SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
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686 changed files with 117556 additions and 98661 deletions
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@ -47,53 +47,56 @@
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#endif
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int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
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int
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SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
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{
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const char *audiodev;
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int audio_fd;
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char audiopath[1024];
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const char *audiodev;
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int audio_fd;
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char audiopath[1024];
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/* Figure out what our audio device is */
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if ( ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) &&
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((audiodev=SDL_getenv("AUDIODEV")) == NULL) ) {
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if ( classic ) {
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audiodev = _PATH_DEV_AUDIO;
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} else {
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struct stat sb;
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/* Figure out what our audio device is */
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if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
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((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
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if (classic) {
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audiodev = _PATH_DEV_AUDIO;
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} else {
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struct stat sb;
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/* Added support for /dev/sound/\* in Linux 2.4 */
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if ( ((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) &&
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((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode)) ) {
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audiodev = _PATH_DEV_DSP24;
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} else {
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audiodev = _PATH_DEV_DSP;
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}
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}
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}
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audio_fd = open(audiodev, flags, 0);
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/* Added support for /dev/sound/\* in Linux 2.4 */
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if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
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&& ((stat(_PATH_DEV_DSP24, &sb) == 0)
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&& S_ISCHR(sb.st_mode))) {
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audiodev = _PATH_DEV_DSP24;
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} else {
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audiodev = _PATH_DEV_DSP;
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}
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}
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}
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audio_fd = open(audiodev, flags, 0);
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/* If the first open fails, look for other devices */
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if ( (audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath)-3)) ) {
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int exists, instance;
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struct stat sb;
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/* If the first open fails, look for other devices */
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if ((audio_fd < 0) && (SDL_strlen(audiodev) < (sizeof(audiopath) - 3))) {
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int exists, instance;
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struct stat sb;
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instance = 1;
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do { /* Don't use errno ENOENT - it may not be thread-safe */
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SDL_snprintf(audiopath, SDL_arraysize(audiopath),
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"%s%d", audiodev, instance++);
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exists = 0;
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if ( stat(audiopath, &sb) == 0 ) {
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exists = 1;
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audio_fd = open(audiopath, flags, 0);
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}
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} while ( exists && (audio_fd < 0) );
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audiodev = audiopath;
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}
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if ( path != NULL ) {
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SDL_strlcpy(path, audiodev, maxlen);
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path[maxlen-1] = '\0';
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}
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return(audio_fd);
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instance = 1;
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do { /* Don't use errno ENOENT - it may not be thread-safe */
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SDL_snprintf(audiopath, SDL_arraysize(audiopath),
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"%s%d", audiodev, instance++);
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exists = 0;
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if (stat(audiopath, &sb) == 0) {
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exists = 1;
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audio_fd = open(audiopath, flags, 0);
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}
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}
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while (exists && (audio_fd < 0));
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audiodev = audiopath;
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}
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if (path != NULL) {
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SDL_strlcpy(path, audiodev, maxlen);
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path[maxlen - 1] = '\0';
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}
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return (audio_fd);
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}
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#elif SDL_AUDIO_DRIVER_PAUD
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@ -110,70 +113,71 @@ int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
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#define _PATH_DEV_DSP "/dev/%caud%c/%c"
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#endif
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char devsettings[][3] =
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{
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{ 'p', '0', '1' }, { 'p', '0', '2' }, { 'p', '0', '3' }, { 'p', '0', '4' },
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{ 'p', '1', '1' }, { 'p', '1', '2' }, { 'p', '1', '3' }, { 'p', '1', '4' },
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{ 'p', '2', '1' }, { 'p', '2', '2' }, { 'p', '2', '3' }, { 'p', '2', '4' },
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{ 'p', '3', '1' }, { 'p', '3', '2' }, { 'p', '3', '3' }, { 'p', '3', '4' },
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{ 'b', '0', '1' }, { 'b', '0', '2' }, { 'b', '0', '3' }, { 'b', '0', '4' },
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{ 'b', '1', '1' }, { 'b', '1', '2' }, { 'b', '1', '3' }, { 'b', '1', '4' },
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{ 'b', '2', '1' }, { 'b', '2', '2' }, { 'b', '2', '3' }, { 'b', '2', '4' },
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{ 'b', '3', '1' }, { 'b', '3', '2' }, { 'b', '3', '3' }, { 'b', '3', '4' },
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{ '\0', '\0', '\0' }
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char devsettings[][3] = {
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{'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'},
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{'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'},
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{'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'},
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{'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'},
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{'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'},
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{'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'},
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{'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'},
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{'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'},
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{'\0', '\0', '\0'}
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};
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static int OpenUserDefinedDevice(char *path, int maxlen, int flags)
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static int
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OpenUserDefinedDevice(char *path, int maxlen, int flags)
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{
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const char *audiodev;
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int audio_fd;
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const char *audiodev;
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int audio_fd;
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/* Figure out what our audio device is */
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if ((audiodev=SDL_getenv("SDL_PATH_DSP")) == NULL) {
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audiodev=SDL_getenv("AUDIODEV");
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}
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if ( audiodev == NULL ) {
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return -1;
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}
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audio_fd = open(audiodev, flags, 0);
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if ( path != NULL ) {
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SDL_strlcpy(path, audiodev, maxlen);
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path[maxlen-1] = '\0';
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}
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return audio_fd;
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/* Figure out what our audio device is */
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if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) {
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audiodev = SDL_getenv("AUDIODEV");
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}
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if (audiodev == NULL) {
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return -1;
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}
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audio_fd = open(audiodev, flags, 0);
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if (path != NULL) {
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SDL_strlcpy(path, audiodev, maxlen);
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path[maxlen - 1] = '\0';
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}
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return audio_fd;
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}
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int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
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int
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SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic)
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{
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struct stat sb;
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int audio_fd;
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char audiopath[1024];
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int cycle;
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int audio_fd;
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char audiopath[1024];
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int cycle;
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audio_fd = OpenUserDefinedDevice(path,maxlen,flags);
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if ( audio_fd != -1 ) {
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audio_fd = OpenUserDefinedDevice(path, maxlen, flags);
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if (audio_fd != -1) {
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return audio_fd;
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}
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cycle = 0;
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while( devsettings[cycle][0] != '\0' ) {
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SDL_snprintf( audiopath, SDL_arraysize(audiopath),
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_PATH_DEV_DSP,
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devsettings[cycle][0],
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devsettings[cycle][1],
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devsettings[cycle][2]);
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cycle = 0;
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while (devsettings[cycle][0] != '\0') {
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SDL_snprintf(audiopath, SDL_arraysize(audiopath),
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_PATH_DEV_DSP,
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devsettings[cycle][0],
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devsettings[cycle][1], devsettings[cycle][2]);
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if ( stat(audiopath, &sb) == 0 ) {
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audio_fd = open(audiopath, flags, 0);
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if ( audio_fd > 0 ) {
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if ( path != NULL ) {
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SDL_strlcpy( path, audiopath, maxlen );
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}
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return audio_fd;
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}
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}
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if (stat(audiopath, &sb) == 0) {
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audio_fd = open(audiopath, flags, 0);
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if (audio_fd > 0) {
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if (path != NULL) {
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SDL_strlcpy(path, audiopath, maxlen);
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}
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return audio_fd;
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}
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}
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}
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return -1;
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}
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#endif /* Audio driver selection */
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/* vi: set ts=4 sw=4 expandtab: */
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