File style cleanup for the SDL 2.0 release

This commit is contained in:
Sam Lantinga 2013-05-18 14:17:52 -07:00
parent 2ac8624930
commit 0cb6385637
376 changed files with 17562 additions and 17773 deletions

View file

@ -57,10 +57,10 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
#endif
/* FIXME ... ughh, ugly */
if (window->x == -1000 && window->y == -1000)
bshaped = 1;
/* FIXME ... ughh, ugly */
if (window->x == -1000 && window->y == -1000)
bshaped = 1;
/* Fill the window description. */
x = window->x;
y = window->y;
@ -68,21 +68,21 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
/* Create Window */
desc.caps = 0;
desc.caps = 0;
desc.flags =
DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
if (bshaped) {
desc.flags |= DWDESC_CAPS;
desc.caps |= DWCAPS_ALPHACHANNEL;
desc.flags |= DWDESC_CAPS;
desc.caps |= DWCAPS_ALPHACHANNEL;
}
else
{
desc.flags |= DWDESC_PIXELFORMAT;
desc.flags |= DWDESC_PIXELFORMAT;
}
if (!(window->flags & SDL_WINDOW_BORDERLESS))
desc.caps |= DWCAPS_NODECORATION;
desc.caps |= DWCAPS_NODECORATION;
desc.posx = x;
desc.posy = y;
@ -116,7 +116,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
}
if (bshaped) {
wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
wopts &= ~DWOP_OPAQUE_REGION;
@ -155,7 +155,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
/* remember parent */
//windata->sdlwin = window;
/*windata->sdlwin = window; */
/* Add to list ... */
@ -168,7 +168,7 @@ DirectFB_CreateWindow(_THIS, SDL_Window * window)
return 0;
error:
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->dfbwin);
return -1;
}
@ -275,7 +275,7 @@ DirectFB_SetWindowSize(_THIS, SDL_Window * window)
if (cw != window->w || ch != window->h) {
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
windata->size.w,
windata->size.h));
@ -367,7 +367,7 @@ DirectFB_RestoreWindow(_THIS, SDL_Window * window)
/* Window layout */
DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
windata->restore.w, windata->restore.h);
windata->restore.w, windata->restore.h);
SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
windata->restore.h));
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
@ -393,8 +393,8 @@ DirectFB_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) {
if (gwindata != NULL)
{
SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
SDL_DFB_CHECK(gwindata->dfbwin->UngrabPointer(gwindata->dfbwin));
SDL_DFB_CHECK(gwindata->dfbwin->UngrabKeyboard(gwindata->dfbwin));
}
SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
@ -418,22 +418,22 @@ DirectFB_DestroyWindow(_THIS, SDL_Window * window)
SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_DestroyWindowContexts(_this, window);
DirectFB_GL_DestroyWindowContexts(_this, window);
#endif
if (window->shaper)
{
SDL_ShapeData *data = window->shaper->driverdata;
SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
SDL_DFB_RELEASE(data->surface);
SDL_DFB_FREE(data);
SDL_DFB_FREE(window->shaper);
}
if (window->shaper)
{
SDL_ShapeData *data = window->shaper->driverdata;
SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
SDL_DFB_RELEASE(data->surface);
SDL_DFB_FREE(data);
SDL_DFB_FREE(window->shaper);
}
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
SDL_DFB_RELEASE(windata->icon);
SDL_DFB_RELEASE(windata->icon);
SDL_DFB_RELEASE(windata->font);
SDL_DFB_RELEASE(windata->eventbuffer);
SDL_DFB_RELEASE(windata->surface);
@ -494,7 +494,7 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
if (adjust) {
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window);
DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window);
#endif
#if (DFB_VERSION_ATLEAST(1,2,1))
@ -521,9 +521,9 @@ DirectFB_AdjustWindowSurface(SDL_Window * window)
&windata->client, &windata->surface));
#endif
DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window);
#if SDL_DIRECTFB_OPENGL
DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window);
DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window);
#endif
}
error: