Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends
This commit is contained in:
parent
6266e7fcdc
commit
08f58acb7a
10 changed files with 368 additions and 299 deletions
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@ -98,6 +98,8 @@
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56ED04E3118A8EFD00A56AA6 /* SDL_syspower.m in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */; };
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93CB792313FC5E5200BD3E05 /* SDL_uikitviewcontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = 93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */; };
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93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; };
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AA126AD41617C5E7005ABC8F /* SDL_uikitmodes.h in Headers */ = {isa = PBXBuildFile; fileRef = AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */; };
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AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */ = {isa = PBXBuildFile; fileRef = AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */; };
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AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */ = {isa = PBXBuildFile; fileRef = AA628AD9159369E3005138DD /* SDL_rotate.c */; };
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AA628ADC159369E3005138DD /* SDL_rotate.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628ADA159369E3005138DD /* SDL_rotate.h */; };
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AA7558981595D55500BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7558651595D55500BBD41B /* begin_code.h */; };
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@ -349,6 +351,8 @@
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56ED04E2118A8EFD00A56AA6 /* SDL_syspower.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_syspower.m; path = ../../src/power/uikit/SDL_syspower.m; sourceTree = SOURCE_ROOT; };
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93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitviewcontroller.h; sourceTree = "<group>"; };
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93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitviewcontroller.m; sourceTree = "<group>"; };
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AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitmodes.h; sourceTree = "<group>"; };
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AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitmodes.m; sourceTree = "<group>"; };
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AA628AD9159369E3005138DD /* SDL_rotate.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
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AA628ADA159369E3005138DD /* SDL_rotate.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_rotate.h; sourceTree = "<group>"; };
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AA7558651595D55500BBD41B /* begin_code.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = begin_code.h; sourceTree = "<group>"; };
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@ -837,25 +841,27 @@
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FD689F090E26E5D900F90B21 /* uikit */ = {
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isa = PBXGroup;
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children = (
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FDC656450E560DF800311C8E /* jumphack.h */,
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FDC656440E560DF800311C8E /* jumphack.c */,
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FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */,
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FD689F0D0E26E5D900F90B21 /* SDL_uikitevents.m */,
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FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */,
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FD689F0F0E26E5D900F90B21 /* SDL_uikitopengles.m */,
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FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */,
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FD689F110E26E5D900F90B21 /* SDL_uikitvideo.m */,
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FDC656450E560DF800311C8E /* jumphack.h */,
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FDC261780E3A3FC8001C4554 /* keyinfotable.h */,
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FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */,
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FD689F130E26E5D900F90B21 /* SDL_uikitview.m */,
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FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */,
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FD689F150E26E5D900F90B21 /* SDL_uikitwindow.m */,
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FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */,
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FD689F170E26E5D900F90B21 /* SDL_uikitopenglview.m */,
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FD689FCD0E26E9D400F90B21 /* SDL_uikitappdelegate.h */,
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FD689FCC0E26E9D400F90B21 /* SDL_uikitappdelegate.m */,
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FD689F0C0E26E5D900F90B21 /* SDL_uikitevents.h */,
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FD689F0D0E26E5D900F90B21 /* SDL_uikitevents.m */,
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AA126AD21617C5E6005ABC8F /* SDL_uikitmodes.h */,
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AA126AD31617C5E6005ABC8F /* SDL_uikitmodes.m */,
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FD689F0E0E26E5D900F90B21 /* SDL_uikitopengles.h */,
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FD689F0F0E26E5D900F90B21 /* SDL_uikitopengles.m */,
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FD689F160E26E5D900F90B21 /* SDL_uikitopenglview.h */,
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FD689F170E26E5D900F90B21 /* SDL_uikitopenglview.m */,
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FD689F100E26E5D900F90B21 /* SDL_uikitvideo.h */,
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FD689F110E26E5D900F90B21 /* SDL_uikitvideo.m */,
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FD0BBFEF0E3933DD00D833B1 /* SDL_uikitview.h */,
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FD689F130E26E5D900F90B21 /* SDL_uikitview.m */,
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93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */,
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93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */,
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FD689F140E26E5D900F90B21 /* SDL_uikitwindow.h */,
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FD689F150E26E5D900F90B21 /* SDL_uikitwindow.m */,
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);
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path = uikit;
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sourceTree = "<group>";
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@ -1234,6 +1240,7 @@
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AA7558C81595D55500BBD41B /* SDL_version.h in Headers */,
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AA7558C91595D55500BBD41B /* SDL_video.h in Headers */,
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AA7558CA1595D55500BBD41B /* SDL.h in Headers */,
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AA126AD41617C5E7005ABC8F /* SDL_uikitmodes.h in Headers */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -1450,6 +1457,7 @@
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56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */,
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93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */,
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AA628ADB159369E3005138DD /* SDL_rotate.c in Sources */,
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AA126AD51617C5E7005ABC8F /* SDL_uikitmodes.m in Sources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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};
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@ -623,8 +623,8 @@ SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
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SDL_GetDisplayBounds(displayIndex-1, rect);
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rect->x += rect->w;
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}
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rect->w = display->desktop_mode.w;
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rect->h = display->desktop_mode.h;
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rect->w = display->current_mode.w;
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rect->h = display->current_mode.h;
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}
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return 0;
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}
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49
src/video/uikit/SDL_uikitmodes.h
Normal file
49
src/video/uikit/SDL_uikitmodes.h
Normal file
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@ -0,0 +1,49 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifndef _SDL_uikitmodes_h
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#define _SDL_uikitmodes_h
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#include "SDL_uikitvideo.h"
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typedef struct
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{
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UIScreen *uiscreen;
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CGFloat scale;
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} SDL_DisplayData;
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typedef struct
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{
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UIScreenMode *uiscreenmode;
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CGFloat scale;
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} SDL_DisplayModeData;
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extern BOOL SDL_UIKit_supports_multiple_displays;
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extern int UIKit_InitModes(_THIS);
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extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern void UIKit_QuitModes(_THIS);
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#endif /* _SDL_uikitmodes_h */
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/* vi: set ts=4 sw=4 expandtab: */
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282
src/video/uikit/SDL_uikitmodes.m
Normal file
282
src/video/uikit/SDL_uikitmodes.m
Normal file
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@ -0,0 +1,282 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#if SDL_VIDEO_DRIVER_UIKIT
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#include "SDL_assert.h"
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#include "SDL_uikitmodes.h"
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BOOL SDL_UIKit_supports_multiple_displays = NO;
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static int
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UIKit_AllocateDisplayModeData(SDL_DisplayMode * mode,
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UIScreenMode * uiscreenmode, CGFloat scale)
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{
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SDL_DisplayModeData *data = NULL;
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if (uiscreenmode != nil) {
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/* Allocate the display mode data */
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data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
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if (!data) {
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SDL_OutOfMemory();
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return -1;
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}
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data->uiscreenmode = uiscreenmode;
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[data->uiscreenmode retain];
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data->scale = scale;
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}
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mode->driverdata = data;
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return 0;
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}
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static void
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UIKit_FreeDisplayModeData(SDL_DisplayMode * mode)
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{
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if (!SDL_UIKit_supports_multiple_displays) {
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// Not on at least iPhoneOS 3.2 (versions prior to iPad).
