File style cleanup for the SDL 2.0 release
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376 changed files with 17562 additions and 17773 deletions
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@ -27,7 +27,7 @@
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#include "SDL_timer.h"
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#define TIME_WRAP_VALUE (~(DWORD)0)
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#define TIME_WRAP_VALUE (~(DWORD)0)
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/* The first (low-resolution) ticks value of the application */
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static DWORD start;
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@ -48,7 +48,7 @@ SDL_StartTicks(void)
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#ifdef USE_GETTICKCOUNT
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start = GetTickCount();
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#else
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/* QueryPerformanceCounter has had problems in the past, but lots of games
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/* QueryPerformanceCounter has had problems in the past, but lots of games
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use it, so we'll rely on it here.
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*/
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if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) {
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