Oh, Polyline() uses a pen, not a brush. Doh! :)
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403520
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1 changed files with 5 additions and 5 deletions
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@ -673,7 +673,7 @@ GDI_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
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{
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GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
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POINT points[2];
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HBRUSH brush;
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HPEN pen;
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BOOL status;
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if (data->makedirty) {
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@ -696,15 +696,15 @@ GDI_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
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SDL_AddDirtyRect(&data->dirty, &rect);
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}
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/* Should we cache the brushes? .. it looks like GDI does for us. :) */
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brush = CreateSolidBrush(RGB(renderer->r, renderer->g, renderer->b));
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SelectObject(data->current_hdc, brush);
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/* Should we cache the pen? .. it looks like GDI does for us. :) */
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pen = CreatePen(PS_SOLID, 1, RGB(renderer->r, renderer->g, renderer->b));
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SelectObject(data->current_hdc, pen);
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points[0].x = x1;
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points[0].y = y1;
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points[1].x = x2;
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points[1].y = y2;
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status = Polyline(data->current_hdc, points, 2);
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DeleteObject(brush);
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DeleteObject(pen);
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if (!status) {
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WIN_SetError("FillRect()");
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