Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404163
This commit is contained in:
Sam Lantinga 2009-11-09 05:20:11 +00:00
parent 15e287332f
commit 0e8fa16511
4 changed files with 203 additions and 0 deletions

View file

@ -96,6 +96,10 @@ struct SDL_Renderer
int (*RenderFill) (SDL_Renderer * renderer, const SDL_Rect * rect);
int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * dstrect);
int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
void * pixels, int pitch);
int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
const void * pixels, int pitch);
void (*RenderPresent) (SDL_Renderer * renderer);
void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture);