SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
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686 changed files with 117556 additions and 98661 deletions
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@ -23,10 +23,11 @@
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#ifndef _SDL_mutex_h
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#define _SDL_mutex_h
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/* Functions to provide thread synchronization primitives
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These are independent of the other SDL routines.
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*/
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/**
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* \file SDL_mutex.h
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*
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* Functions to provide thread synchronization primitives
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*/
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#include "SDL_stdinc.h"
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#include "SDL_error.h"
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@ -34,7 +35,9 @@
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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/* Synchronization functions which can time out return this value
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@ -55,21 +58,21 @@ struct SDL_mutex;
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typedef struct SDL_mutex SDL_mutex;
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/* Create a mutex, initialized unlocked */
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extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
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extern DECLSPEC SDL_mutex *SDLCALL SDL_CreateMutex(void);
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/* Lock the mutex (Returns 0, or -1 on error) */
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#define SDL_LockMutex(m) SDL_mutexP(m)
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extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
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extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex * mutex);
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/* Unlock the mutex (Returns 0, or -1 on error)
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It is an error to unlock a mutex that has not been locked by
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the current thread, and doing so results in undefined behavior.
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*/
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#define SDL_UnlockMutex(m) SDL_mutexV(m)
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extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
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extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex * mutex);
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/* Destroy a mutex */
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extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
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extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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@ -81,21 +84,21 @@ struct SDL_semaphore;
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typedef struct SDL_semaphore SDL_sem;
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/* Create a semaphore, initialized with value, returns NULL on failure. */
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extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
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extern DECLSPEC SDL_sem *SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
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/* Destroy a semaphore */
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extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
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extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem * sem);
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/* This function suspends the calling thread until the semaphore pointed
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* to by sem has a positive count. It then atomically decreases the semaphore
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* count.
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*/
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extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
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extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem * sem);
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/* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
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SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
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extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem * sem);
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/* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
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the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
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On some platforms this function is implemented by looping with a delay
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of 1 ms, and so should be avoided if possible.
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*/
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extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
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extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem * sem, Uint32 ms);
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/* Atomically increases the semaphore's count (not blocking), returns 0,
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or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
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extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
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/* Returns the current count of the semaphore */
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extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
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extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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typedef struct SDL_cond SDL_cond;
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/* Create a condition variable */
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extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
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extern DECLSPEC SDL_cond *SDLCALL SDL_CreateCond(void);
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/* Destroy a condition variable */
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extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
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extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond * cond);
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/* Restart one of the threads that are waiting on the condition variable,
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returns 0 or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
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extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond * cond);
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/* Restart all threads that are waiting on the condition variable,
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returns 0 or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
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extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond * cond);
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/* Wait on the condition variable, unlocking the provided mutex.
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The mutex must be locked before entering this function!
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The mutex is re-locked once the condition variable is signaled.
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Returns 0 when it is signaled, or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
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extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mut);
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/* Waits for at most 'ms' milliseconds, and returns 0 if the condition
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variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
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On some platforms this function is implemented by looping with a delay
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of 1 ms, and so should be avoided if possible.
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*/
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extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
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extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
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SDL_mutex * mutex, Uint32 ms);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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}
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/* *INDENT-ON* */
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#endif
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#include "close_code.h"
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#endif /* _SDL_mutex_h */
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/* vi: set ts=4 sw=4 expandtab: */
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