Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
attempt to disable screen savers. Works for Quartz (Mac OS X) and X11. Need a formal API for this in 1.3, still. Fixes Bugzilla #415. --HG-- branch : SDL-1.2 extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/branches/SDL-1.2%402305
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7 changed files with 37 additions and 11 deletions
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@ -734,11 +734,13 @@ void QZ_PumpEvents (_THIS)
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return; /* don't do anything if there's no screen surface. */
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/* Update activity every five seconds to prevent screensaver. --ryan. */
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nowTicks = SDL_GetTicks();
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if ((nowTicks - screensaverTicks) > 5000)
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{
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UpdateSystemActivity(UsrActivity);
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screensaverTicks = nowTicks;
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if (!allow_screensaver) {
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nowTicks = SDL_GetTicks();
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if ((nowTicks - screensaverTicks) > 5000)
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{
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UpdateSystemActivity(UsrActivity);
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screensaverTicks = nowTicks;
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}
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}
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pool = [ [ NSAutoreleasePool alloc ] init ];
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@ -80,6 +80,7 @@
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/* Main driver structure to store required state information */
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typedef struct SDL_PrivateVideoData {
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BOOL allow_screensaver; /* 0 == disable screensaver */
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CGDirectDisplayID display; /* 0 == main display (only support single display) */
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CFDictionaryRef mode; /* current mode of the display */
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CFDictionaryRef save_mode; /* original mode of the display */
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@ -127,6 +128,7 @@ typedef struct SDL_PrivateVideoData {
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#define display_id (this->hidden->display)
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#define mode (this->hidden->mode)
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#define save_mode (this->hidden->save_mode)
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#define allow_screensaver (this->hidden->allow_screensaver)
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#define mode_list (this->hidden->mode_list)
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#define palette (this->hidden->palette)
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#define gl_context (this->hidden->gl_context)
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@ -169,12 +169,17 @@ static void QZ_DeleteDevice (SDL_VideoDevice *device) {
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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const char *env = NULL;
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/* Initialize the video settings; this data persists between mode switches */
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display_id = kCGDirectMainDisplay;
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save_mode = CGDisplayCurrentMode (display_id);
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mode_list = CGDisplayAvailableModes (display_id);
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palette = CGPaletteCreateDefaultColorPalette ();
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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allow_screensaver = ( env && SDL_atoi(env) ) ? YES : NO;
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/* Gather some information that is useful to know about the display */
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
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kCFNumberSInt32Type, &device_bpp);
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@ -1136,9 +1136,14 @@ void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms)
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#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
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}
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void X11_DisableScreenSaver(Display *display)
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void X11_DisableScreenSaver(_THIS, Display *display)
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{
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int timeout, interval, prefer_blank, allow_exp;
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if (this->hidden->allow_screensaver) {
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return;
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}
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XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
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timeout = 0;
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XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);
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@ -1153,9 +1158,14 @@ void X11_DisableScreenSaver(Display *display)
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#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
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}
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void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms)
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void X11_RestoreScreenSaver(_THIS, Display *display, int saved_timeout, BOOL dpms)
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{
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int timeout, interval, prefer_blank, allow_exp;
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if (this->hidden->allow_screensaver) {
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return;
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}
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XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
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timeout = saved_timeout;
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XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);
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@ -29,5 +29,5 @@ extern void X11_PumpEvents(_THIS);
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extern void X11_SetKeyboardState(Display *display, const char *key_vec);
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extern void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms);
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extern void X11_DisableScreenSaver(Display *display);
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extern void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms);
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extern void X11_DisableScreenSaver(_THIS, Display *display);
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extern void X11_RestoreScreenSaver(_THIS, Display *display, int saved_timeout, BOOL dpms);
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@ -441,6 +441,7 @@ static void create_aux_windows(_THIS)
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static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
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{
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const char *env = NULL;
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char *display;
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int i;
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@ -546,7 +547,7 @@ static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
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/* Save DPMS and screensaver settings */
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X11_SaveScreenSaver(SDL_Display, &screensaver_timeout, &dpms_enabled);
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X11_DisableScreenSaver(SDL_Display);
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X11_DisableScreenSaver(this, SDL_Display);
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/* See if we have been passed a window to use */
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SDL_windowid = SDL_getenv("SDL_WINDOWID");
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@ -562,6 +563,10 @@ static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat)
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/* Fill in some window manager capabilities */
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this->info.wm_available = 1;
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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this->hidden->allow_screensaver = ( (env && SDL_atoi(env)) ? 1 : 0 );
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/* We're done! */
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XFlush(SDL_Display);
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return(0);
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@ -1375,7 +1380,7 @@ void X11_VideoQuit(_THIS)
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}
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/* Restore DPMS and screensaver settings */
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X11_RestoreScreenSaver(SDL_Display, screensaver_timeout, dpms_enabled);
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X11_RestoreScreenSaver(this, SDL_Display, screensaver_timeout, dpms_enabled);
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/* Free that blank cursor */
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if ( SDL_BlankCursor != NULL ) {
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@ -139,6 +139,8 @@ struct SDL_PrivateVideoData {
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int use_xme;
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int currently_fullscreen;
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int allow_screensaver;
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/* Automatic mode switching support (entering/leaving fullscreen) */
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Uint32 switch_waiting;
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Uint32 switch_time;
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