File style cleanup for the SDL 2.0 release
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2ac8624930
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0cb6385637
376 changed files with 17562 additions and 17773 deletions
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@ -53,7 +53,7 @@ static SDL_DisabledEventBlock *SDL_disabled_events[256];
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static Uint32 SDL_userevents = SDL_USEREVENT;
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/* Private data -- event queue */
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#define MAXEVENTS 128
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#define MAXEVENTS 128
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static struct
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{
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SDL_mutex *lock;
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@ -35,13 +35,10 @@
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#include <stdio.h>
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#include <math.h>
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//TODO: Replace with malloc
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/* TODO: Replace with malloc */
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#define MAXPATHSIZE 1024
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#define DOLLARNPOINTS 64
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#define DOLLARSIZE 256
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@ -860,7 +860,7 @@ SDL_Keycode
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SDL_GetKeyFromScancode(SDL_Scancode scancode)
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{
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SDL_Keyboard *keyboard = &SDL_keyboard;
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if (scancode < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
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SDL_InvalidParamError("scancode");
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return 0;
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@ -890,7 +890,7 @@ SDL_GetScancodeName(SDL_Scancode scancode)
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const char *name;
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if (scancode < SDL_SCANCODE_UNKNOWN || scancode >= SDL_NUM_SCANCODES) {
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SDL_InvalidParamError("scancode");
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return "";
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return "";
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}
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name = SDL_scancode_names[scancode];
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@ -902,24 +902,24 @@ SDL_GetScancodeName(SDL_Scancode scancode)
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SDL_Scancode SDL_GetScancodeFromName(const char *name)
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{
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int i;
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int i;
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if (!name || !*name) {
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SDL_InvalidParamError("name");
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return SDL_SCANCODE_UNKNOWN;
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}
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if (!name || !*name) {
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SDL_InvalidParamError("name");
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return SDL_SCANCODE_UNKNOWN;
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}
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for (i = 0; i < SDL_arraysize(SDL_scancode_names); ++i) {
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if (!SDL_scancode_names[i]) {
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continue;
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}
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if (SDL_strcasecmp(name, SDL_scancode_names[i]) == 0) {
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return (SDL_Scancode)i;
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}
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}
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for (i = 0; i < SDL_arraysize(SDL_scancode_names); ++i) {
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if (!SDL_scancode_names[i]) {
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continue;
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}
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if (SDL_strcasecmp(name, SDL_scancode_names[i]) == 0) {
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return (SDL_Scancode)i;
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}
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}
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SDL_InvalidParamError("name");
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return SDL_SCANCODE_UNKNOWN;
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SDL_InvalidParamError("name");
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return SDL_SCANCODE_UNKNOWN;
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}
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const char *
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@ -964,51 +964,51 @@ SDL_GetKeyName(SDL_Keycode key)
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SDL_Keycode
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SDL_GetKeyFromName(const char *name)
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{
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SDL_Keycode key;
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SDL_Keycode key;
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/* Check input */
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if (name == NULL) return SDLK_UNKNOWN;
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/* If it's a single UTF-8 character, then that's the keycode itself */
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key = *(const unsigned char *)name;
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if (key >= 0xF0) {
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if (SDL_strlen(name) == 4) {
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int i = 0;
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key = (Uint16)(name[i]&0x07) << 18;
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key |= (Uint16)(name[++i]&0x3F) << 12;
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key |= (Uint16)(name[++i]&0x3F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else if (key >= 0xE0) {
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if (SDL_strlen(name) == 3) {
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int i = 0;
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key = (Uint16)(name[i]&0x0F) << 12;
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key |= (Uint16)(name[++i]&0x3F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else if (key >= 0xC0) {
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if (SDL_strlen(name) == 2) {
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int i = 0;
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key = (Uint16)(name[i]&0x1F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else {
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if (SDL_strlen(name) == 1) {
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if (key >= 'A' && key <= 'Z') {
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key += 32;
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}
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return key;
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}
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/* Get the scancode for this name, and the associated keycode */
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return SDL_default_keymap[SDL_GetScancodeFromName(name)];
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}
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/* If it's a single UTF-8 character, then that's the keycode itself */
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key = *(const unsigned char *)name;
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if (key >= 0xF0) {
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if (SDL_strlen(name) == 4) {
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int i = 0;
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key = (Uint16)(name[i]&0x07) << 18;
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key |= (Uint16)(name[++i]&0x3F) << 12;
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key |= (Uint16)(name[++i]&0x3F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else if (key >= 0xE0) {
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if (SDL_strlen(name) == 3) {
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int i = 0;
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key = (Uint16)(name[i]&0x0F) << 12;
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key |= (Uint16)(name[++i]&0x3F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else if (key >= 0xC0) {
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if (SDL_strlen(name) == 2) {
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int i = 0;
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key = (Uint16)(name[i]&0x1F) << 6;
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key |= (Uint16)(name[++i]&0x3F);
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return key;
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}
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return SDLK_UNKNOWN;
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} else {
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if (SDL_strlen(name) == 1) {
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if (key >= 'A' && key <= 'Z') {
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key += 32;
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}
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return key;
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}
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/* Get the scancode for this name, and the associated keycode */
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return SDL_default_keymap[SDL_GetScancodeFromName(name)];
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}
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}
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/* vi: set ts=4 sw=4 expandtab: */
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@ -397,12 +397,12 @@ void
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SDL_WarpMouseInWindow(SDL_Window * window, int x, int y)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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if ( window == NULL )
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window = mouse->focus;
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if ( window == NULL )
