File style cleanup for the SDL 2.0 release

This commit is contained in:
Sam Lantinga 2013-05-18 14:17:52 -07:00
parent 2ac8624930
commit 0cb6385637
376 changed files with 17562 additions and 17773 deletions

View file

@ -473,13 +473,13 @@ SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
}
}
/*
/*
* Set up a blit between two surfaces -- split into three parts:
* The upper part, SDL_UpperBlit(), performs clipping and rectangle
* The upper part, SDL_UpperBlit(), performs clipping and rectangle
* verification. The lower part is a pointer to a low level
* accelerated blitting function.
*
* These parts are separated out and each used internally by this
* These parts are separated out and each used internally by this
* library in the optimimum places. They are exported so that if
* you know exactly what you are doing, you can optimize your code
* by calling the one(s) you need.
@ -738,7 +738,7 @@ SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
src->map->info.flags |= SDL_COPY_NEAREST;
if ( !(src->map->info.flags & complex_copy_flags) &&
src->format->format == dst->format->format &&
src->format->format == dst->format->format &&
!SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
return SDL_SoftStretch( src, &final_src, dst, &final_dst );
} else {
@ -785,7 +785,7 @@ SDL_UnlockSurface(SDL_Surface * surface)
}
}
/*
/*
* Convert a surface into the specified pixel format.
*/
SDL_Surface *
@ -854,7 +854,7 @@ SDL_ConvertSurface(SDL_Surface * surface, SDL_PixelFormat * format,
SDL_bool set_colorkey_by_color = SDL_FALSE;
if (surface->format->palette) {
if (format->palette &&
if (format->palette &&
surface->format->palette->ncolors <= format->palette->ncolors &&
(SDL_memcmp(surface->format->palette->colors, format->palette->colors,
surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
@ -917,7 +917,7 @@ SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
*/
static __inline__ SDL_bool
SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
void * pixels, int pitch, SDL_Surface * surface,
void * pixels, int pitch, SDL_Surface * surface,
SDL_PixelFormat * format, SDL_BlitMap * blitmap)
{
if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {