Fixed bug #618
Description From Tim Angus 2008-08-30 12:23:56 (-) [reply] As we all know SDL 1.2 doesn't handle dead keys well since one key press potentially equals two (or more) characters. For example, on many layouts, keying <backquote>,<space> results in <no character>,<backquote><space>. Since the unicode member of the SDL_keysym struct only has room for one character, only one can be returned. On Linux, the first character is returned. On Windows however, unless the exact number of characters generated by the keypress is 1, nothing is returned. The following patch addresses this inconsistency. Updated patch which includes a further fix to the handling of the numpad when numlock is on. This further fix is courtesy Amanieu d'Antras. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%403578
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2 changed files with 14 additions and 2 deletions
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@ -552,7 +552,13 @@ static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym,
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Uint16 wchars[2];
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GetKeyboardState(keystate);
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if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
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/* Numlock isn't taken into account in ToUnicode,
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* so we handle it as a special case here */
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if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
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{
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keysym->unicode = vkey - VK_NUMPAD0 + '0';
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}
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else if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
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{
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keysym->unicode = wchars[0];
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}
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@ -912,7 +912,13 @@ static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
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keysym->unicode = vkey;
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#else
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GetKeyboardState(keystate);
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if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
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/* Numlock isn't taken into account in ToUnicode,
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* so we handle it as a special case here */
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if ((keystate[VK_NUMLOCK] & 1) && vkey >= VK_NUMPAD0 && vkey <= VK_NUMPAD9)
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{
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keysym->unicode = vkey - VK_NUMPAD0 + '0';
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}
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else if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) > 0)
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{
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keysym->unicode = wchars[0];
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}
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