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return;
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if ( window == NULL )
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window = mouse->focus;
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if ( window == NULL )
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return;
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if (mouse->WarpMouse) {
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mouse->WarpMouse(window, x, y);
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@ -572,13 +572,13 @@ SDL_CreateSystemCursor(SDL_SystemCursor id)
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return NULL;
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}
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cursor = mouse->CreateSystemCursor(id);
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cursor = mouse->CreateSystemCursor(id);
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if (cursor) {
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cursor->next = mouse->cursors;
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mouse->cursors = cursor;
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}
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return cursor;
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return cursor;
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}
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/* SDL_SetCursor(NULL) can be used to force the cursor redraw,
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@ -39,7 +39,7 @@ typedef struct
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SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
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/* Create a system cursor */
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SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
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SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
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/* Show the specified cursor, or hide if cursor is NULL */
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int (*ShowCursor) (SDL_Cursor * cursor);
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@ -165,7 +165,7 @@ SDL_AddTouch(SDL_TouchID touchID, const char *name)
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return index;
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}
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static int
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static int
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SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float y, float pressure)
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{
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SDL_Finger *finger;
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@ -258,7 +258,7 @@ SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
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event.tfinger.touchId = id;
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event.tfinger.fingerId = fingerid;
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/* I don't trust the coordinates passed on fingerUp */
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event.tfinger.x = finger->x;
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event.tfinger.x = finger->x;
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event.tfinger.y = finger->y;
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event.tfinger.dx = 0;
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event.tfinger.dy = 0;
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@ -287,7 +287,7 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
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finger = SDL_GetFinger(touch,fingerid);
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if (!finger) {
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return SDL_SendTouch(id, fingerid, SDL_TRUE, x, y, pressure);
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return SDL_SendTouch(id, fingerid, SDL_TRUE, x, y, pressure);
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}
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xrel = x - finger->x;
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@ -306,7 +306,7 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
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finger->x = x;
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finger->y = y;
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finger->pressure = pressure;
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/* Post the event, if desired */
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posted = 0;
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if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
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event.tfinger.x = x;
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event.tfinger.y = y;
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event.tfinger.dx = xrel;
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event.tfinger.dy = yrel;
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event.tfinger.dy = yrel;
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event.tfinger.pressure = pressure;
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posted = (SDL_PushEvent(&event) > 0);
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}
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@ -38,17 +38,17 @@ extern int SDL_TouchInit(void);
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/* Add a touch, returning the index of the touch, or -1 if there was an error. */
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extern int SDL_AddTouch(SDL_TouchID id, const char *name);
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/* Get the touch with a given id */
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extern SDL_Touch *SDL_GetTouch(SDL_TouchID id);
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/* Send a touch down/up event for a touch */
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extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
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SDL_bool down, float x, float y, float pressure);
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extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
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SDL_bool down, float x, float y, float pressure);
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/* Send a touch motion event for a touch */
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extern int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
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float x, float y, float pressure);
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float x, float y, float pressure);
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/* Remove a touch */
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extern void SDL_DelTouch(SDL_TouchID id);
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@ -155,7 +155,7 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
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return 0;
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}
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window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
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SDL_OnWindowLeave(window);
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SDL_OnWindowLeave(window);
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break;
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
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@ -196,13 +196,13 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
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posted = (SDL_PushEvent(&event) > 0);
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}
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if (windowevent == SDL_WINDOWEVENT_CLOSE) {
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if ( !window->prev && !window->next ) {
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// This is the last window in the list so send the SDL_QUIT event
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SDL_SendQuit();
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}
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}
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if (windowevent == SDL_WINDOWEVENT_CLOSE) {
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if ( !window->prev && !window->next ) {
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/* This is the last window in the list so send the SDL_QUIT event */
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SDL_SendQuit();
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}
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}
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return (posted);
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}
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@ -19,13 +19,13 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* A default blank 8x8 cursor */
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#define BLANK_CWIDTH 8
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#define BLANK_CHEIGHT 8
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#define BLANK_CHOTX 0
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#define BLANK_CHOTY 0
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#define BLANK_CWIDTH 8
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#define BLANK_CHEIGHT 8
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#define BLANK_CHOTX 0
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#define BLANK_CHOTY 0
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static const unsigned char blank_cdata[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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static const unsigned char blank_cmask[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
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@ -19,13 +19,13 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Default cursor - it happens to be the Mac cursor, but could be anything */
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#define DEFAULT_CWIDTH 16
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#define DEFAULT_CHEIGHT 16
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#define DEFAULT_CHOTX 0
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#define DEFAULT_CHOTY 0
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#define DEFAULT_CWIDTH 16
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#define DEFAULT_CHEIGHT 16
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#define DEFAULT_CHOTX 0
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#define DEFAULT_CHOTY 0
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/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
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#define USE_MACOS_CURSOR
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