SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401938
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46
src/video/win32/SDL_win32keyboard.c
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src/video/win32/SDL_win32keyboard.c
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_win32video.h"
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#include "../../events/SDL_keyboard_c.h"
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void
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WIN_InitKeyboard(_THIS)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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SDL_Keyboard keyboard;
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SDL_zero(keyboard);
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data->keyboard = SDL_AddKeyboard(&keyboard, -1);
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}
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void
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WIN_QuitKeyboard(_THIS)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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SDL_DelKeyboard(data->keyboard);
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}
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/* vi: set ts=4 sw=4 expandtab: */
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