You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
This code still doesn't quite work yet. :) --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404174
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@ -67,7 +67,7 @@ static int render_compare( const char *msg, const SurfaceImage_t *s )
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return 1;
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/* Read pixels. */
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ret = SDL_RenderReadPixels( NULL, pix, 80*4 );
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ret = SDL_RenderReadPixels( NULL, FORMAT, pix, 80*4 );
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if (SDL_ATassert( "SDL_RenderReadPixels", ret==0) )
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return 1;
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