WinRT: Implemented SDL_ShowMessageBox for Windows 8.x/RT hosts
This change does not include message box support for Windows Phone 8, which does not offer the same message box APIs that Windows 8.x/RT does. --HG-- extra : rebase_source : 2047c915117c6711c7cfdc2c1ba3f89450435b8e
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7 changed files with 170 additions and 0 deletions
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@ -253,6 +253,7 @@
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<ClInclude Include="..\..\src\video\SDL_shape_internals.h" />
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<ClInclude Include="..\..\src\video\SDL_sysvideo.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtevents_c.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmouse_c.h" />
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtvideo_cpp.h" />
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</ItemGroup>
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@ -388,6 +389,12 @@
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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</ClCompile>
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<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
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</ClCompile>
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<ClCompile Include="..\..\src\video\winrt\SDL_winrtmouse.cpp">
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
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<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
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@ -354,6 +354,9 @@
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<ClInclude Include="..\..\src\render\direct3d11\SDL_render_winrt.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\src\video\winrt\SDL_winrtmessagebox.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\src\atomic\SDL_atomic.c">
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@ -638,5 +641,8 @@
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_winrt.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\src\video\winrt\SDL_winrtmessagebox.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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