1.3 API CHANGE: Add support for naming threads.
--HG-- extra : rebase_source : ae532d4b4d68ef86de0fc2cb6794a622e0841bce
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22 changed files with 183 additions and 45 deletions
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@ -209,6 +209,7 @@ SDL_TimerInit(void)
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SDL_TimerData *data = &SDL_timer_data;
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if (!data->active) {
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const char *name = "SDLTimer";
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data->timermap_lock = SDL_CreateMutex();
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if (!data->timermap_lock) {
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return -1;
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@ -224,9 +225,9 @@ SDL_TimerInit(void)
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/* !!! FIXME: this is nasty. */
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#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
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#undef SDL_CreateThread
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data->thread = SDL_CreateThread(SDL_TimerThread, data, NULL, NULL);
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data->thread = SDL_CreateThread(SDL_TimerThread, name, data, NULL, NULL);
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#else
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data->thread = SDL_CreateThread(SDL_TimerThread, data);
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data->thread = SDL_CreateThread(SDL_TimerThread, name, data);
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#endif
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if (!data->thread) {
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SDL_TimerQuit();
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