Added OpenGL ES support
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403193
This commit is contained in:
parent
048e3adb1a
commit
0bbde65231
1 changed files with 73 additions and 25 deletions
|
@ -27,11 +27,19 @@
|
|||
#include "SDL_sysvideo.h"
|
||||
#include "SDL_blit.h"
|
||||
#include "SDL_pixels_c.h"
|
||||
|
||||
|
||||
#include "SDL_renderer_gl.h"
|
||||
#include "SDL_renderer_gles.h"
|
||||
|
||||
#include "SDL_renderer_sw.h"
|
||||
#include "../events/SDL_sysevents.h"
|
||||
#include "../events/SDL_events_c.h"
|
||||
|
||||
#if SDL_VIDEO_OPENGL_ES
|
||||
#include "SDL_opengles.h"
|
||||
#endif /* SDL_VIDEO_OPENGL_ES */
|
||||
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#include "SDL_opengl.h"
|
||||
|
||||
|
@ -103,8 +111,8 @@ static VideoBootStrap *bootstrap[] = {
|
|||
#if SDL_VIDEO_DRIVER_OS2FS
|
||||
&OS2FSLib_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_NDS
|
||||
&NDS_bootstrap,
|
||||
#if SDL_VIDEO_DRIVER_UIKIT
|
||||
&UIKIT_bootstrap,
|
||||
#endif
|
||||
#if SDL_VIDEO_DRIVER_DUMMY
|
||||
&DUMMY_bootstrap,
|
||||
|
@ -246,6 +254,7 @@ SDL_VideoInit(const char *driver_name, Uint32 flags)
|
|||
_this->gl_config.stereo = 0;
|
||||
_this->gl_config.multisamplebuffers = 0;
|
||||
_this->gl_config.multisamplesamples = 0;
|
||||
_this->gl_config.retained_backing = 1; /* most systems have retained backing on the color buffers */
|
||||
_this->gl_config.accelerated = -1; /* not known, don't set */
|
||||
|
||||
/* Initialize the video subsystem */
|
||||
|
@ -266,6 +275,10 @@ SDL_VideoInit(const char *driver_name, Uint32 flags)
|
|||
#if SDL_VIDEO_RENDER_OGL
|
||||
SDL_AddRenderDriver(i, &GL_RenderDriver);
|
||||
#endif
|
||||
|
||||
#if SDL_VIDEO_RENDER_OGL_ES
|
||||
SDL_AddRenderDriver(i, &GL_ES_RenderDriver);
|
||||
#endif
|
||||
if (_this->displays[i].num_render_drivers > 0) {
|
||||
SDL_AddRenderDriver(i, &SW_RenderDriver);
|
||||
}
|
||||
|
@ -1413,7 +1426,9 @@ SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
|
|||
|
||||
if (index < 0) {
|
||||
const char *override = SDL_getenv("SDL_VIDEO_RENDERER");
|
||||
int n = SDL_GetNumRenderDrivers();
|
||||
|
||||
int n = SDL_GetNumRenderDrivers();
|
||||
|
||||
for (index = 0; index < n; ++index) {
|
||||
SDL_RenderDriver *driver =
|
||||
&SDL_CurrentDisplay.render_drivers[index];
|
||||
|
@ -1446,6 +1461,7 @@ SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
|
|||
/* Create a new renderer instance */
|
||||
window->renderer = SDL_CurrentDisplay.render_drivers[index]
|
||||
.CreateRenderer(window, flags);
|
||||
|
||||
SDL_SelectRenderer(window->id);
|
||||
|
||||
return 0;
|
||||
|
@ -1549,7 +1565,7 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface)
|
|||
}
|
||||
fmt = surface->format;
|
||||
|
||||
if (format) {
|
||||
if (format) { /* if we were passed in a format */
|
||||
if (!SDL_PixelFormatEnumToMasks
|
||||
(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
||||
SDL_SetError("Unknown pixel format");
|
||||
|
@ -1559,7 +1575,7 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface)
|
|||
if (surface->format->Amask
|
||||
|| !(surface->map->info.flags &
|
||||
(SDL_COPY_COLORKEY | SDL_COPY_MASK | SDL_COPY_BLEND))) {
|
||||
bpp = fmt->BitsPerPixel;
|
||||
bpp = fmt->BitsPerPixel;
|
||||
Rmask = fmt->Rmask;
|
||||
Gmask = fmt->Gmask;
|
||||
Bmask = fmt->Bmask;
|
||||
|
@ -1579,8 +1595,7 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface)
|
|||
}
|
||||
}
|
||||
|
||||
textureID =
|
||||
SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w,
|
||||
textureID = SDL_CreateTexture(format, SDL_TEXTUREACCESS_STATIC, surface->w,
|
||||
surface->h);
|
||||
if (!textureID) {
|
||||
return 0;
|
||||
|
@ -1615,9 +1630,8 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface)
|
|||
SDL_DitherColors(dst_fmt->palette->colors,
|
||||
SDL_BITSPERPIXEL(format));
|
||||
}
|
||||
}
|
||||
|
||||
dst = SDL_ConvertSurface(surface, dst_fmt, 0);
|
||||
}
|
||||
dst = SDL_ConvertSurface(surface, dst_fmt, 0);
|
||||
if (dst) {
|
||||
SDL_UpdateTexture(textureID, NULL, dst->pixels, dst->pitch);
|
||||
SDL_FreeSurface(dst);
|
||||
|
@ -1631,7 +1645,7 @@ SDL_CreateTextureFromSurface(Uint32 format, SDL_Surface * surface)
|
|||
SDL_DestroyTexture(textureID);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_ISPIXELFORMAT_INDEXED(format) && fmt->palette) {
|
||||
SDL_SetTexturePalette(textureID, fmt->palette->colors, 0,
|
||||
|
@ -1999,6 +2013,7 @@ SDL_DirtyTexture(SDL_TextureID textureID, int numrects,
|
|||
int
|
||||
SDL_RenderFill(Uint8 r, Uint8 g, Uint8 b, Uint8 a, const SDL_Rect * rect)
|
||||
{
|
||||
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Window *window;
|
||||
SDL_Rect real_rect;
|
||||
|
@ -2284,8 +2299,9 @@ SDL_GL_GetProcAddress(const char *proc)
|
|||
SDL_bool
|
||||
SDL_GL_ExtensionSupported(const char *extension)
|
||||
{
|
||||
#if SDL_VIDEO_OPENGL
|
||||
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
|
||||
#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
|
||||
|
||||
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
|
||||
const char *extensions;
|
||||
const char *start;
|
||||
const char *where, *terminator;
|
||||
|
@ -2340,7 +2356,7 @@ SDL_GL_ExtensionSupported(const char *extension)
|
|||
int
|
||||
SDL_GL_SetAttribute(SDL_GLattr attr, int value)
|
||||
{
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
|
||||
int retval;
|
||||
|
||||
if (!_this) {
|
||||
|
@ -2398,6 +2414,9 @@ SDL_GL_SetAttribute(SDL_GLattr attr, int value)
|
|||
case SDL_GL_ACCELERATED_VISUAL:
|
||||
_this->gl_config.accelerated = value;
|
||||
break;
|
||||
case SDL_GL_RETAINED_BACKING:
|
||||
_this->gl_config.retained_backing = value;
|
||||
break;
|
||||
default:
|
||||
SDL_SetError("Unknown OpenGL attribute");
|
||||
retval = -1;
|
||||
|
@ -2413,7 +2432,7 @@ SDL_GL_SetAttribute(SDL_GLattr attr, int value)
|
|||
int
|
||||
SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
|
||||
{
|
||||
#if SDL_VIDEO_OPENGL
|
||||
#if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES
|
||||
void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
|
||||
GLenum attrib = 0;
|
||||
|
||||
|
@ -2422,6 +2441,9 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
|
|||
return -1;
|
||||
}
|
||||
switch (attr) {
|
||||
case SDL_GL_RETAINED_BACKING:
|
||||
*value = _this->gl_config.retained_backing;
|
||||
return 0;
|
||||
case SDL_GL_RED_SIZE:
|
||||
attrib = GL_RED_BITS;
|
||||
break;
|
||||
|
@ -2435,14 +2457,22 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
|
|||
attrib = GL_ALPHA_BITS;
|
||||
break;
|
||||
case SDL_GL_DOUBLEBUFFER:
|
||||
#ifndef SDL_VIDEO_OPENGL_ES
|
||||
attrib = GL_DOUBLEBUFFER;
|
||||
break;
|
||||
#else
|
||||
/* I believe double buffering is the only option in OpenGL ES
|
||||
-- in any case, GL_DOUBLEBUFFER doesn't exist */
|
||||
*value = 1;
|
||||
return 0;
|
||||
#endif
|
||||
case SDL_GL_DEPTH_SIZE:
|
||||
attrib = GL_DEPTH_BITS;
|
||||
break;
|
||||
case SDL_GL_STENCIL_SIZE:
|
||||
attrib = GL_STENCIL_BITS;
|
||||
break;
|
||||
#ifndef SDL_VIDEO_OPENGL_ES
|
||||
case SDL_GL_ACCUM_RED_SIZE:
|
||||
attrib = GL_ACCUM_RED_BITS;
|
||||
break;
|
||||
|
@ -2455,15 +2485,33 @@ SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
|
|||
case SDL_GL_ACCUM_ALPHA_SIZE:
|
||||
attrib = GL_ACCUM_ALPHA_BITS;
|
||||
break;
|
||||
case SDL_GL_STEREO:
|
||||
attrib = GL_STEREO;
|
||||
break;
|
||||
case SDL_GL_MULTISAMPLEBUFFERS:
|
||||
attrib = GL_SAMPLE_BUFFERS_ARB;
|
||||
break;
|
||||
case SDL_GL_MULTISAMPLESAMPLES:
|
||||
attrib = GL_SAMPLES_ARB;
|
||||
break;
|
||||
case SDL_GL_STEREO:
|
||||
attrib = GL_STEREO;
|
||||
break;
|
||||
#else
|
||||
case SDL_GL_ACCUM_RED_SIZE:
|
||||
case SDL_GL_ACCUM_GREEN_SIZE:
|
||||
case SDL_GL_ACCUM_BLUE_SIZE:
|
||||
case SDL_GL_ACCUM_ALPHA_SIZE:
|
||||
case SDL_GL_STEREO:
|
||||
/* none of these are supported in OpenGL ES */
|
||||
*value = 0;
|
||||
return 0;
|
||||
#endif
|
||||
case SDL_GL_MULTISAMPLEBUFFERS:
|
||||
#ifndef SDL_VIDEO_OPENGL_ES
|
||||
attrib = GL_SAMPLE_BUFFERS_ARB;
|
||||
#else
|
||||
attrib = GL_SAMPLE_BUFFERS;
|
||||
#endif
|
||||
break;
|
||||
case SDL_GL_MULTISAMPLESAMPLES:
|
||||
#ifndef SDL_VIDEO_OPENGL_ES
|
||||
attrib = GL_SAMPLES_ARB;
|
||||
#else
|
||||
attrib = GL_SAMPLES;
|
||||
#endif
|
||||
break;
|
||||
case SDL_GL_BUFFER_SIZE:
|
||||
{
|
||||
GLint bits = 0;
|
||||
|
@ -2510,7 +2558,6 @@ SDL_GL_CreateContext(SDL_WindowID windowID)
|
|||
return NULL;
|
||||
}
|
||||
if (!(window->flags & SDL_WINDOW_OPENGL)) {
|
||||
SDL_SetError("The specified window isn't an OpenGL window");
|
||||
return NULL;
|
||||
}
|
||||
return _this->GL_CreateContext(_this, window);
|
||||
|
@ -2569,6 +2616,7 @@ SDL_GL_SwapWindow(SDL_WindowID windowID)
|
|||
SDL_Window *window = SDL_GetWindowFromID(windowID);
|
||||
|
||||
if (!window) {
|
||||
SDL_SetError("The specified window doesn't exist");
|
||||
return;
|
||||
}
|
||||
if (!(window->flags & SDL_WINDOW_OPENGL)) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue