SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
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194
src/video/dummy/SDL_nullrender.c
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src/video/dummy/SDL_nullrender.c
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "../SDL_sysvideo.h"
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/* SDL surface based renderer implementation */
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static SDL_Renderer *SDL_DUMMY_CreateRenderer(SDL_Window * window,
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Uint32 flags);
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static int SDL_DUMMY_CreateTexture(SDL_Renderer * renderer,
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SDL_Texture * texture);
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static int SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer,
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const SDL_Rect * rect, void *pixels,
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int pitch);
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static int SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer,
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const SDL_Rect * rect,
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const void *pixels, int pitch);
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static void SDL_DUMMY_RenderPresent(SDL_Renderer * renderer);
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static void SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver SDL_DUMMY_RenderDriver = {
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SDL_DUMMY_CreateRenderer,
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{
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"minimal",
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(SDL_Renderer_Minimal | SDL_Renderer_PresentDiscard |
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SDL_Renderer_PresentCopy),
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SDL_TextureBlendMode_None,
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SDL_TextureScaleMode_None,
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0,
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{0},
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0,
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0}
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};
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typedef struct
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{
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SDL_Surface *surface;
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} SDL_DUMMY_RenderData;
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SDL_Renderer *
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SDL_DUMMY_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
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SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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SDL_DisplayMode *displayMode = &display->current_mode;
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SDL_Renderer *renderer;
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SDL_DUMMY_RenderData *data;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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if (!SDL_PixelFormatEnumToMasks
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(displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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SDL_SetError("Unknown display format");
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return NULL;
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}
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renderer = (SDL_Renderer *) SDL_malloc(sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_zerop(renderer);
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data = (SDL_DUMMY_RenderData *) SDL_malloc(sizeof(*data));
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if (!data) {
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SDL_DUMMY_DestroyRenderer(renderer);
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_zerop(data);
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renderer->RenderReadPixels = SDL_DUMMY_RenderReadPixels;
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renderer->RenderWritePixels = SDL_DUMMY_RenderWritePixels;
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renderer->RenderPresent = SDL_DUMMY_RenderPresent;
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renderer->DestroyRenderer = SDL_DUMMY_DestroyRenderer;
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renderer->info = SDL_DUMMY_RenderDriver.info;
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renderer->window = window->id;
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renderer->driverdata = data;
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data->surface =
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SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask,
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Bmask, Amask);
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if (!data->surface) {
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SDL_DUMMY_DestroyRenderer(renderer);
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return NULL;
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}
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SDL_SetSurfacePalette(data->surface, display->palette);
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return renderer;
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}
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int
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SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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void *pixels, int pitch)
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{
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SDL_DUMMY_RenderData *data =
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(SDL_DUMMY_RenderData *) renderer->driverdata;
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SDL_Surface *surface = data->surface;
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Uint8 *src, *dst;
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int row;
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size_t length;
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src =
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(Uint8 *) surface->pixels + rect->y * surface->pitch +
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rect->x * surface->format->BytesPerPixel;
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dst = (Uint8 *) pixels;
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length = rect->w * surface->format->BytesPerPixel;
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for (row = 0; row < rect->h; ++row) {
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SDL_memcpy(dst, src, length);
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src += surface->pitch;
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dst += pitch;
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}
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return 0;
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}
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int
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SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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const void *pixels, int pitch)
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{
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SDL_DUMMY_RenderData *data =
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(SDL_DUMMY_RenderData *) renderer->driverdata;
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SDL_Surface *surface = data->surface;
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Uint8 *src, *dst;
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int row;
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size_t length;
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src = (Uint8 *) pixels;
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dst =
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(Uint8 *) surface->pixels + rect->y * surface->pitch +
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rect->x * surface->format->BytesPerPixel;
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length = rect->w * surface->format->BytesPerPixel;
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for (row = 0; row < rect->h; ++row) {
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SDL_memcpy(dst, src, length);
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src += pitch;
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dst += surface->pitch;
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}
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return 0;
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}
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void
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SDL_DUMMY_RenderPresent(SDL_Renderer * renderer)
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{
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static int frame_number;
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SDL_DUMMY_RenderData *data =
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(SDL_DUMMY_RenderData *) renderer->driverdata;
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SDL_Surface *surface = data->surface;
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if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
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char file[128];
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SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
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renderer->window, ++frame_number);
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SDL_SaveBMP(surface, file);
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}
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}
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void
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SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer)
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{
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SDL_DUMMY_RenderData *data =
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(SDL_DUMMY_RenderData *) renderer->driverdata;
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if (data) {
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if (data->surface) {
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data->surface->format->palette = NULL;
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SDL_FreeSurface(data->surface);
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}
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SDL_free(data);
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}
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SDL_free(renderer);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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