File style cleanup for the SDL 2.0 release

This commit is contained in:
Sam Lantinga 2013-05-18 14:17:52 -07:00
parent 2ac8624930
commit 0cb6385637
376 changed files with 17562 additions and 17773 deletions

View file

@ -33,13 +33,13 @@
#if defined(__IRIX__)
/* IRIX doesn't have a GL library versioning system */
#define DEFAULT_OPENGL "libGL.so"
#define DEFAULT_OPENGL "libGL.so"
#elif defined(__MACOSX__)
#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
#define DEFAULT_OPENGL "/usr/X11R6/lib/libGL.1.dylib"
#elif defined(__QNXNTO__)
#define DEFAULT_OPENGL "libGL.so.3"
#define DEFAULT_OPENGL "libGL.so.3"
#else
#define DEFAULT_OPENGL "libGL.so.1"
#define DEFAULT_OPENGL "libGL.so.1"
#endif
#ifndef GLX_NONE_EXT
@ -118,13 +118,13 @@ typedef GLXContext(*PFNGLXCREATECONTEXTATTRIBSARBPROC) (Display * dpy,
#define OPENGL_REQUIRES_DLOPEN
#if defined(OPENGL_REQUIRES_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
#include <dlfcn.h>
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
#define GL_LoadFunction dlsym
#define GL_UnloadObject dlclose
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
#define GL_LoadFunction dlsym
#define GL_UnloadObject dlclose
#else
#define GL_LoadObject SDL_LoadObject
#define GL_LoadFunction SDL_LoadFunction
#define GL_UnloadObject SDL_UnloadObject
#define GL_LoadObject SDL_LoadObject
#define GL_LoadFunction SDL_LoadFunction
#define GL_UnloadObject SDL_UnloadObject
#endif
static void X11_GL_InitExtensions(_THIS);
@ -369,21 +369,21 @@ X11_GL_InitExtensions(_THIS)
}
/* glXChooseVisual and glXChooseFBConfig have some small differences in
* the attribute encoding, it can be chosen with the for_FBConfig parameter.
* the attribute encoding, it can be chosen with the for_FBConfig parameter.
*/
int
int
X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int size, Bool for_FBConfig)
{
int i = 0;
const int MAX_ATTRIBUTES = 64;
const int MAX_ATTRIBUTES = 64;
/* assert buffer is large enough to hold all SDL attributes. */
/* assert buffer is large enough to hold all SDL attributes. */
SDL_assert(size >= MAX_ATTRIBUTES);
/* Setup our GLX attributes according to the gl_config. */
if( for_FBConfig ) {
attribs[i++] = GLX_RENDER_TYPE;
attribs[i++] = GLX_RGBA_BIT;
attribs[i++] = GLX_RGBA_BIT;
} else {
attribs[i++] = GLX_RGBA;
}
@ -401,8 +401,8 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
if (_this->gl_config.double_buffer) {
attribs[i++] = GLX_DOUBLEBUFFER;
if( for_FBConfig )
attribs[i++] = True;
if( for_FBConfig )
attribs[i++] = True;
}
attribs[i++] = GLX_DEPTH_SIZE;
@ -435,8 +435,8 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
if (_this->gl_config.stereo) {
attribs[i++] = GLX_STEREO;
if( for_FBConfig )
attribs[i++] = True;
if( for_FBConfig )
attribs[i++] = True;
}
if (_this->gl_config.multisamplebuffers) {
@ -467,7 +467,7 @@ X11_GL_GetAttributes(_THIS, Display * display, int screen, int * attribs, int si
attribs[i++] = None;
SDL_assert(i <= MAX_ATTRIBUTES);
return i;
}
@ -631,7 +631,7 @@ X11_GL_CreateContext(_THIS, SDL_Window * window)
}
XSync(display, False);
XSetErrorHandler(handler);
if (!context) {
SDL_SetError("Could not create GL context");
return NULL;
@ -664,7 +664,7 @@ X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
return 0;
}
/*
/*
0 is a valid argument to glxSwapInterval(MESA|EXT) and setting it to 0
will undo the effect of a previous call with a value that is greater
than zero (or at least that is what the docs say). OTOH, 0 is an invalid