diff --git a/src/render/direct3d11/SDL_render_d3d11.cpp b/src/render/direct3d11/SDL_render_d3d11.cpp index 289deee26..ede0568ba 100644 --- a/src/render/direct3d11/SDL_render_d3d11.cpp +++ b/src/render/direct3d11/SDL_render_d3d11.cpp @@ -94,7 +94,7 @@ extern "C" SDL_RenderDriver D3D11_RenderDriver = { D3D11_CreateRenderer, { "direct3d 11.1", - (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE), // flags. see SDL_RendererFlags + (SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC), // flags. see SDL_RendererFlags 2, // num_texture_formats { // texture_formats SDL_PIXELFORMAT_RGB888,