File style cleanup for the SDL 2.0 release

This commit is contained in:
Sam Lantinga 2013-05-18 14:17:52 -07:00
parent 2ac8624930
commit 0cb6385637
376 changed files with 17562 additions and 17773 deletions

View file

@ -33,14 +33,14 @@
#include "SDL_log.h"
#define DFB_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
#define DFB_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
#define DFB_COMPILEDVERSION \
DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
#define DFB_VERSION_ATLEAST(X, Y, Z) \
(DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
(DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
#if (DFB_VERSION_ATLEAST(1,0,0))
#ifdef SDL_VIDEO_OPENGL
@ -51,10 +51,10 @@
#endif
/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
* in case we see this again ...
* in case we see this again ...
*/
#define USE_MULTI_API (0)
#define USE_MULTI_API (0)
/* Support for LUT8/INDEX8 pixel format.
* This is broken in DirectFB 1.4.3. It works in 1.4.0 and 1.4.5
@ -62,18 +62,18 @@
*/
#if (DFB_COMPILEDVERSION == DFB_VERSIONNUM(1, 4, 3))
#define ENABLE_LUT8 (0)
#define ENABLE_LUT8 (0)
#else
#define ENABLE_LUT8 (1)
#define ENABLE_LUT8 (1)
#endif
#define DIRECTFB_DEBUG 1
#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY" /* Default: off */
#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT" /* Default: off */
#define DFBENV_USE_X11_CHECK "SDL_DIRECTFB_X11_CHECK" /* Default: on */
#define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */
#define DFBENV_USE_WM "SDL_DIRECTFB_WM" /* Default: off */
#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY" /* Default: off */
#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT" /* Default: off */
#define DFBENV_USE_X11_CHECK "SDL_DIRECTFB_X11_CHECK" /* Default: on */
#define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */
#define DFBENV_USE_WM "SDL_DIRECTFB_WM" /* Default: off */
#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } while (0)
#define SDL_DFB_FREE(x) do { if ( (x) != NULL ) { SDL_free(x); x = NULL; } } while (0)
@ -89,11 +89,11 @@
#define SDL_DFB_DEBUG(x...) SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, x)
static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line) {
if (ret != DFB_OK) {
SDL_DFB_LOG("%s (%d):%s", src_file, src_line, DirectFBErrorString (ret) );
SDL_SetError("%s:%s", SDL_DFB_CONTEXT, DirectFBErrorString (ret) );
}
return ret;
if (ret != DFB_OK) {
SDL_DFB_LOG("%s (%d):%s", src_file, src_line, DirectFBErrorString (ret) );
SDL_SetError("%s:%s", SDL_DFB_CONTEXT, DirectFBErrorString (ret) );
}
return ret;
}
#define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0)
@ -113,9 +113,9 @@ static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int s
do { \
r = SDL_calloc (n, s); \
if (!(r)) { \
SDL_DFB_ERR("Out of memory"); \
SDL_DFB_ERR("Out of memory"); \
SDL_OutOfMemory(); \
goto error; \
goto error; \
} \
} while (0)
@ -130,10 +130,10 @@ static inline DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int s
typedef struct _DFB_KeyboardData DFB_KeyboardData;
struct _DFB_KeyboardData
{
const SDL_Scancode *map; /* keyboard scancode map */
int map_size; /* size of map */
int map_adjust; /* index adjust */
int is_generic; /* generic keyboard */
const SDL_Scancode *map; /* keyboard scancode map */
int map_size; /* size of map */
int map_adjust; /* index adjust */
int is_generic; /* generic keyboard */
int id;
};
@ -142,21 +142,21 @@ struct _DFB_DeviceData
{
int initialized;
IDirectFB *dfb;
int num_mice;
int mouse_id[0x100];
int num_keyboard;
DFB_KeyboardData keyboard[10];
SDL_Window *firstwin;
IDirectFB *dfb;
int num_mice;
int mouse_id[0x100];
int num_keyboard;
DFB_KeyboardData keyboard[10];
SDL_Window *firstwin;
int use_yuv_underlays;
int use_yuv_direct;
int use_linux_input;
int has_own_wm;
int use_yuv_underlays;
int use_yuv_direct;
int use_linux_input;
int has_own_wm;
/* window grab */
SDL_Window *grabbed_window;
/* window grab */
SDL_Window *grabbed_window;
/* global events */
IDirectFBEventBuffer *events;