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SDL_assert(mode->driverdata == NULL);
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} else if (mode->driverdata != NULL) {
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SDL_DisplayModeData *data = (SDL_DisplayModeData *)mode->driverdata;
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[data->uiscreenmode release];
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SDL_free(data);
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mode->driverdata = NULL;
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}
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}
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static int
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UIKit_AddSingleDisplayMode(SDL_VideoDisplay * display, int w, int h,
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UIScreenMode * uiscreenmode, CGFloat scale)
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{
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SDL_DisplayMode mode;
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SDL_zero(mode);
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mode.format = SDL_PIXELFORMAT_ABGR8888;
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mode.refresh_rate = 0;
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if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
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return -1;
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}
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mode.w = w;
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mode.h = h;
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if (SDL_AddDisplayMode(display, &mode)) {
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return 0;
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} else {
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UIKit_FreeDisplayModeData(&mode);
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return -1;
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}
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}
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static int
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UIKit_AddDisplayMode(SDL_VideoDisplay * display, int w, int h, CGFloat scale,
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UIScreenMode * uiscreenmode, BOOL addRotated)
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{
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if (UIKit_AddSingleDisplayMode(display, w, h, uiscreenmode, scale) < 0) {
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return -1;
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}
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if (addRotated) {
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// Add the rotated version
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if (UIKit_AddSingleDisplayMode(display, h, w, uiscreenmode, scale) < 0) {
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return -1;
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}
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}
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return 0;
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}
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static int
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UIKit_AddDisplay(UIScreen *uiscreen)
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{
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CGSize size = [uiscreen bounds].size;
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// When dealing with UIKit all coordinates are specified in terms of
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// what Apple refers to as points. On earlier devices without the
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// so called "Retina" display, there is a one to one mapping between
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// points and pixels. In other cases [UIScreen scale] indicates the
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// relationship between points and pixels. Since SDL has no notion
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// of points, we must compensate in all cases where dealing with such
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// units.
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CGFloat scale;
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if ([UIScreen instancesRespondToSelector:@selector(scale)]) {
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scale = [uiscreen scale]; // iOS >= 4.0
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} else {
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scale = 1.0f; // iOS < 4.0
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}
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SDL_VideoDisplay display;
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SDL_DisplayMode mode;
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SDL_zero(mode);
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mode.format = SDL_PIXELFORMAT_ABGR8888;
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mode.w = (int)(size.width * scale);
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mode.h = (int)(size.height * scale);
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UIScreenMode * uiscreenmode = nil;
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// UIScreenMode showed up in 3.2 (the iPad and later). We're
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// misusing this supports_multiple_displays flag here for that.
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if (SDL_UIKit_supports_multiple_displays) {
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uiscreenmode = [uiscreen currentMode];
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}
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if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
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return -1;
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}
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SDL_zero(display);
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display.desktop_mode = mode;
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display.current_mode = mode;
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/* Allocate the display data */
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SDL_DisplayData *data = (SDL_DisplayData *) SDL_malloc(sizeof(*data));
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if (!data) {
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SDL_OutOfMemory();
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UIKit_FreeDisplayModeData(&display.desktop_mode);
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return -1;
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}
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[uiscreen retain];
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data->uiscreen = uiscreen;
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data->scale = scale;
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display.driverdata = data;
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SDL_AddVideoDisplay(&display);
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return 0;
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}
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int
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UIKit_InitModes(_THIS)
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{
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// this tells us whether we are running on ios >= 3.2
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SDL_UIKit_supports_multiple_displays = [UIScreen instancesRespondToSelector:@selector(currentMode)];
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// Add the main screen.
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if (UIKit_AddDisplay([UIScreen mainScreen]) < 0) {
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return -1;
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}
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// If this is iPhoneOS < 3.2, all devices are one screen, 320x480 pixels.
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// The iPad added both a larger main screen and the ability to use
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// external displays. So, add the other displays (screens in UI speak).
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if (SDL_UIKit_supports_multiple_displays) {
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for (UIScreen *uiscreen in [UIScreen screens]) {
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// Only add the other screens
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if (uiscreen != [UIScreen mainScreen]) {
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if (UIKit_AddDisplay(uiscreen) < 0) {
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return -1;
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}
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}
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}
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}
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/* We're done! */
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return 0;
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}
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void
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UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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{
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SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
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if (SDL_UIKit_supports_multiple_displays) {
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// availableModes showed up in 3.2 (the iPad and later). We should only
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// land here for at least that version of the OS.
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for (UIScreenMode *uimode in [data->uiscreen availableModes]) {
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CGSize size = [uimode size];
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int w = (int)size.width;
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int h = (int)size.height;
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BOOL addRotated = (data->uiscreen == [UIScreen mainScreen]);
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// Add the native screen resolution.
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UIKit_AddDisplayMode(display, w, h, data->scale, uimode, addRotated);
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if (data->scale != 1.0f) {
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// Add the native screen resolution divided by its scale.
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// This is so devices capable of e.g. 640x960 also advertise
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// 320x480.
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UIKit_AddDisplayMode(display,
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(int)(size.width / data->scale),
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(int)(size.height / data->scale),
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1.0f, uimode, addRotated);
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}
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}
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} else {
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const CGRect rect = [data->uiscreen bounds];
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UIKit_AddDisplayMode(display,
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(int)rect.size.width, (int)rect.size.height,
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1.0f, nil, YES);
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}
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}
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int
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UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
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if (!SDL_UIKit_supports_multiple_displays) {
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// Not on at least iPhoneOS 3.2 (versions prior to iPad).
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SDL_assert(mode->driverdata == NULL);
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} else {
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SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
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[data->uiscreen setCurrentMode:modedata->uiscreenmode];
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if (mode->w > mode->h) {
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if (!UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation]))
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[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
|
||||
} else if (mode->w < mode->h) {
|
||||
if (!UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation]))
|
||||
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
UIKit_QuitModes(_THIS)
|
||||
{
|
||||
// Release Objective-C objects, so higher level doesn't free() them.
|
||||
int i, j;
|
||||
for (i = 0; i < _this->num_displays; i++) {
|
||||
SDL_VideoDisplay *display = &_this->displays[i];
|
||||
|
||||
UIKit_FreeDisplayModeData(&display->desktop_mode);
|
||||
for (j = 0; j < display->num_display_modes; j++) {
|
||||
SDL_DisplayMode *mode = &display->display_modes[j];
|
||||
UIKit_FreeDisplayModeData(mode);
|
||||
}
|
||||
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
[data->uiscreen release];
|
||||
SDL_free(data);
|
||||
display->driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -25,6 +25,7 @@
|
|||
#include "SDL_uikitopengles.h"
|
||||
#include "SDL_uikitopenglview.h"
|
||||
#include "SDL_uikitappdelegate.h"
|
||||
#include "SDL_uikitmodes.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
#include "jumphack.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
|
|
@ -23,23 +23,7 @@
|
|||
|
||||
#include <UIKit/UIKit.h>
|
||||
|
||||
extern BOOL SDL_UIKit_supports_multiple_displays;
|
||||
|
||||
typedef struct SDL_DisplayData SDL_DisplayData;
|
||||
|
||||
struct SDL_DisplayData
|
||||
{
|
||||
UIScreen *uiscreen;
|
||||
CGFloat scale;
|
||||
};
|
||||
|
||||
typedef struct SDL_DisplayModeData SDL_DisplayModeData;
|
||||
|
||||
struct SDL_DisplayModeData
|
||||
{
|
||||
UIScreenMode *uiscreenmode;
|
||||
CGFloat scale;
|
||||
};
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
#endif /* _SDL_uikitvideo_h */
|
||||
|
||||
|
|
|
@ -32,22 +32,16 @@
|
|||
|
||||
#include "SDL_uikitvideo.h"
|
||||
#include "SDL_uikitevents.h"
|
||||
#include "SDL_uikitmodes.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
#include "SDL_uikitopengles.h"
|
||||
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#define UIKITVID_DRIVER_NAME "uikit"
|
||||
|
||||
/* Initialization/Query functions */
|
||||
static int UIKit_VideoInit(_THIS);
|
||||
static void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * sdl_display);
|
||||
static int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display,
|
||||
SDL_DisplayMode * mode);
|
||||
static void UIKit_VideoQuit(_THIS);
|
||||
|
||||
BOOL SDL_UIKit_supports_multiple_displays = NO;
|
||||
|
||||
/* DUMMY driver bootstrap functions */
|
||||
|
||||
static int
|
||||
|
@ -118,274 +112,21 @@ VideoBootStrap UIKIT_bootstrap = {
|
|||
};
|
||||
|
||||
|
||||
/*
|
||||
!!! FIXME:
|
||||
|
||||
The main screen should list a AxB mode for portrait orientation, and then
|
||||
also list BxA for landscape mode. When setting a given resolution, we should
|
||||
rotate the view's transform appropriately (extra credit if you check the
|
||||
accelerometer and rotate the display so it's never upside down).
|
||||
|
||||
http://iphonedevelopment.blogspot.com/2008/10/starting-in-landscape-mode-without.html
|
||||
|
||||
*/
|
||||
|
||||
static int
|
||||
UIKit_AllocateDisplayModeData(SDL_DisplayMode * mode,
|
||||
UIScreenMode * uiscreenmode, CGFloat scale)
|
||||
{
|
||||
SDL_DisplayModeData *data = NULL;
|
||||
|
||||
if (uiscreenmode != nil) {
|
||||
/* Allocate the display mode data */
|
||||
data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
|
||||
if (!data) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
|
||||
data->uiscreenmode = uiscreenmode;
|
||||
[data->uiscreenmode retain];
|
||||
|
||||
data->scale = scale;
|
||||
}
|
||||
|
||||
mode->driverdata = data;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
UIKit_FreeDisplayModeData(SDL_DisplayMode * mode)
|
||||
{
|
||||
if (!SDL_UIKit_supports_multiple_displays) {
|
||||
// Not on at least iPhoneOS 3.2 (versions prior to iPad).
|
||||
SDL_assert(mode->driverdata == NULL);
|
||||
} else if (mode->driverdata != NULL) {
|
||||
SDL_DisplayModeData *data = (SDL_DisplayModeData *)mode->driverdata;
|
||||
[data->uiscreenmode release];
|
||||
SDL_free(data);
|
||||
mode->driverdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
UIKit_AddSingleDisplayMode(SDL_VideoDisplay * display, int w, int h,
|
||||
UIScreenMode * uiscreenmode, CGFloat scale)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_zero(mode);
|
||||
|
||||
mode.format = SDL_PIXELFORMAT_ABGR8888;
|
||||
mode.refresh_rate = 0;
|
||||
if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
mode.w = w;
|
||||
mode.h = h;
|
||||
if (SDL_AddDisplayMode(display, &mode)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Failure case; free resources
|
||||
SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode.driverdata;
|
||||
|
||||
if (data != NULL) {
|
||||
[data->uiscreenmode release];
|
||||
SDL_free(data);
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int
|
||||
UIKit_AddDisplayMode(SDL_VideoDisplay * display, int w, int h, CGFloat scale,
|
||||
UIScreenMode * uiscreenmode, BOOL rotated)
|
||||
{
|
||||
if (UIKit_AddSingleDisplayMode(display, w, h, uiscreenmode, scale) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (rotated) {
|
||||
// Add the rotated version
|
||||
if (UIKit_AddSingleDisplayMode(display, h, w, uiscreenmode, scale) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
|
||||
{
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
|
||||
if (SDL_UIKit_supports_multiple_displays) {
|
||||
// availableModes showed up in 3.2 (the iPad and later). We should only
|
||||
// land here for at least that version of the OS.
|
||||
for (UIScreenMode *uimode in [data->uiscreen availableModes]) {
|
||||
BOOL mainscreen = (data->uiscreen == [UIScreen mainScreen]);
|
||||
CGSize size = [uimode size];
|
||||
int w = (int)size.width;
|
||||
int h = (int)size.height;
|
||||
|
||||
// Add the native screen resolution.
|
||||
UIKit_AddDisplayMode(display, w, h, data->scale, uimode, mainscreen);
|
||||
|
||||
if (data->scale != 1.0f) {
|
||||
// Add the native screen resolution divided by its scale.
|
||||
// This is so devices capable of e.g. 640x960 also advertise
|
||||
// 320x480.
|
||||
UIKit_AddDisplayMode(display,
|
||||
(int)(w / data->scale), (int)(h / data->scale),
|
||||
1.0f, uimode, mainscreen);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const CGRect rect = [data->uiscreen bounds];
|
||||
UIKit_AddDisplayMode(display,
|
||||
(int)rect.size.width, (int)rect.size.height,
|
||||
1.0f, nil, YES);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
UIKit_AddDisplay(UIScreen *uiscreen, CGSize size)
|
||||
{
|
||||
// When dealing with UIKit all coordinates are specified in terms of
|
||||
// what Apple refers to as points. On earlier devices without the
|
||||
// so called "Retina" display, there is a one to one mapping between
|
||||
// points and pixels. In other cases [UIScreen scale] indicates the
|
||||
// relationship between points and pixels. Since SDL has no notion
|
||||
// of points, we must compensate in all cases where dealing with such
|
||||
// units.
|
||||
CGFloat scale;
|
||||
if ([UIScreen instancesRespondToSelector:@selector(scale)]) {
|
||||
scale = [uiscreen scale]; // iOS >= 4.0
|
||||
} else {
|
||||
scale = 1.0f; // iOS < 4.0
|
||||
}
|
||||
|
||||
SDL_VideoDisplay display;
|
||||
SDL_DisplayMode mode;
|
||||
SDL_zero(mode);
|
||||
mode.format = SDL_PIXELFORMAT_ABGR8888;
|
||||
mode.w = (int)(size.width * scale);
|
||||
mode.h = (int)(size.height * scale);
|
||||
mode.refresh_rate = 0;
|
||||
|
||||
UIScreenMode * uiscreenmode = nil;
|
||||
// UIScreenMode showed up in 3.2 (the iPad and later). We're
|
||||
// misusing this supports_multiple_displays flag here for that.
|
||||
if (SDL_UIKit_supports_multiple_displays) {
|
||||
uiscreenmode = [uiscreen currentMode];
|
||||
}
|
||||
|
||||
if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode, scale) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zero(display);
|
||||
display.desktop_mode = mode;
|
||||
display.current_mode = mode;
|
||||
|
||||
/* Allocate the display data */
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) SDL_malloc(sizeof(*data));
|
||||
if (!data) {
|
||||
SDL_OutOfMemory();
|
||||
UIKit_FreeDisplayModeData(&display.desktop_mode);
|
||||
return -1;
|
||||
}
|
||||
|
||||
[uiscreen retain];
|
||||
data->uiscreen = uiscreen;
|
||||
data->scale = scale;
|
||||
|
||||
display.driverdata = data;
|
||||
SDL_AddVideoDisplay(&display);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
UIKit_VideoInit(_THIS)
|
||||
{
|
||||
_this->gl_config.driver_loaded = 1;
|
||||
|
||||
// this tells us whether we are running on ios >= 3.2
|
||||
SDL_UIKit_supports_multiple_displays = [UIScreen instancesRespondToSelector:@selector(currentMode)];
|
||||
|
||||
// Add the main screen.
|
||||
UIScreen *uiscreen = [UIScreen mainScreen];
|
||||
CGSize size = [uiscreen bounds].size;
|
||||
|
||||
if (UIKit_AddDisplay(uiscreen, size) < 0) {
|
||||
if (UIKit_InitModes(_this) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
// If this is iPhoneOS < 3.2, all devices are one screen, 320x480 pixels.
|
||||
// The iPad added both a larger main screen and the ability to use
|
||||
// external displays. So, add the other displays (screens in UI speak).
|
||||
if (SDL_UIKit_supports_multiple_displays) {
|
||||
for (UIScreen *uiscreen in [UIScreen screens]) {
|
||||
// Only add the other screens
|
||||
if (uiscreen != [UIScreen mainScreen]) {
|
||||
size = [uiscreen bounds].size;
|
||||
if (UIKit_AddDisplay(uiscreen, size) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* We're done! */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
|
||||
{
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
if (!SDL_UIKit_supports_multiple_displays) {
|
||||
// Not on at least iPhoneOS 3.2 (versions prior to iPad).
|
||||
SDL_assert(mode->driverdata == NULL);
|
||||
} else {
|
||||
SDL_DisplayModeData *modedata = (SDL_DisplayModeData *)mode->driverdata;
|
||||
[data->uiscreen setCurrentMode:modedata->uiscreenmode];
|
||||
|
||||
if (mode->w > mode->h) {
|
||||
if (!UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation]))
|
||||
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO];
|
||||
} else if (mode->w < mode->h) {
|
||||
if (!UIInterfaceOrientationIsPortrait([[UIApplication sharedApplication] statusBarOrientation]))
|
||||
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
UIKit_VideoQuit(_THIS)
|
||||
{
|
||||
// Release Objective-C objects, so higher level doesn't free() them.
|
||||
int i, j;
|
||||
for (i = 0; i < _this->num_displays; i++) {
|
||||
SDL_VideoDisplay *display = &_this->displays[i];
|
||||
SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
|
||||
[data->uiscreen release];
|
||||
SDL_free(data);
|
||||
display->driverdata = NULL;
|
||||
UIKit_FreeDisplayModeData(&display->desktop_mode);
|
||||
for (j = 0; j < display->num_display_modes; j++) {
|
||||
SDL_DisplayMode *mode = &display->display_modes[j];
|
||||
UIKit_FreeDisplayModeData(mode);
|
||||
}
|
||||
}
|
||||
UIKit_QuitModes(_this);
|
||||
}
|
||||
|
||||
#endif /* SDL_VIDEO_DRIVER_UIKIT */
|
||||
|
|
|
@ -22,16 +22,17 @@
|
|||
|
||||
#if SDL_VIDEO_DRIVER_UIKIT
|
||||
|
||||
#import "SDL_uikitview.h"
|
||||
#include "SDL_uikitview.h"
|
||||
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
#include "../../events/SDL_touch_c.h"
|
||||
|
||||
#if SDL_IPHONE_KEYBOARD
|
||||
#import "keyinfotable.h"
|
||||
#import "SDL_uikitappdelegate.h"
|
||||
#import "SDL_uikitwindow.h"
|
||||
#include "keyinfotable.h"
|
||||
#include "SDL_uikitappdelegate.h"
|
||||
#include "SDL_uikitmodes.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
#endif
|
||||
|
||||
@implementation SDL_uikitview
|
||||
|
|
|
@ -28,9 +28,11 @@
|
|||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
|
||||
#include "SDL_uikitwindow.h"
|
||||
#include "SDL_uikitviewcontroller.h"
|
||||
#include "SDL_uikitvideo.h"
|
||||
#include "SDL_uikitmodes.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
|
||||
|
||||
#ifndef __IPHONE_6_0
|
||||
// This enum isn't available in older SDKs, but we use it for our own purposes on iOS 5.1 and for the system on iOS 6.0
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
|
||||
#include "SDL_uikitvideo.h"
|
||||
#include "SDL_uikitevents.h"
|
||||
#include "SDL_uikitmodes.h"
|
||||
#include "SDL_uikitwindow.h"
|
||||
#import "SDL_uikitappdelegate.h"
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue