx);
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}
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gl_ctx = NULL;
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}
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}
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if (unload) {
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SDL_AtariGL_UnloadLibrary(this);
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SDL_AtariGL_UnloadLibrary(_this);
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}
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#endif /* SDL_VIDEO_OPENGL */
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gl_active = 0;
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@ -134,7 +134,7 @@ SDL_AtariGL_LoadLibrary(_THIS, const char *path)
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}
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/* Unload previous driver */
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SDL_AtariGL_UnloadLibrary(this);
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SDL_AtariGL_UnloadLibrary(_this);
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/* Load library given by path */
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handle = SDL_LoadObject(path);
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@ -167,17 +167,17 @@ SDL_AtariGL_LoadLibrary(_THIS, const char *path)
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return -1;
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}
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this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv");
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this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish");
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this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
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_this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv");
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_this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish");
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_this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
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cancel_load = SDL_FALSE;
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if (this->gl_data->glGetIntegerv == NULL) {
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if (_this->gl_data->glGetIntegerv == NULL) {
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cancel_load = SDL_TRUE;
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} else {
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/* We need either glFinish (OSMesa) or glFlush (TinyGL) */
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if ((this->gl_data->glFinish == NULL) &&
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(this->gl_data->glFlush == NULL)) {
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if ((_this->gl_data->glFinish == NULL) &&
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(_this->gl_data->glFlush == NULL)) {
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cancel_load = SDL_TRUE;
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}
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}
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@ -190,53 +190,53 @@ SDL_AtariGL_LoadLibrary(_THIS, const char *path)
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}
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/* Load functions pointers (osmesa.ldg) */
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this->gl_data->OSMesaCreateContextExt =
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_this->gl_data->OSMesaCreateContextExt =
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SDL_LoadFunction(handle, "OSMesaCreateContextExt");
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this->gl_data->OSMesaDestroyContext =
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_this->gl_data->OSMesaDestroyContext =
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SDL_LoadFunction(handle, "OSMesaDestroyContext");
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this->gl_data->OSMesaMakeCurrent =
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_this->gl_data->OSMesaMakeCurrent =
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SDL_LoadFunction(handle, "OSMesaMakeCurrent");
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this->gl_data->OSMesaPixelStore =
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_this->gl_data->OSMesaPixelStore =
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SDL_LoadFunction(handle, "OSMesaPixelStore");
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this->gl_data->OSMesaGetProcAddress =
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_this->gl_data->OSMesaGetProcAddress =
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SDL_LoadFunction(handle, "OSMesaGetProcAddress");
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/* Load old functions pointers (mesa_gl.ldg, tiny_gl.ldg) */
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this->gl_data->OSMesaCreateLDG =
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_this->gl_data->OSMesaCreateLDG =
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SDL_LoadFunction(handle, "OSMesaCreateLDG");
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this->gl_data->OSMesaDestroyLDG =
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_this->gl_data->OSMesaDestroyLDG =
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SDL_LoadFunction(handle, "OSMesaDestroyLDG");
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gl_oldmesa = 0;
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if ((this->gl_data->OSMesaCreateContextExt == NULL) ||
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(this->gl_data->OSMesaDestroyContext == NULL) ||
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(this->gl_data->OSMesaMakeCurrent == NULL) ||
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(this->gl_data->OSMesaPixelStore == NULL) ||
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(this->gl_data->OSMesaGetProcAddress == NULL)) {
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if ((_this->gl_data->OSMesaCreateContextExt == NULL) ||
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(_this->gl_data->OSMesaDestroyContext == NULL) ||
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(_this->gl_data->OSMesaMakeCurrent == NULL) ||
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(_this->gl_data->OSMesaPixelStore == NULL) ||
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(_this->gl_data->OSMesaGetProcAddress == NULL)) {
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/* Hum, maybe old library ? */
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if ((this->gl_data->OSMesaCreateLDG == NULL) ||
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(this->gl_data->OSMesaDestroyLDG == NULL)) {
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if ((_this->gl_data->OSMesaCreateLDG == NULL) ||
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(_this->gl_data->OSMesaDestroyLDG == NULL)) {
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SDL_SetError("Could not retrieve OSMesa functions");
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SDL_UnloadObject(handle);
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/* Restore pointers to static library */
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SDL_AtariGL_InitPointers(this);
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SDL_AtariGL_InitPointers(_this);
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return -1;
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} else {
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gl_oldmesa = 1;
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}
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}
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this->gl_config.dll_handle = handle;
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_this->gl_config.dll_handle = handle;
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if (path) {
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SDL_strlcpy(this->gl_config.driver_path, path,
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SDL_arraysize(this->gl_config.driver_path));
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SDL_strlcpy(_this->gl_config.driver_path, path,
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SDL_arraysize(_this->gl_config.driver_path));
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} else {
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*this->gl_config.driver_path = '\0';
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}
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#endif
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this->gl_config.driver_loaded = 1;
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_this->gl_config.driver_loaded = 1;
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return 0;
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#else
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@ -250,10 +250,10 @@ SDL_AtariGL_GetProcAddress(_THIS, const char *proc)
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void *func = NULL;
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#if SDL_VIDEO_OPENGL
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if (this->gl_config.dll_handle) {
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if (_this->gl_config.dll_handle) {
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func = SDL_LoadFunction(this->gl_config.dll_handle, (void *) proc);
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} else if (this->gl_data->OSMesaGetProcAddress) {
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func = this->gl_data->OSMesaGetProcAddress(proc);
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} else if (_this->gl_data->OSMesaGetProcAddress) {
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func = _this->gl_data->OSMesaGetProcAddress(proc);
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}
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#endif
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return func;
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@ -284,7 +284,7 @@ SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
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mesa_attrib = GL_ALPHA_BITS;
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break;
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case SDL_GL_DOUBLEBUFFER:
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surface = this->screen;
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surface = _this->screen;
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*value = ((surface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF);
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return 0;
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case SDL_GL_DEPTH_SIZE:
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@ -309,7 +309,7 @@ SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
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return -1;
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}
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this->gl_data->glGetIntegerv(mesa_attrib, value);
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_this->gl_data->glGetIntegerv(mesa_attrib, value);
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return 0;
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#else
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return -1;
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@ -327,9 +327,9 @@ SDL_AtariGL_MakeCurrent(_THIS)
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return 0;
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}
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if (this->gl_config.dll_handle) {
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if ((this->gl_data->OSMesaMakeCurrent == NULL) ||
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(this->gl_data->OSMesaPixelStore == NULL)) {
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if (_this->gl_config.dll_handle) {
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if ((_this->gl_data->OSMesaMakeCurrent == NULL) ||
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(_this->gl_data->OSMesaPixelStore == NULL)) {
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return -1;
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}
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}
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@ -339,7 +339,7 @@ SDL_AtariGL_MakeCurrent(_THIS)
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return -1;
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}
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surface = this->screen;
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surface = _this->screen;
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if ((surface->format->BitsPerPixel == 15)
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|| (surface->format->BitsPerPixel == 16)) {
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@ -349,7 +349,7 @@ SDL_AtariGL_MakeCurrent(_THIS)
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}
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if (!
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(this->gl_data->
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(_this->gl_data->
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OSMesaMakeCurrent(gl_ctx, surface->pixels, type, surface->w,
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surface->h))) {
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SDL_SetError("Can not make OpenGL context current");
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}
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/* OSMesa draws upside down */
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this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0);
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_this->gl_data->OSMesaPixelStore(OSMESA_Y_UP, 0);
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return 0;
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#else
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{
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#if SDL_VIDEO_OPENGL
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if (gl_active) {
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if (this->gl_config.dll_handle) {
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if (this->gl_data->glFinish) {
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this->gl_data->glFinish();
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} else if (this->gl_data->glFlush) {
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this->gl_data->glFlush();
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if (_this->gl_config.dll_handle) {
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if (_this->gl_data->glFinish) {
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_this->gl_data->glFinish();
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} else if (_this->gl_data->glFlush) {
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_this->gl_data->glFlush();
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}
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} else {
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this->gl_data->glFinish();
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_this->gl_data->glFinish();
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}
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gl_copyshadow(this, this->screen);
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gl_convert(this, this->screen);
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gl_copyshadow(_this, _this->screen);
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gl_convert(_this, _this->screen);
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}
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#endif
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}
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SDL_AtariGL_InitPointers(_THIS)
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{
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#if SDL_VIDEO_OPENGL
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this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt;
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this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext;
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this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent;
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this->gl_data->OSMesaPixelStore = OSMesaPixelStore;
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this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress;
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_this->gl_data->OSMesaCreateContextExt = OSMesaCreateContextExt;
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_this->gl_data->OSMesaDestroyContext = OSMesaDestroyContext;
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_this->gl_data->OSMesaMakeCurrent = OSMesaMakeCurrent;
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_this->gl_data->OSMesaPixelStore = OSMesaPixelStore;
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_this->gl_data->OSMesaGetProcAddress = OSMesaGetProcAddress;
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this->gl_data->glGetIntegerv = glGetIntegerv;
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this->gl_data->glFinish = glFinish;
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this->gl_data->glFlush = glFlush;
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_this->gl_data->glGetIntegerv = glGetIntegerv;
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_this->gl_data->glFinish = glFinish;
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_this->gl_data->glFlush = glFlush;
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this->gl_data->OSMesaCreateLDG = NULL;
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this->gl_data->OSMesaDestroyLDG = NULL;
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_this->gl_data->OSMesaCreateLDG = NULL;
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_this->gl_data->OSMesaDestroyLDG = NULL;
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#endif
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}
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SDL_AtariGL_UnloadLibrary(_THIS)
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{
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#if SDL_VIDEO_OPENGL
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if (this->gl_config.dll_handle) {
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SDL_UnloadObject(this->gl_config.dll_handle);
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this->gl_config.dll_handle = NULL;
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if (_this->gl_config.dll_handle) {
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SDL_UnloadObject(_this->gl_config.dll_handle);
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_this->gl_config.dll_handle = NULL;
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/* Restore pointers to static library */
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SDL_AtariGL_InitPointers(this);
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SDL_AtariGL_InitPointers(_this);
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}
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#endif
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}
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@ -432,8 +432,8 @@ InitNew(_THIS, SDL_Surface * current)
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int recreatecontext;
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GLint newaccumsize;
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if (this->gl_config.dll_handle) {
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if (this->gl_data->OSMesaCreateContextExt == NULL) {
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if (_this->gl_config.dll_handle) {
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if (_this->gl_data->OSMesaCreateContextExt == NULL) {
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return 0;
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}
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}
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@ -496,14 +496,14 @@ InitNew(_THIS, SDL_Surface * current)
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/* Try to keep current context if possible */
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newaccumsize =
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this->gl_config.accum_red_size +
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this->gl_config.accum_green_size +
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this->gl_config.accum_blue_size + this->gl_config.accum_alpha_size;
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_this->gl_config.accum_red_size +
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_this->gl_config.accum_green_size +
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_this->gl_config.accum_blue_size + _this->gl_config.accum_alpha_size;
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recreatecontext = 1;
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if (gl_ctx &&
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(gl_curformat == osmesa_format) &&
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(gl_curdepth == this->gl_config.depth_size) &&
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(gl_curstencil == this->gl_config.stencil_size) &&
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(gl_curdepth == _this->gl_config.depth_size) &&
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(gl_curstencil == _this->gl_config.stencil_size) &&
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(gl_curaccum == newaccumsize)) {
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recreatecontext = 0;
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}
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SDL_AtariGL_Quit(this, SDL_FALSE);
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gl_ctx =
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this->gl_data->OSMesaCreateContextExt(osmesa_format,
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this->gl_config.
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_this->gl_data->OSMesaCreateContextExt(osmesa_format,
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_this->gl_config.
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depth_size,
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this->gl_config.
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_this->gl_config.
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stencil_size,
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newaccumsize, NULL);
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if (gl_ctx) {
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gl_curformat = osmesa_format;
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gl_curdepth = this->gl_config.depth_size;
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gl_curstencil = this->gl_config.stencil_size;
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gl_curdepth = _this->gl_config.depth_size;
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gl_curstencil = _this->gl_config.stencil_size;
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gl_curaccum = newaccumsize;
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} else {
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gl_curformat = 0;
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@ -543,16 +543,16 @@ InitOld(_THIS, SDL_Surface * current)
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Uint32 redmask;
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int recreatecontext, tinygl_present;
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if (this->gl_config.dll_handle) {
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if (this->gl_data->OSMesaCreateLDG == NULL) {
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if (_this->gl_config.dll_handle) {
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if (_this->gl_data->OSMesaCreateLDG == NULL) {
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return 0;
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}
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}
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/* TinyGL only supports VDI_RGB (OSMESA_RGB) */
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tinygl_present = 0;
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if (this->gl_config.dll_handle) {
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if (this->gl_data->glFinish == NULL) {
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if (_this->gl_config.dll_handle) {
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if (_this->gl_data->glFinish == NULL) {
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tinygl_present = 1;
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}
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}
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@ -658,7 +658,7 @@ InitOld(_THIS, SDL_Surface * current)
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break;
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default:
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if (tinygl_present) {
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SDL_AtariGL_Quit(this, SDL_FALSE);
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SDL_AtariGL_Quit(_this, SDL_FALSE);
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return 0;
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}
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gl_pixelsize = 1;
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@ -675,10 +675,10 @@ InitOld(_THIS, SDL_Surface * current)
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recreatecontext = 0;
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}
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if (recreatecontext) {
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SDL_AtariGL_Quit(this, SDL_FALSE);
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SDL_AtariGL_Quit(_this, SDL_FALSE);
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gl_shadow =
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this->gl_data->OSMesaCreateLDG(osmesa_format, GL_UNSIGNED_BYTE,
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_this->gl_data->OSMesaCreateLDG(osmesa_format, GL_UNSIGNED_BYTE,
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current->w, current->h);
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if (gl_shadow) {
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@ -32,10 +32,7 @@
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#include "../SDL_sysvideo.h"
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/* Hidden "this" pointer for the video functions */
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#define _THIS SDL_VideoDevice *this
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struct SDL_PrivateGLData
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struct SDL_GLDriverData
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{
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int gl_active; /* to stop switching drivers while we have a valid context */
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|
@ -87,20 +84,20 @@ struct SDL_PrivateGLData
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};
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/* Variable names */
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#define gl_active (this->gl_data->gl_active)
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#define gl_ctx (this->gl_data->ctx)
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#define gl_oldmesa (this->gl_data->gl_oldmesa)
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#define gl_pixelsize (this->gl_data->gl_pixelsize)
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#define gl_upsidedown (this->gl_data->gl_upsidedown)
|
||||
#define gl_shadow (this->gl_data->gl_shadow)
|
||||
#define gl_convert (this->gl_data->ConvertSurface)
|
||||
#define gl_copyshadow (this->gl_data->CopyShadow)
|
||||
#define gl_curformat (this->gl_data->format)
|
||||
#define gl_curdepth (this->gl_data->depth)
|
||||
#define gl_curstencil (this->gl_data->stencil)
|
||||
#define gl_curaccum (this->gl_data->accum)
|
||||
#define gl_curwidth (this->gl_data->width)
|
||||
#define gl_curheight (this->gl_data->height)
|
||||
#define gl_active (_this->gl_data->gl_active)
|
||||
#define gl_ctx (_this->gl_data->ctx)
|
||||
#define gl_oldmesa (_this->gl_data->gl_oldmesa)
|
||||
#define gl_pixelsize (_this->gl_data->gl_pixelsize)
|
||||
#define gl_upsidedown (_this->gl_data->gl_upsidedown)
|
||||
#define gl_shadow (_this->gl_data->gl_shadow)
|
||||
#define gl_convert (_this->gl_data->ConvertSurface)
|
||||
#define gl_copyshadow (_this->gl_data->CopyShadow)
|
||||
#define gl_curformat (_this->gl_data->format)
|
||||
#define gl_curdepth (_this->gl_data->depth)
|
||||
#define gl_curstencil (_this->gl_data->stencil)
|
||||
#define gl_curaccum (_this->gl_data->accum)
|
||||
#define gl_curwidth (_this->gl_data->width)
|
||||
#define gl_curheight (_this->gl_data->height)
|
||||
|
||||
/* OpenGL functions */
|
||||
extern int SDL_AtariGL_Init(_THIS, SDL_Surface * current);
|
||||
|
|
|
@ -99,9 +99,9 @@ AtariBios_PumpEvents(_THIS)
|
|||
}
|
||||
|
||||
if (use_dev_mouse) {
|
||||
SDL_AtariDevMouse_PostMouseEvents(this, SDL_TRUE);
|
||||
SDL_AtariDevMouse_PostMouseEvents(_this, SDL_TRUE);
|
||||
} else {
|
||||
SDL_AtariXbios_PostMouseEvents(this, SDL_TRUE);
|
||||
SDL_AtariXbios_PostMouseEvents(_this, SDL_TRUE);
|
||||
}
|
||||
|
||||
/* Will be previous table */
|
||||
|
@ -116,7 +116,6 @@ UpdateSpecialKeys(int special_keys_state)
|
|||
{ \
|
||||
if (special_keys_state & (1<<(numbit))) { \
|
||||
bios_currentkeyboard[scancode]=0xFF; \
|
||||
bios_currentascii[scancode]=0; \
|
||||
} \
|
||||
}
|
||||
|
||||
|
|
|
@ -106,9 +106,9 @@ AtariGemdos_PumpEvents(_THIS)
|
|||
}
|
||||
|
||||
if (use_dev_mouse) {
|
||||
SDL_AtariDevMouse_PostMouseEvents(this, SDL_TRUE);
|
||||
SDL_AtariDevMouse_PostMouseEvents(_this, SDL_TRUE);
|
||||
} else {
|
||||
SDL_AtariXbios_PostMouseEvents(this, SDL_TRUE);
|
||||
SDL_AtariXbios_PostMouseEvents(_this, SDL_TRUE);
|
||||
}
|
||||
|
||||
/* Will be previous table */
|
||||
|
@ -123,7 +123,6 @@ UpdateSpecialKeys(int special_keys_state)
|
|||
{ \
|
||||
if (special_keys_state & (1<<(numbit))) { \
|
||||
gemdos_currentkeyboard[scancode]=0xFF; \
|
||||
gemdos_currentascii[scancode]=0; \
|
||||
} \
|
||||
}
|
||||
|
||||
|
|
|
@ -32,9 +32,6 @@
|
|||
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_VideoDevice *this
|
||||
|
||||
#define ATARI_XBIOS_MOUSEEVENTS (1<<0)
|
||||
#define ATARI_XBIOS_JOYSTICKEVENTS (1<<1)
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue