Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
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@ -96,10 +96,17 @@ SDL_SetMouseFocus(SDL_Window * window)
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return;
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}
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/* Actually, this ends up being a bad idea, because most operating
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systems have an implicit grab when you press the mouse button down
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so you can drag things out of the window and then get the mouse up
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when it happens. So, #if 0...
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*/
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#if 0
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if (mouse->focus && !window) {
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/* We won't get anymore mouse messages, so reset mouse state */
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SDL_ResetMouse();
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}
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#endif
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/* See if the current window has lost focus */
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if (mouse->focus) {
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